From Closed Issues
Deconstructing Rags made from Blood Soaked Rags produces liquid and freezes the game #26849 opened by Ker-Nes This needs to be fixed Includes: Uncrafting / Disassembling Report waiting on confirmation of reproducibility
From Closed Issues
Large explosives turn ground into "flat roof" tiles #23250 opened by Leland This needs to be fixed Bug that's been confirmed to exist Levels below and above ground.
1 linked pull request
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From Closed Issues
Using a pickaxe on a sidewalk or a road creates an "open roof" not ground that can be dug / made into a pit #24707 opened by Lazasar Objects that are part of the map or its features. Items and how they work and interact Bug that's been confirmed to exist
1 linked pull request
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From Closed Issues
Character shoots at nothing if target leaves los while aiming #27035 opened by strife26 This needs to be fixed Aiming, especially aiming balance
1 linked pull request
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From Closed Issues
Cataclysm can segfault when interrupted butchering is resumed #26113 opened by mark7 Includes: Uncrafting / Disassembling Fatal bug that results in hangs or crashes. Bug that's been confirmed to exist
From Closed Issues
Crash when getting pushed by a creature moving between stairs. #23921 opened by PipePainter Fatal bug that results in hangs or crashes. Bug that's been confirmed to exist
From Closed Issues
World Eating Bug #23879 opened by Daedracian This needs to be fixed Monsters both friendly and unfriendly. Report waiting on confirmation of reproducibility
From Closed Issues
vehicle collapsed to one tile #23723 opened by Frigus9085 This needs to be fixed Report waiting on confirmation of reproducibility Vehicles, parts, mechanics & interactions
From Closed Issues
Slow healing items like first aid kits show zero health gain when choosing limb #24481 opened by ghost Game - player communication, menus, etc.
From Closed Issues
Bomb Fragments ignore Walls #25443 opened by TheMrMomo This needs to be fixed Monsters both friendly and unfriendly. Bug that's been confirmed to exist Levels below and above ground.
1 linked pull request
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From Closed Issues
Vacuum Sealer makes rotten things fresh #26186 opened by EirenexTheDragon This needs to be fixed Includes: Uncrafting / Disassembling Comestibles and drinks Items and how they work and interact Bug that's been confirmed to exist
1 linked pull request
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From Closed Issues
Cutting up items doesn't destroy them #26673 opened by Feuerhai This needs to be fixed Items and how they work and interact Bug that's been confirmed to exist
2 linked pull requests
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From Closed Issues
player_display: fix crash in player_display with many traits #26805 opened by mlangsdorf This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Fatal bug that results in hangs or crashes. Game - player communication, menus, etc.
From Closed Issues
Crash when accessing character menu '@' #25762 opened by RandomnessUK Fatal bug that results in hangs or crashes. Game - player communication, menus, etc. Bug that's been confirmed to exist
1 linked pull request
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From Closed Issues
vehicles: align turn directions in increments of 15 degrees #26671 opened by mlangsdorf This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Vehicles, parts, mechanics & interactions
From Closed Issues
folding vehicles: improve collision test when unfolding #26685 opened by mlangsdorf This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Vehicles, parts, mechanics & interactions
From Closed Issues
'offset' cars cannot be driven straight if repaired #26549 opened by JacobKessler This needs to be fixed Overmap, Mapgen, Map extras, Map display Bug that's been confirmed to exist Creatures, items, vehicles, locations appearing on map Vehicles, parts, mechanics & interactions
1 linked pull request
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From Closed Issues
Activating folded vehicle on a "forbidden" tile deletes it #23961 opened by FulcrumA Vehicles, parts, mechanics & interactions
1 linked pull request
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From Closed Issues
Cross-compiled macOS experimentals crash on open #23171 opened by bpwatts Fatal bug that results in hangs or crashes. Issues related to macOS / OSX operating system High priority (for ex. important bugfixes) Bug that's been confirmed to exist
1 linked pull request
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From Closed Issues
Excessive bionics cause crash in @ menu #26436 opened by thor-kiessling Fatal bug that results in hangs or crashes. Game - player communication, menus, etc. Bug that is duplicate of another one
From Closed Issues
Food with very high spoilage timers clutters inventory #25744 opened by Kelenius Game - player communication, menus, etc. Comestibles and drinks
From Closed Issues
Changing keybinds in aiming menu causes game to crash #26494 opened by TheRealGunShy Keyboard, mouse, keybindings, input UI, etc. Fatal bug that results in hangs or crashes. Game - player communication, menus, etc. Bug that's been confirmed to exist
1 linked pull request
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From Closed Issues
[READY] Overhaul map memory
3 of 4 tasks
#26276 opened by kevingranade This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Performance boosting code (CPU, memory, etc.) Highest priority (for ex. crash fixes)
Changes approved
From Closed Issues
Linked hash map map memory implementation comes with extreme cpu use #26372 opened by l29ah Performance boosting code (CPU, memory, etc.) Report waiting on confirmation of reproducibility
From Closed Issues
Buffer overflow in game::shrapnel #26367 opened by jbytheway