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Sign upmap memory: remember furniture, vehicles and traps #25825
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Nice screenshot! |
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Fixed that nice snake feature :P |
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I would leave it as a feature for hallucinating characters. |
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The character should memorize both the ground tile and the object on it, or some items would look strange. |
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Maybe not objects itself but some fuzzy entities. Non-passable entity, undefined items etc. |
ZhilkinSerg
merged commit cc9d671
into
CleverRaven:master
Sep 25, 2018
OzoneH3
deleted the
OzoneH3:mm_furn_veh
branch
Oct 5, 2018
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OzoneH3 commentedSep 25, 2018
•
edited
Summary
SUMMARY: Bugfixes "map memory: remember furniture, vehicles and traps"Purpose of change
https://discourse.cataclysmdda.org/t/base-terrain-showing-through-objects/16739
Additional context
Prevent vehicle snakes at night by only remembering non moving vehicles.
