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internal chronometer CBM alarm crashes game, build 9027 #30771

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Ignaramico opened this issue May 23, 2019 · 2 comments

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@Ignaramico
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commented May 23, 2019

If you have installed the internal chronometer CMB, setting the alarm to wake up, makes a game crash. (only for the alarm to wake up)

Steps To Reproduce

Steps to reproduce the behavior:

  1. Install Internal chronometer CMB
  2. Press $ (default key to sleep) and set the time for the alarm (time doesnt matter)
  3. sleep, and when the alarm is supposed to set off, the game crashes

Expected behavior

The wake up alarm setting off and the game not crashing.

Versions and configuration

  • OS: Windows [64-bit]
  • Game Version: 0.D-3344-gf3049e5
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Generic Guns [generic_guns],
    Alternative Map Key [alt_map_key],
    Mythical Martial Arts [MMA],
    Arcana and Magic Items [Arcana],
    Boats [boats],
    Folding Parts pack [deoxymod],
    Vehicle Additions Pack [blazemod],
    Tanks and Other Vehicles [Tanks],
    Necromancy [necromancy],
    [DP_MOD] Indicators: REMIX [DP_REMIX_INDICATORS],
    No Fungal Monsters [No_Fungi],
    Classic Roguelike Classes [RL_Classes],
    Manual Bionic Installation [manualbionicinstall],
    No Filthy Clothing [no_filthy_clothing],
    Prevent Zombie Revivication [no_reviving_zombies],
    Safe Autodoc [safeautodoc],
    Simplified Nutrition [novitamins],
    StatsThroughSkills [StatsThroughSkills],
    Expanded Archery [ExArch],
    Modular Turrets [modular_turrets],
    Salvaged Robots [Salvaged_Robots],
    Hydroponics [hydroponics],
    Compatible Ninja MOD [Ninja]
    ]

Additional context

crash save.zip
crash debug report.zip

@neitsa

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commented May 23, 2019

Thank you for your bug report!

Duplicate of #30522

@ifreund

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commented May 23, 2019

Closing as a duplicate

@ifreund ifreund closed this May 23, 2019

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