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Excessive bionics cause crash in @ menu #26436

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thor-kiessling opened this issue Oct 29, 2018 · 5 comments

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@thor-kiessling
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commented Oct 29, 2018

Describe the bug
I went on an installing spree for bionics and now my @ menu crashes the game.

To Reproduce
Load the attached save. auto_before_launch82.zip
Hit @

Expected behavior
One would expect that portion of the @ menu to start scrolling if you have excessive amounts of bionics. And also to not crash.

Versions and configuration(please complete the following information):

  • OS:Win 10
  • Game Version Build 8083
  • Graphics version Tiles
  • Mods loaded "dda",
    "Cata++",
    "FIC_Weapons",
    "StatsThroughSkills",
    "blazemod",
    "Tanks",
    "bio_mod",
    "ew_pack",
    "mutant_npcs",
    "no_npc_food",
    "novitamins",
    "npc_traits",
    "modular_turrets",
    "No_Fungi"
@thor-kiessling

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commented Oct 30, 2018

Did some more testing, it crashes at exactly 43 bionics installed. 42 does not crash.

@Theundyingcode

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commented Oct 30, 2018

A similar problem happened earlier it was in the summary 31 file:
In the character creation screen, fix scrolling the skill screen causing a crash when the skill list is smaller than the skill window height.

@Lorith

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commented Nov 3, 2018

Several people in the forums are also having this occur to them as well. Apparently it isn't just the bionics, it is the combination of them and mutations/traits, as someone was able to toggle between crashing and not crashing by debugging mutations.

@Theundyingcode

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commented Nov 3, 2018

I think that the cause has been determined to be the overflowing of the window size.

@ZhilkinSerg

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commented Nov 9, 2018

Duplicate of #25762. Please add any additional information regarding this issue there.

@ZhilkinSerg ZhilkinSerg closed this Nov 9, 2018

0.D Release automation moved this from Confirmed to Closed Issues Nov 9, 2018

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