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Night-Pryanik
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Jun 19, 2018
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Bionics
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Jun 19, 2018
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Now that we have proper surgery for bionics, maybe we should consider uninstalls not destroying the bionics. This would be an even stronger plus for having a static base and could let players tailor their implants to handle specific threats, giving more usefulness to our more situational bionics. Would also let game devs create scenarios were the bionics are needed. |
Night-Pryanik
added some commits
Jun 19, 2018
ZhilkinSerg
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Jun 20, 2018
ZhilkinSerg
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CleverRaven:master
Jun 20, 2018
ZhilkinSerg
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Jun 20, 2018
Night-Pryanik
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Night-Pryanik:autodoc-updates-part2
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Jun 21, 2018
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Night-Pryanik commentedJun 19, 2018
For now it still requires a tool with
CUT_FINEquality and a first aid kit to operate. This will be removed in subsequent PRs.Also fixed a bug when CBMs in player inventory wasn't deleted after installation.