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Sign upinternal chronometer CBM alarm crashes game, build 9027 #30771
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Thank you for your bug report! Duplicate of #30522 |
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Closing as a duplicate |
ifreund
closed this
May 23, 2019
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Ignaramico commentedMay 23, 2019
If you have installed the internal chronometer CMB, setting the alarm to wake up, makes a game crash. (only for the alarm to wake up)
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
The wake up alarm setting off and the game not crashing.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Generic Guns [generic_guns],
Alternative Map Key [alt_map_key],
Mythical Martial Arts [MMA],
Arcana and Magic Items [Arcana],
Boats [boats],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks],
Necromancy [necromancy],
[DP_MOD] Indicators: REMIX [DP_REMIX_INDICATORS],
No Fungal Monsters [No_Fungi],
Classic Roguelike Classes [RL_Classes],
Manual Bionic Installation [manualbionicinstall],
No Filthy Clothing [no_filthy_clothing],
Prevent Zombie Revivication [no_reviving_zombies],
Safe Autodoc [safeautodoc],
Simplified Nutrition [novitamins],
StatsThroughSkills [StatsThroughSkills],
Expanded Archery [ExArch],
Modular Turrets [modular_turrets],
Salvaged Robots [Salvaged_Robots],
Hydroponics [hydroponics],
Compatible Ninja MOD [Ninja]
]
Additional context
crash save.zip
crash debug report.zip