From To Do
Make uniform submaps Copy On Write #29674 opened by kevingranade
From To Do
Reimplement dynamic lighting using a multi-pass holistic algorithm. #23996 opened by kevingranade
From To Do
Apply Cube Assisted raymarching optimization to FoV code. #23914 opened by kevingranade
From To Do
Massive 3D FoV calculation optimization #22620 opened by kevingranade
From To Do
Further shadowcasting optimizations #23373 opened by kevingranade
From To Do
From To Do

Sniping feature.
Allow entering a new aim view that allows targeting enemies outside the current reality bubble.
Depends on #22721 to decouple the view from the current map.

Added by kevingranade
From To Do
[WIP] Hordes 2.0 #14240 opened by kevingranade
From To Do
Decouple FoV calculation from map size. #22721 opened by kevingranade
From To Do
Performance bottleneck in light arc calculation #2415 opened by CIB