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Sign upDo you even LIFT? We need makeshift lifts for vehicle maintenance. #23094
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Small flaw in your example: swappable storage batteries only take 3 strength to install or remove. |
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Not since #22980 |
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That would explain it, wasn't aware of that PR. |
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Not entirely related to the issue at hand, but needing a crane to change them kind of defeats the purpose of swappable sotrage batteries. Maybe we should consider making batteries lighter, or making the storage case hold several smaller and hand-swappable batteries |
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That would make sense, yeah. |
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Especially since swappable batteries are just an example, yes it's pretty unrelated. I.e. if someone made that adjustment this issue would just change the vehicle part it used as an example and stay open. |
Night-Pryanik
added
<Suggestion / Discussion>
Vehicles
labels
Mar 3, 2018
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Vane79
commented
Mar 4, 2018
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Swappable batteries need to be fixed, since it doesn't matter now whether the battery is in swappable case or not - it all requires 15 str to remove. |
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Clarification here: how are we defining "readily available tools"? As it stands, the aforementioned small crane can be crafted out of pipe, scrap metal, and wire, using a hacksaw, hammer, wrench, and welder. The hammer and wrench are pretty easy to come across, and the hacksaw and welder (plus goggles) are both pretty critical to more extensive vehicle crafting (albeit not NEARLY as much as they used to be). The hacksaw isn't particularly rare, and someone with sufficient skill can actually build a makeshift welder out of scrap if they have to. |
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Good point. |
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Vane79
commented
Mar 5, 2018
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How do you even imagine that? There you are, driving through the wilderness:"oh my, my batteries died, better prepare that rope and winch to change the battery in the middle of nowhere". Do you imagine it was the case before the cataclysm? What's the point in them, then, if you can't swap them on the go, by hand? |
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It's not designed for wilderness emergencies, it's designed to rely on modern infrastructure like this https://www.engadget.com/2017/09/17/tesla-envisions-mobile-ev-battery-swapping-machines/ The fact that it becomes difficult to deal with when that infrastructure breaks down is the point. |
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Yeah, but as far as I understood it, the reason they exist as they do in game was to completely bypass the need of building a wiring system. Then batteries could be quickly and easily popped in and out without consuming welder charges or precious duct tape. Considering I routinely do red-neck fixes to my real world vehicle with block and tackle and I'm sitting about ~8 str, possibly this change was a bit too zealous. Perhaps a block and tackle item only requiring a "roof" tile overhead to function? |
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If you read the OP that's exactly what I suggested. |
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baraba3
commented
Mar 7, 2018
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till this thing with storage battery needing lift equipment happened i didnt know we had lift equipment at all and i coudlnt get what i need till i read on forums.maybe this shoudl be more clear to player somehow but well i am not native speaker so there is reson i didnt looked for crane in meny but sothing with lift... telescopic crane can be folded and is easy to use once assembled at least know so i dont see problem but woudl mind easier to make equipment. |
Firestorm01X2
referenced this issue
Mar 18, 2018
Closed
Corrected formula for character strength required to install something in a vehicle #23247
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Should this be closed after #23269? |
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It's a start, but I want something even easier.
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Granitecosmos
commented
Jun 19, 2018
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How about something like this (video link)? Four heavy sticks and two long strings, can't get any easier than that. Doesn't even need a roof/wall/tree. This one (another video link) does need a tree or some other static heavy object, two heavy sticks and a long rope. Slap some survival skill level requirements on it and it should be good enough for lifting/moving something like a storage battery. |
Wad67
referenced this issue
Jun 20, 2018
Closed
Optional worldmod to disable lifting requirements (strength and lifting quality) #24053
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Endovior
commented
Aug 15, 2018
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Relevant to this; Garages should frequently include non-makeshift Lifting equipment. Given the amount of vehicle modifications / repairs that require that ability, one would think that Garages would require that capability about as often as they require a Welder. |
mlangsdorf
added this to To do
in Extended Vehicle Tune-Up
Sep 4, 2018
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This sounds like a good addition. Something like a block of concrete, or a strong block of wood can keep a car lifted up at least somewhat |
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Would a craftable rope and pulley lifter that contains |
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That requires Something similar that can be installed adjacent to a tree or other support would work great though. |
kevingranade commentedMar 2, 2018
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edited
Game version:
Since #22980
Operating system:
All
Tiles or curses:
All
Mods active:
N/A
Expected behavior
Minor alterations to vehicles can be made using readily available tools.
Actual behavior
Installation or removal of anything but the lightest vehicle parts requires either extreme strength or a tool with LIFT 1, of which there are only two (small or medium crane, defined here, and they're quite rare.
Steps to reproduce the behavior
Have vehicle with removable storage battery (e.g. autotractor).
Try to remove.
Simplest solution is a makeshift lift or winch, like https://www.harborfreight.com/1-ton-chain-hoist-996.html and a way to attach it to a raised object like the side of a building or a tree.
On the even more makeshift side of things, one should be able to throw together a winch by bolting a drum and handle to a vehicle, and then throwing a rope over a tree branch or something.