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Sign uprecipe_armor.json updated to include legrig recipe #10187
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added some commits
Nov 25, 2014
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Somehow my commit to make boonie hats craftable got added to this PR. It was meant to be just the legrig addition. |
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I think a lot of the military type gear should be find only to keep efficiency balance until the player gets high enough levels to craft the survivor gear, but that's just my opinion. |
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I was planning to make all the fairly simple stuff that you could build with simple tools and materials craftable. Things like drop leg pouches, chest rigs and boonie hats. A lot of the military armor/clothing has plastic components that couldn't be easily made with primitive gear. I don't think it's unbalanced to be able to craft these things because they provide similar or less protection/storage to other things craftable with mid-level tailoring. |
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Yeah, miljacket and pants aren't craftable, by design. I'm not sure why one couldn't make a boonie hat though, and IIRC the drop leg pouches are kinda cumbersome when stacked, so I've no serious problem with making them craftable. Any other opinions? |
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Why not include the chest rig as well? |
KA101
reviewed
Nov 26, 2014
| "reversible": false, | ||
| "autolearn": true, | ||
| "qualities":[ | ||
| {"id":"SAW_M_FINE","level":1,"amount":1} |
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KA101
Nov 26, 2014
Contributor
There's no metal involved in your recipe for the chestrig, so fine metalsawing and soldering seem out of place.
KA101
reviewed
Nov 26, 2014
| "reversible": false, | ||
| "autolearn": true, | ||
| "qualities":[ | ||
| {"id":"HAMMER","level":1,"amount":1} |
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The hammering in legrig and soldering and sawing in chestrig were for molding the plastic chunks into buckles and things. |
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In recipes, we use tools for their intended purpose, otherwise it gets way too confusing to reason about what tools you might want to use for a task. |
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Looking at the description for the plastic mold, that's definitely what should be used for the plastic components. I thought it was just for arrowheads. |
KA101
self-assigned this
Nov 27, 2014
added some commits
Nov 27, 2014
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OK, good, I didn't miss that. Hadn't seen the leg-rig update when I pulled, didn't want a repeat of the other day (PR getting updated w/o my knowing, so I mergetest and merge the code that wasn't final). |
ghost commentedNov 25, 2014
Adds recipes for drop leg pouches, boonie hats and chest rigs.