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map memory: remember furniture, vehicles and traps #25825

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merged 2 commits into from Sep 25, 2018

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commented Sep 25, 2018

Summary

SUMMARY: Bugfixes "map memory: remember furniture, vehicles and traps"

Purpose of change

https://discourse.cataclysmdda.org/t/base-terrain-showing-through-objects/16739

Additional context

Prevent vehicle snakes at night by only remembering non moving vehicles.
auswahl_018

@ZhilkinSerg

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commented Sep 25, 2018

Nice screenshot!

@OzoneH3

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commented Sep 25, 2018

Fixed that nice snake feature :P

@ZhilkinSerg

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commented Sep 25, 2018

I would leave it as a feature for hallucinating characters.

@Kelenius

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commented Sep 25, 2018

The character should memorize both the ground tile and the object on it, or some items would look strange.

@AMurkin

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commented Sep 25, 2018

Maybe not objects itself but some fuzzy entities. Non-passable entity, undefined items etc.

@ZhilkinSerg ZhilkinSerg merged commit cc9d671 into CleverRaven:master Sep 25, 2018

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@OzoneH3 OzoneH3 deleted the OzoneH3:mm_furn_veh branch Oct 5, 2018

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