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Pike tweaks #13906

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merged 1 commit into from Nov 6, 2015

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commented Nov 5, 2015

One weapon that missed out on the rebalance of medieval weaponry, despite an effective damage-per-turn of 18.878.

  1. Weight reduced to from 8000 grams to 6000. Far as I've been able to look up, 6 kilos is a rough upper limit for known examples. This also reduces moves-per-attack to the point where it's easier to mess with damage-per-turn without having to jack the damage up to obscene levels.
  2. Damage bumped up from 10/30 bash/cut to 15/45. Effective DPT becomes 32.579 as a result (for reference, zweihander is 37.101).

Also of note but not really useful, an ahlspiess (translated as awl pike) tended to be closer to mundane spears in (overall) length and weight, though the spike tended to be longer than a spearhead.

One other thing, I'm not sure how we should factor the utility of a reach attack into game balance for this.

chaosvolt
Pike tweaks
1. Weight reduced to from 8000 grams to 6000. Far as I've been able to
look up, 6 kilos  is a rough upper limit for known examples. This also
reduces moves-per-attack to the point where it's easier to mess with
damage-per-turn without having to jack the damage up to obscene levels.
2. Damage bumped up from 10/30 bash/cut to 15/45. Effective DPT becomes
32.579 as a result (for reference, zweihander is 37.101).

@Rivet-the-Zombie Rivet-the-Zombie self-assigned this Nov 6, 2015

Rivet-the-Zombie added a commit that referenced this pull request Nov 6, 2015

@Rivet-the-Zombie Rivet-the-Zombie merged commit dc3bdd7 into CleverRaven:master Nov 6, 2015

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default This has been rescheduled for testing as the 'master' branch has been updated.
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commented Nov 6, 2015

And thank you for the merge. ^^

@chaosvolt chaosvolt deleted the chaosvolt:pike-tweaks branch Nov 6, 2015

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