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Radiation from zombie scientist mouth beams penetrates power armor / RM13 combat armor #22453

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POEMisaMisa opened this Issue Nov 19, 2017 · 2 comments

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POEMisaMisa commented Nov 19, 2017

Game version: 0.C-25056-g54e85a9, build #6940
Operating system: Windows 7
Tiles or curses: tiles
Mods active: https://i.imgur.com/WGkNNUW.png

Expected behavior

Active power armor / RM13 combat armor gives full protection from radiation, caused by zombie scientist mouth beams.

Actual behavior

Zombie scientist mouth beams penetrates any kind of environmental protection and gives radiation or mutations.

Steps to reproduce the behavior

  1. Equip RM13 combat armor (or power armor) and activate it - https://i.imgur.com/XPEMuwc.png
  2. Wait for zombie scientist to cast a beam, gain mutation - https://i.imgur.com/YdvAJlo.png or radiation - https://i.imgur.com/QXhPx99.png

Screenshots are made in version #6935, but I tested it again in #6940.

@Night-Pryanik Night-Pryanik added the <Bug> label Nov 19, 2017

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Theundyingcode Nov 22, 2017

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don't you need to wear the helmet as well for it to block radiation?

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Theundyingcode commented Nov 22, 2017

don't you need to wear the helmet as well for it to block radiation?

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POEMisaMisa Nov 23, 2017

@Theundyingcode you need to wear helmet with power armor, not with RM13 combat armor. But it penetrates even active heavy power armor + helmet: https://i.imgur.com/8xRS7Nl.png

POEMisaMisa commented Nov 23, 2017

@Theundyingcode you need to wear helmet with power armor, not with RM13 combat armor. But it penetrates even active heavy power armor + helmet: https://i.imgur.com/8xRS7Nl.png

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