Join GitHub today
GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together.Sign up
Faulty CBM description #28743
Purpose of change
Recent change to faulty CBM made them drop has item after removal. So instead of burnt out bionic you get Itchy Metal Thing for example.
The description on this faulty bionics is saying
Describe the solution
I've edited the description of some faulty bionic to describe what you just got out of you. I've also changed some name has
Describe alternatives you've considered
Change the code to drop burnt ou bionic again but there was no obvious and easy way to do that.
Faulty Bionics are just as useless as burnt out bionic : you can't craft with them and you can't break them for parts either. So game wise it's not much of a problem and it adds a bit of flavor to cbm removal.
This pull request has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there:
Mar 15, 2019
Not entirely true as last I checked plating CBMs were still craftable from burnt out bionics. Not that doing so is a viable option due to needing superalloy, and I'm sure those recipes will eventually get removed anyway.