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Sign upLinux Build Failure #23013
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Reverting to commit 901c5dd fixes the compile issue. There was quite a few commits after this in regard to overmap code changes so I suspect the problem is in there. |
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Those overmap changes would be #22864. @kevingranade is doing some refactoring of it in #23012, try checking out f6c39ec and see if it builds |
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@Leland Ahh ok i was a bit confused by your link to a commit there since its not merged with master so Ill just wait and see when it is if it resolved the compile problem. |
Night-Pryanik
added
Code: Build
OS: Linux
labels
Feb 22, 2018
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Should be fixed by #23015 |
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just waiting for auto-builds to complete. |
kevingranade
referenced this issue
Feb 22, 2018
Merged
[BUILD FIX] Remove an extraneous bracket and add missing comma. #23015
illi-kun
closed this
in
#23015
Feb 22, 2018
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Treah commentedFeb 22, 2018
Game version:
Current Git pull commit: 825d0fe
Operating system: Linux, Jenkins reports only windows builds are succeeding.
Tiles or curses:
Both
Build log from Jenkins.
10:07:33 src/overmap.cpp: In member function ‘bool overmap::generate_sub(int)’:
10:07:33 src/overmap.cpp:1869:5: error: no return statement in function returning non-void [-Werror=return-type]
10:07:33 }
10:07:33 ^
10:07:33 src/overmap.cpp: At global scope:
10:07:33 src/overmap.cpp:1870:5: error: expected unqualified-id before ‘for’
10:07:33 for (auto &i : ant_points) {
10:07:33 ^
10:07:33 src/overmap.cpp:1874:5: error: expected unqualified-id before ‘for’
10:07:33 for (auto &i : cities) {
10:07:33 ^
10:07:33 cc1plus: all warnings being treated as errors
10:07:33 Makefile:732: recipe for target 'obj/overmap.o' failed
10:07:33 make: *** [obj/overmap.o] Error 1
10:07:33 make: *** Waiting for unfinished jobs....
10:07:40 Build step 'Conditional step (single)' marked build as failure
10:07:40 SSH: Current build result is [FAILURE], not going to run.
10:07:40 Recording fingerprints
10:07:40 IRC notifier plugin: Sending notification to: #CDDA-dev
10:07:40 Finished: FAILURE