New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Keyboard deadkeys make vehicle menu unusable #22664

Open
Tharn opened this Issue Dec 23, 2017 · 3 comments

Comments

6 participants
@Tharn

Tharn commented Dec 23, 2017

Game version:
dev 7022
Operating system:
Win 8.1 x64
Tiles or curses:
Tiles
Mods active:

Expected behavior

When hitting ^ using vehicle controls, the vehicle control menu should open.

Actual behavior

Hitting ^ does nothing. Hitting it again causes the control menu to briefly flicker up, then disappear again. This is in line with how deadkeys work. Note that deadkeys used to work in Cata, so this is a regression.

Steps to reproduce the behavior

Have a German keyboard layout, or any layout that has ^ as a dead key.

@BevapDin

This comment has been minimized.

Show comment
Hide comment
@BevapDin

BevapDin Dec 23, 2017

Contributor

Note that deadkeys used to work in Cata,

When? What version used to work?

Contributor

BevapDin commented Dec 23, 2017

Note that deadkeys used to work in Cata,

When? What version used to work?

@Tharn

This comment has been minimized.

Show comment
Hide comment
@Tharn

Tharn Dec 23, 2017

I can confirm it still worked in version 6826.

It may have been necessary to press ^ twice, but the menu did not kill itself at least.

Tharn commented Dec 23, 2017

I can confirm it still worked in version 6826.

It may have been necessary to press ^ twice, but the menu did not kill itself at least.

@nshcat

This comment has been minimized.

Show comment
Hide comment
@nshcat

nshcat Jan 2, 2018

Contributor

I have a german keyboard, and I can confirm that switching to a deadkey-enabled layout causes this issue to appear with the current git version.

Contributor

nshcat commented Jan 2, 2018

I have a german keyboard, and I can confirm that switching to a deadkey-enabled layout causes this issue to appear with the current git version.

@kevingranade kevingranade added this to the 0.D milestone Jan 3, 2018

@kevingranade kevingranade added this to Less hard issues in 0.D Release Aug 17, 2018

@kevingranade kevingranade moved this from Less hard issues to Hard Issues in 0.D Release Aug 21, 2018

@kevingranade kevingranade moved this from Hard Issues to Confirmed in 0.D Release Sep 27, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment