From Done
Discrepancy between npc and player range. Circular distances #16400 opened by Greiger This needs to be fixed Aiming, especially aiming balance Bug that's been confirmed to exist
1 linked pull request
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From Done
Bug/exploit - line of sight - zlevels #30300 opened by AdonaiJr This needs to be fixed Unintended interactions or behavior, usually breaking how the game is balanced Aiming, especially aiming balance Bug that's been confirmed to exist Levels below and above ground.
1 linked pull request
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From Done
Feature/fix: Moving over this repeated message is slow. #28215 opened by I-am-Erk Objects that are part of the map or its features. Game - player communication, menus, etc. Character / Player mechanics Talk it out before implementing
1 linked pull request
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From Done
Upgrading faction camp puts buildings into vehicles #30691 opened by RarkGrames This needs to be fixed All about the player faction base/camp/site Vehicles, parts, mechanics & interactions
1 linked pull request
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From Done
Rezed zeds can upgrade instantly #12439 opened by Coolthulhu This needs to be fixed Balancing of (existing) in-game features.
1 linked pull request
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From Done
Frequently repeated text x9999 in Message log Slows down gameplay. #32749 opened by NEONZARIN This needs to be fixed Performance boosting code (CPU, memory, etc.) Game - player communication, menus, etc. Bug that's been confirmed to exist Sound events handling in the game
From Done
Kiting broken by z-level sound and smashing? #32471 opened by glenmack This needs to be fixed Monsters both friendly and unfriendly. Bug that's been confirmed to exist Sound events handling in the game Levels below and above ground.
From Done
NPC Followers occupying vehicle tile prompts error after changing Z-levels and moving #22704 opened by DracoGriffin This needs to be fixed NPCs, AI, Speech, Factions, Ownership Vehicles, parts, mechanics & interactions Levels below and above ground.
1 linked pull request
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From Done
1 linked pull request
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From Done
Pool of acid spreading by itself around sulfurous anthill #25089 opened by CoroNaut Objects that are part of the map or its features. Bug that's been confirmed to exist
From Done
Smoking rack doesn't work until game reload #33187 opened by l29ah This needs to be fixed Objects that are part of the map or its features. Bug that's been confirmed to exist Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
1 linked pull request
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From Done
Fertilizer Bomb doesn't ever go off. #32936 opened by Victaria90 This needs to be fixed Items and how they work and interact Report waiting on confirmation of reproducibility Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
1 linked pull request
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From Done
Tools that take magazines but have an initial_charge entry behave strangely #30754 opened by Inglonias This needs to be fixed Items and how they work and interact Creatures, items, vehicles, locations appearing on map
From Done
Json roofs don't always spawn with ground floor #30330 opened by curstwist This needs to be fixed Overmap, Mapgen, Map extras, Map display Levels below and above ground.
From Done
Vehicle disappearing when grabbing another veh inside(?) #34514 opened by starytroll This needs to be fixed Vehicles, parts, mechanics & interactions
1 linked pull request
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From Done
Mysterious segfault #35840 opened by curstwist Fatal bug that results in hangs or crashes. Bug that's been confirmed to exist
From Done
Crash when activating item not from inventory #35673 opened by M-Real Fatal bug that results in hangs or crashes. Items and how they work and interact Bug that's been confirmed to exist
1 linked pull request
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From Done
Both variants of Northrop robots drop fully functional, innactive manhacks that havent been used yet, contrary to their descrieption of frying manhacks in case of "death" #35530 opened by SirPendrak This needs to be fixed Changes (can be) made in JSON Monsters both friendly and unfriendly. Medium (normal) priority Creatures, items, vehicles, locations appearing on map
1 linked pull request
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From Done
Incorrect save loading #34845 opened by jeremyshannon This needs to be fixed Report waiting on confirmation of reproducibility
1 linked pull request
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From Done
Consume tool charges incrementally during crafting #31844 opened by ifreund This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Includes: Uncrafting / Disassembling New features, or enhancements on existing
From Done
Get rid of Lua modding #28572 opened by ZhilkinSerg Changes (can be) made in C++. Previously named `Code` Issues regarding different builds and build environments Design documents, internal info, guides and help. Changes (can be) made in JSON Markdown issues and PRs Issues related to mods or modding
From Done
Post update NPCs not pulping corspes. #32341 opened by ProfoundDarkness This needs to be fixed NPCs, AI, Speech, Factions, Ownership Bug that's been confirmed to exist
1 linked pull request
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From Done
Game crash with the new autoturret system #34831 opened by zeggz Fatal bug that results in hangs or crashes. Bug that's been confirmed to exist Vehicles, parts, mechanics & interactions
1 linked pull request
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From Done
Ownership fixes - disallow crafting with / eating stolen items #33751 opened by ghost This is a fix for a bug (or closes open issue) Changes (can be) made in C++. Previously named `Code` Includes: Uncrafting / Disassembling NPCs, AI, Speech, Factions, Ownership
From Done
Shockwave generator CBM sometimes teleports enemies to current z-level #29851 opened by HeadstrongCatgirl CBM (Compact Bionic Modules) This needs to be fixed Monsters both friendly and unfriendly. Bug that's been confirmed to exist Levels below and above ground.
1 linked pull request
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