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Sign upCans don't preserve their contents. #3566
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Sort of related to #2643. The root issue is that the food itself determines if it has spoiled, but it has no knowledge of whether it is in a container or not. |
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Okay, just throwing this out as an idea:
That way, food only spoils if it's left out in the open. Perhaps it can even acquire the "(COLD)" flag, and served_cold items (most drinks, for instance) could give a bigger morale boost, just like served_hot. (Apocalypse in style: Keeping a minifridge full of cold beers) The biggest problem with this is the 'reality bubble' would kick in, and food outside the bubble would never spoil. The best solution would be to 'catch up' on an area that is loaded back into the bubble, but that's a separate issue entirely. |
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Works for me, that's what I've been proposing, specifically giving items a |
Rivet-the-Zombie commentedOct 10, 2013
Cans of broth or V8 which you find in stores are generally no good to eat, because their contents spoil at the usual rate without regard for the fact that its contained in a sealed vessel.
Short of doing something akin to the 'sealed jar of XXXXX' I'm not sure how to fix this.