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Revert "Improve monster tracker by eliminating the unecessary vector member." #26687

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merged 1 commit into from Nov 15, 2018

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commented Nov 14, 2018

SUMMARY: None

Reverts #26106

There are a number of reports that creature spawning (or maybe deletion, the mechanism is unclear) is broken by this PR, so I'm reverting for now to remove the bug while we investigate.

@Treah

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commented Nov 14, 2018

I also got some extreme slowdown and then a crash in one game, so this is a welcome revert. Odd thing was I was out in the woods and there is no save as it was right at the start.

@kevingranade kevingranade merged commit ae643fe into master Nov 15, 2018

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@LyleSY

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commented Nov 15, 2018

Looking through the buggy code this replaced, I see a spelling error on line 198 in savegame.cpp: " data.read( "last_taget", target_position );" Not sure that's the culprit, but it looks wrong to me.

ZhilkinSerg added a commit that referenced this pull request Nov 15, 2018

@kevingranade kevingranade deleted the revert-26106-tracker-uses-map branch Jan 6, 2019

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