From Closed Issues
Fixing position of morale and power on skinny sidebar #27956 opened by MetroidHunter
From Closed Issues
query_yn in crafting.cpp - unexpected color behavior #27474 opened by Pupsi-Mupsi This needs to be fixed This is a good first issue for a new contributor Game - player communication, menus, etc.
1 linked pull request
Loading...
From Closed Issues
Add Hidden recipe subtab to the * category for ease-of-access #27960 opened by ThinkInvis This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Game - player communication, menus, etc.
From Closed Issues
Setting default renderer for Windows to Direct3D for 0.D #27915 opened by Firestorm01X2 Changes (can be) made in C++. Previously named `Code` Tiles visual interface and sounds.
From Closed Issues
Ask for confirmation before hiding recipe #27715 opened by Solusphere New features, or enhancements on existing Game - player communication, menus, etc.
From Closed Issues
Updating help for 0.D #27900 opened by Firestorm01X2 Design documents, internal info, guides and help. Changes (can be) made in JSON I18n
From Closed Issues
Smoking racks work while unloaded #27897 opened by 0xjove This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Objects that are part of the map or its features. Comestibles and drinks
From Closed Issues
Handle smoking outside of the reality bubble and apply rot correctly #27902 opened by ifreund This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Items and how they work and interact
From Closed Issues
Smoking rack does not stop smoking and loses all contents #27364 opened by paradigm369 This needs to be fixed Objects that are part of the map or its features.
1 linked pull request
Loading...
From Closed Issues
Horizontal Morale meter cut off with narrow sidebar #27927 opened by Inglonias This needs to be fixed Game - player communication, menus, etc.
1 linked pull request
Loading...
From Closed Issues
Unable to resume crafting interrupted by the lack of light #26389 opened by l29ah This needs to be fixed Keyboard, mouse, keybindings, input UI, etc. Includes: Uncrafting / Disassembling Bug that's been confirmed to exist
1 linked pull request
Loading...
From Closed Issues
Fix resuming interrupted crafts #27903 opened by jbytheway This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Includes: Uncrafting / Disassembling
From Closed Issues
Tear gas bugfix #27938 opened by jeremyshannon This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Changes (can be) made in JSON Effects / Skills / Stats
From Closed Issues
canned food going rotten as soon as opened #25001 opened by Taybabie This needs to be fixed Comestibles and drinks Report waiting on confirmation of reproducibility
From Closed Issues
Melee Weapon Training trait not giving prompt to choose style #27899 opened by JoaoMagal This needs to be fixed Melee weapons, tactics, techniques, reach attack Issues related to mods or modding Bug that's been confirmed to exist
From Closed Issues
Fix junk food recipe portions #27857 opened by prestidigitation This is a fix for a bug (or closes open issue) Includes: Uncrafting / Disassembling Comestibles and drinks Changes (can be) made in JSON
From Closed Issues
Fix missing i18n on sidebar #27860 opened by BrettDong Changes (can be) made in C++. Previously named `Code` I18n
From Closed Issues
Fix Android builds (yet again) #27864 opened by ZhilkinSerg This is a fix for a bug (or closes open issue) Issues regarding different builds and build environments Issues related to Android operating system
From Closed Issues
Increase duration of most morale effects #27890 opened by rselias This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Balancing of (existing) in-game features.
From Closed Issues
Make map deconstructor virtual #27866 opened by ifreund This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code`
Changes approved
From Closed Issues
Prying crates opens a menu even if you only have 1 item with pry quality #27808 opened by EyesNoEyes Changes (can be) made in C++. Previously named `Code` Keyboard, mouse, keybindings, input UI, etc. This is a good first issue for a new contributor Items and how they work and interact
1 linked pull request
Loading...
From Closed Issues
Crash on NPC Limb Healing #23799 opened by Maeyanie Fatal bug that results in hangs or crashes. NPCs, AI, Speech, Factions, Ownership
From Closed Issues
Unequipping NPC Clothing Causes a Crash To Desktop #23394 opened by ChronicDankDisasterAlgorithm Fatal bug that results in hangs or crashes. Inventory, Advanced Inventory Management or Zones NPCs, AI, Speech, Factions, Ownership Bug that's been confirmed to exist
From Closed Issues
Tried to access invalid map position #27850 opened by dmtrygrey This needs to be fixed Changes (can be) made in C++. Previously named `Code` Fatal bug that results in hangs or crashes. Overmap, Mapgen, Map extras, Map display
From Closed Issues
Fix inbounds override #27853 opened by kevingranade This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Measurement, self-control, statistics, balancing. Fatal bug that results in hangs or crashes.