Drinking hat with liquid wears off after crafting #36758
Labels
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items / Item Actions / Item Qualities
Items and how they work and interact
stale
Closed for lack of activity, but still valid.
Bug description
Drinking hat is unable to hold liquid if player is attempted to craft something, and automatically gets unequipped in player's inventory.
Steps to reproduce the behavior:
Actual behavior
Drinking hat automatically unequipped, with choices what to do with liquid inside it.
Expected behavior
The drinking hat is unaffected.
Versions and configuration
Dark Days Ahead [dda],
C.R.I.T Expansion Mod [crt_expansion],
Icecoon's Arsenal [ew_pack],
More Survival Tools [More_Survival_Tools],
Makeshift Items Mod [makeshift],
Craftable Gun Pack [craftgp],
Garden Pots [growable-pots],
Medieval and Historic Classes and Shields [Medieval_Stuff],
Modular Turrets [modular_turrets],
Salvaged Robots [Salvaged_Robots],
Mutant NPCs [mutant_npcs],
Alternative Map Key [alt_map_key],
Hydroponics [hydroponics],
Mythical Martial Arts [MMA],
Beta National Guard Camp [national_guard_camp],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
Mapgen Demo [mapgen_demo],
Urban Development [Urban_Development],
Vehicle Additions Pack [blazemod],
Roadheader and other mining vehicles [Heavy miners],
Folding Parts pack [deoxymod],
Tanks and Other Vehicles [Tanks],
SpeedyDex [speedydex],
Prevent Zombie Revivication [no_reviving_zombies],
Classic Roguelike Classes [RL_Classes],
Classes and Scenarios Mod [more_classes_scenarios],
Disable NPC Needs [no_npc_food],
Fuji's Military Profession Pack [fuji_mpp],
Stats Through Kills [stats_through_kills]
]
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