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Sign upFix crash when attempting to throw items, fix interface for guns being thrown. #22009
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kevingranade
merged commit 2047f5a
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CleverRaven:master
Sep 28, 2017
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DanmakuDan commentedSep 27, 2017
Fixes #22001.
All items were expected to have a gun skill referenced when calculating time to aim and fire. This caused all thrown items that weren't guns to crash. After splitting the logic to check the throw time instead for thrown items, thrown guns were still showing different aim precisions despite there only being the basic aiming capability for thrown items. The thrown items now have separate logic to get only the basic aim type instead of trying to pull each precision aim type when a gun is being thrown.