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More crops! #11093

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merged 3 commits into from Feb 3, 2015

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@AllisonBW
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commented Feb 2, 2015

Adds broccoli, celery, cucumber, oat, and zucchini seeds, as well as seed potatoes (these being bigger/heavier than other seed items is intentional); adds raw oats; adds recipe to process raw oats into oatmeal; adds all six new seed items to farming_seeds item group.

AllisonBW added some commits Feb 2, 2015

Adds more seeds and oats
Adds broccoli, celery, cucumber, oat, and zucchini seeds, as well as seed potatoes (these being bigger/heavier than other seed items is intentional). Also adds the oats to be produced by oat seeds.
@Rail-Runner

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commented Feb 2, 2015

What about growing wild plants like buckwheat and dandelions, so that you could grow someting without having to search for seeds?

@Barhandar

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commented Feb 2, 2015

What about growing wild plants like buckwheat and dandelions, so that you could grow someting without having to search for seeds?

That is being covered by MormonPartyboat over on forums, oh, and buckwheat won't grow on same fertilizer in same place as nearly any other crop, that's why it's "wild" in the first place and not grown commercially.

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commented Feb 2, 2015

No, I meant that you could be able to harvest some wild buckwheat seeds in the forest to plant them. Also, you can just disable fertilizing of certain plants if said plants can't grow on the fertilizer.

@AllisonBW

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commented Feb 2, 2015

I'm leaving wild stuff, herbalism, and beans to MormonPartyboat, like Barhandar said.

@KA101

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commented Feb 2, 2015

Might want a bit of water (Wiki says oat-rolling involves steam as well as light toasting) but I'm willing to forgo that based on the quantities involved.

@KA101 KA101 self-assigned this Feb 2, 2015

@KA101 KA101 merged commit 37b4780 into CleverRaven:master Feb 3, 2015

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@AllisonBW AllisonBW deleted the AllisonBW:new-crops branch Feb 3, 2015

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