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Dynamic Submap Loading not taken into account when deleting or resetting worlds. #5973

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dwarfkoala opened this issue Feb 5, 2014 · 0 comments

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commented Feb 5, 2014

Looks like the delete and reset world code is not working correctly. It's not actually deleting or resetting the submaps in folders, only acting upon the files in the root save folder.
I am using the latest experimental just after dynamic submap loading was merged by KA101, version g4e771b3

@i2amroy i2amroy added the Bug label Feb 15, 2014

@kevingranade kevingranade added this to the 0.A milestone Feb 17, 2014

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