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Sign up[0.9-730-g5faae84] Vehicle mounted fusion gun creates nones when firing #4593
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BevapDin
referenced this issue
Nov 23, 2013
Merged
set default casing to NULL, check for empty casing name in range.cpp #4594
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Fixed by #4594. |
Rivet-the-Zombie
closed this
Nov 24, 2013
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Rivet-the-Zombie commentedNov 23, 2013
From: http://smf.cataclysmdda.com/index.php?topic=4410.0
Presumably this is because it is trying to leave a casing but shouldn't be. I haven't tested whether this applies to other vehicle turrets like the flamethrower.