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Sign upVehicle-mounted water purifier limited in charges #7075
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Yea that's probably ok. I'm not a fan of it purifying all that water |
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One thing that always bugged me was how you can't use the vehicle's own water tank as the destination when purifying water. Generally speaking, it doesn't make sense for any purifier that isn't chemical tablets tossed into the tank to use the same container as both the source, and the destination, of the water. How about overhauling it so that using a charcoal or electric purifier requires a destination container that isn't the same container as the source? Then it could be less "incremental purification" and more the same kind of variable-duration action that dropping a few items is. And as an extension, if the purifier is vehicle-mounted and the vehicle also has a water tank, then the player could choose to directly fill the water tank with the purified water. |
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That's precisely the kind of overhaul I didn't want to force on anyone, |
i2amroy
added
Enhancement
labels
Apr 8, 2014
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I only set it to take 100 charges because that was all the water purifier would hold; I was afraid if I gave it more something would break, like you would lose the excess charge or something. If it wouldn't make the game's engine barf, we can always increase the charge number to allow bigger containers to be purified. |
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Like I said, the problem with that is purifying all that water at once. |
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Well, I could probably take a look at making an activity out of it. I need to migrate my recipe code over to the current master anyway.... _how hard could it be?_™ |
BevapDin
referenced this issue
Apr 27, 2015
Closed
FOODCO purifier can't purify more than 100 portions of water at once #12211
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For the Foodbuddy purifier I think a better solution would be to have it store dirty water and then over some period of time purify that and deposit it into the vehicle's water tank. Since it has a 400 cargo capacity, Is there any way to have it consume water charges from containers you store in it? If not then maybe add a tank to it's construction and let purify from that. Long term I'm hoping we get unified liquids tanks that we can store different types of liquids in. If so you could have it automatically move dirty water to clean water tanks as it purifies. |
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eliotcougar
commented
Oct 13, 2016
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Problem 1: Purification of water in the vehicle tank is instant no matter how much water is there (purifying water from inventory takes time) |
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To be clear, I don't think the water purifier should overflow and spill, and I do think you should be able to flip it on and off. But working over time, and pushing water between tanks internally seems to make the most sense to me. Perhaps, if the new tank system supports it, the water purifier could be something that's attached to a particular tank, like a funnel. |
illi-kun
added
the
Vehicles
label
Nov 10, 2016
Leland
added
the
(S1 - Need confirmation)
label
May 25, 2017
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Tanks and purifiers were overhauled quite a bit. Can anyone verify that this is still an issue? |
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eliotcougar
commented
May 25, 2017
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@Leland |
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With the new changes to multi-liquid tanks and the way funnels work, I'd suggest changes to the vehicle mounted water purifier as follows:
Does this approach seem reasonable? Also the foodco kitchen buddy wouldn't work with this approach, maybe it should just function like other purifiers (purifying held containers) just have the maximum charges increased to 1000 (limited by battery) for the time being? I think this should get changed eventually, but until other purifiers are changed I think it's best to keep that one consistent with the portable ones. |
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It's outside the scope of this issue, but a possible approach for the portable water purifiers might be when you activate them you choose a container and then a tile, and have them set up a tile (similar to the funnel) and work over time until finished (like a kiln). The kitchen buddy version of this would just take the water container and hold onto it until it was finished, but again these would fall under a different issue |
This was referenced Jun 2, 2017
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If #21095 is working as described, this is addressed. |
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This appears to be fixed. Using a FOODCo allows purifying an entire 60L tank at once. |
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Ok, closing then. If this still an issue, feel free to ping me. |
SeanMirrsen commentedApr 7, 2014
As reported here: http://smf.cataclysmdda.com/index.php?topic=6061.0
The vehicle-mounted water purifier (inside a FOODCO kitchen buddy) doesn't have the entire battery capacity of the vehicle at its disposal - instead it just draws 100 charges, and then deposits the leftovers back into the battery(ies). The problem is that the large metal tank, for instance, holds more than 100 units of water, so you can't purify the water in the tank even though you may have more than enough available power to do so.
From game.cpp, game::pickup
Wouldn't it be better if the
tmp_purifiergot ALL the battery charges from the vehicle, since it then deposits the charges back anyway?Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.