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Tough zombie has both both into and into_group defined #23034

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Night-Pryanik opened this issue Feb 23, 2018 · 5 comments

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@Night-Pryanik
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commented Feb 23, 2018

Game version:0.C-7145

Operating system: Windows XP SP3 x86

Tiles or curses:tiles

Mods active: pk rebalance, cata++

Expected behavior

No errors at game start.

Actual behavior

15194031129600

Steps to reproduce the behavior

Start game.

I suppose this is caused by #22969.

@tyrael93

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commented Feb 23, 2018

It's a PK problem.
I fixed that by digging into the pk zombie.json and deleting the tough zombie basic template. Turns out it was redundant.
Tough zombies still spawn, don't give any error messages when dying/hitting/being hit and upgrade as normal.
either tell pisskop or DIY.

@boydkr

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commented Feb 24, 2018

Mentioning @pisskop to see if he has any input

@Night-Pryanik Night-Pryanik added the Mods label Feb 24, 2018

@tyrael93

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commented Feb 24, 2018

Pisskop himself said that he's not that interested into updating the main mod anymore.

Also, I've been told this now also happens with monster_mon_ant and monster_mon_ant_larvae now.
Again, it can be fixed by deleting the offending strings. One wonders if it will apply to all monsters sooner or later. It is a bug I don't understand and just indiscriminately cutting down lines isn't really the best way around it.

What is happening to monster spawns?

EDIT:

Looks like it's #23012 's "fault".
I still don't know how to fix it.

@illi-kun

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commented Feb 25, 2018

So, I guess this issue should migrates to PKs Rebalancing repo?

@tyrael93

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commented Feb 25, 2018

a'ght

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