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Sign upBlazemod update #12431
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The |
BevapDin
reviewed
May 21, 2015
| @@ -115,6 +120,7 @@ | |||
| "broken_color" : "dark_gray", | |||
| "damage_modifier" : 80, | |||
| "durability" : 400, | |||
| "fuel_type" : "50", | |||
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BevapDin
May 21, 2015
Contributor
A note about this: the game takes the ammo type now directly from the gun of the turret, putting it here as fuel type is not needed anymore. It is actually wrong because fuel types are item types, not ammo types (see #12411 for the reaching about this).
And a final note (you may have already done this), please go into the vehicle info and try to install a part and scroll through all listed item. This should not not give any debug messages. Listing an ammo type (which is not by chance also an item type) here will show a debug message.
In short: just remove the fuel_type entry from all parts with the TURRET flag (it is only required for parts with the FUEL_TANK or the ENGINE flag)
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Blarghle. What's the equivalent tag now? Not sure whether to peaster Blaze to fix that or do it here myself. >w<
Will do, I guess. |
Coolthulhu
reviewed
May 22, 2015
| @@ -258,5 +258,24 @@ | |||
| {"item": "steel_chunk", "min": 5, "max": 10}, | |||
| {"item": "scrap", "min": 5, "max": 10} | |||
| ] | |||
| },{ | |||
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Coolthulhu
May 22, 2015
Contributor
Does this entry actually change anything from the usual battery mount? If not, it should be removed.
BevapDin
reviewed
May 22, 2015
| @@ -41,7 +41,7 @@ | |||
| "price": 280000, | |||
| "material": ["steel", "plastic"], | |||
| "ammo_effects": ["BOUNCE", "LIGHTNING", "MOUNTED_GUN"], | |||
| "flags": ["NO_AMMO", "NEVER_JAMS", "NO_UNLOAD", "USE_UPS_200"], | |||
| "flags": ["NEVER_JAMS", "NO_UNLOAD", "USE_UPS_200"], | |||
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BevapDin
May 22, 2015
Contributor
The "USE_UPS_*" flags don't do anything anymore. The used UPS charges are defined directly as a member:
{
"id": "ateslagun",
"ups_charges": 200,Hmm, seems I haven't properly updated that in all the mods when I changed it, I apologize.
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I'm not entirely sure, but note that Blaze did upload an update to Mediafire. Gonna get it and commit it here, then see if it changed these added things. EDIT: Yeah, Blaze corrected that already in the latest version on Mediafire, will commit soon. |
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tyrael93
commented
May 22, 2015
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Are rocks still classified as ammo in this version? |
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Seems to be the case, yes. The derpiness that causes has been discussed in an issue I opened, unsure if its flammability has been corrected. o3o |
Coolthulhu
self-assigned this
May 24, 2015
Coolthulhu
added a commit
that referenced
this pull request
May 24, 2015
Coolthulhu
merged commit 762a858
into
CleverRaven:master
May 24, 2015
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glad this made it in! |
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Yus. Thank you Coolthulhu for the merge, and thanks to Blaze for letting me PR it. owo |
chaosvolt commentedMay 21, 2015
http://smf.cataclysmdda.com/index.php?topic=8060.msg234106#msg234106
Copypasta from the latest version of Vehicle Additions Pack from the
forum thread, should fix some turret install and/or load errors currently
present.