Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

UPS conversion mod don't work #29961

Open
egorzaderiy opened this issue Apr 26, 2019 · 4 comments

Comments

Projects
None yet
5 participants
@egorzaderiy
Copy link
Contributor

commented Apr 26, 2019

Describe the bug
UPS conversion mod don't work.

  • Can't install on pre-patch items;
  • Can install but doesn't charge after-patch items

To Reproduce
Steps to reproduce the behavior:

  1. Spawn Mechanized Infantry Carrier vehicle
  2. Turn on engine and UPS charge station
  3. Wish for flashlight and UPS conversion mod
  4. Attach mod to flashlight (Can't attach to pre-patch items.)
  5. Drop flashlight to UPS recharge station
  6. Wait long period of time (i've waited ~16 hours)
  7. Item dont charges.

Expected behavior
After patch item should charge, pre-patch item ideally too

Versions and configuration:

  • OS: Windows 7
  • Game Version: 0.D-2247-g97d7e5b
  • Graphics version: Tiles
  • Mods loaded: None

Additional context
Pull request: #29651

@esotericist

This comment has been minimized.

Copy link
Contributor

commented Apr 27, 2019

UPS conversion mod is obsolete. You can put one of the new battery cells in a recharging station, with or without it being in a tool.

@HKMist

This comment has been minimized.

Copy link

commented Apr 27, 2019

UPS Conversion Mod is just break by the battery update and not obsoleted.

One of the main usage of ups conversion is to make tools run on standard battery to able to directly power by UPS/ Bionic power with UPS upgrade, the new battery system just annoy this function of the mod.

Item install with ups conversion mod before the battery update now functioning in a strange way, it will drain its own battery first, when its own battery is out it will start draining UPS/Bionic power until it is off, And if the item is turn off, it won't turn on again until it is recharge even with a UPS.

Unload a battery to recharge is good but it can't/shouldn't replace the direct supply function. And outright remove everything relay to the mod seem too early, it is better trying to fix it or at least add something to replace the function of the mod first.

@RustyBrute

This comment has been minimized.

Copy link

commented Apr 27, 2019

Also using welding rig and kitchen unit directly with "e" says they have 0 charge, while I have more than 250K stored in my vehicle bateries.
And I just made me a feromagnetic rail rifle and the UPS just wont recharge, so I cant use it.

@esotericist

This comment has been minimized.

Copy link
Contributor

commented Apr 27, 2019

Also using welding rig and kitchen unit directly with "e" says they have 0 charge, while I have more than 250K stored in my vehicle bateries.

This is a completely different problem (that I already have a PR submitted for).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.