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Sign up[0.9.RC1-194-g8f83223] Keys seem to 'stick' momentarily on vehicle construction screen. #4355
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Still happening on latest build, seems to have spread to any "window" type display as well as the options menu. |
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See also #4278, where it is suggested that changing your viewport width may fix it. Is your viewport width still set to 12? |
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@narc0tiq Negative, it's set to 26, I like playing at a more or less "fullscreen" resolution. |
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There's definitely something going on in the depths of SDL somewhere that's causing it. I've ordered a new build of the 0.9 release, feel free to try picking up the Windows-Curses version from there and playing with that as a workaround. Sadly, resolving the issue with the Tiles build may take a while, as it's proved quite unwilling to be nailed down; someone more skilled in SDL than me will have to look at it and basically sanity-check the whole thing. |
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@narc0tiq Since I don't use tiles I've been pretty happy to use the "Console" builds, I don't know which is which anymore, or even what the differences are. |
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Console = "curses" engine. It doesn't support tiles or music, etc but apparently runs faster/works better for some folks, IIRC. I'm not versed in SDL either and my Git is down thanks to Random Merge Wreck-NOS. Sorry I can't be of more help. |
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IRC reporting the generic two-press problem also happening in Linux builds: Callidus encountered it in Linux SDL |
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Fixed some time ago and still open, closing. |
EkarusRyndren commentedNov 15, 2013
Is this a known issue? I could have sworn I saw a thread about it awhile back but I couldn't find it. Seems to be happening on the keyframe only requiring you to double press the direction you want to move the cursor in to continue moving it.