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Hitting reload while wielding an item that can be reloaded circumvents the reload menu #26108
Describe the bug
Versions and configuration:
I assume the system was made to make reloading faster, but it can be detrimental when having multiple weapons. Instead, the system could be changed to do a quick reload when you only have one reload option. So if you have a crossbow and only bolts, it'll keep doing quick reload, but if you have multiple reloadable items, it'll show the menu.
I feel like this is indented behavior, since reloading shotguns or revolvers can be a needlesly long process otherwise.
I'd rather want another key for that like rubenpd suggested.
Now, in the case of the UPS or other items that can't be unloaded, I guess it would be nicer for players if it always ask for the ammo to avoid irreversible unwanted actions.
But, please, don't bring this as default for actual weapons that can be unloaded.