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Bomb Fragments ignore Walls #25443
Describe the bug
**Versions and configuration(please complete the following information):**0.C Build #25439
There was recently a patch to pretty much eliminate a lot of fragmentation and use light raycasting to calculate the shrapnel that does get launched meaning that if this is a bug, it is in clear conflict with #24171
Need more info, I just attempted to reproduce with a grenade and a house, and took no damage (but was deafened as expected) when a wall was interposed between myself and the grenade.
If you are very close to the bomb but around a corner, the blast can propagate around it and still damage you, that is working as expected.
If you are hit by a blast it will say: