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Sign upLanguage defaults to english even on non english machines. #6357
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It would be nice to know how to change the localization of the game for future questions like this. |
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Random notes: |
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I think the experimental builds aren't building the binary localization files (if downloaded). If making yourself I think you need to do: make LANGUAGES=de_DE from: to(for German): 27 # Compile localization files for specified languages As an anglophone I haven't needed to test this, checking now to see if that will fix it(and I can get my locale back to en_US ) UPDATE: So that seems to have been the issue, but the I get an error when I try to run with LANG=de_DE.UTF-8 which has probably to do with not having any of the locale de_DE.UTF-8 stuff installed on my system. Also in the translation file there is a duplicate entry which causes an error in file:line lang/po/de.po:42669 |
KA101
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Mar 1, 2014
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FYI, to test localization, you need to "make localization" (the Makefile comment is wrong), then you can do:
After running the make, look at the directories in lang/mo for language codes to try. |
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I think this was caused by us not packaging the .mo files with the distribution, we're doing that now. |
i2amroy
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Mar 11, 2014
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I think this is working now, also there's an option to switch language now. |
Soyweiser commentedFeb 28, 2014
See: http://smf.cataclysmdda.com/index.php?topic=5290.0
"Hi, I am using the development version of C:DDA. I noticed it defaults to English again, but my system language is German. In 0.9, C:DDA was German by default, now it’t back to English.
So how do I select the language for C:DDA in the development version?"