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Sign uptweaked hunger and thirst descriptions #29543
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KorGgenT
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Apr 13, 2019
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Apr 13, 2019
ifreund
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Apr 14, 2019
ZhilkinSerg
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Apr 14, 2019
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See Jenkins:
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meant to open this as a draft. marking it WIP until i've had a good chance to playtest (and fix that jenkins error) |
KorGgenT
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tweaked hunger and thirst descriptions
[WIP] tweaked hunger and thirst descriptions
Apr 16, 2019
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This pull request has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there: https://discourse.cataclysmdda.org/t/getting-very-hungery-with-over-60-000-calories/19704/8 |
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https://github.com/KorGgenT/Cataclysm-DDA/releases/tag/hunger |
KorGgenT
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Apr 20, 2019
ZhilkinSerg
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Apr 21, 2019
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So, a couple of days of light play with this, and my primary feedback is: the stuff you currently use to indicate 'calorie deficit' makes more sense to me if it only gets used when you are on a downward trend. i.e. your average calories per day over the last few days is lower than your average calories over, say, the last month or so. Rationale: human experience is qualitative/comparative, and will tend to be within the context of "how I have been" not "how I should be". I don't know how feasible this is, nor am I especially wedded to timeframes, but I think feedback would be more meaningful if it functioned in that comparative fashion. Because if someone is at some consistent place well below their ideal weight for a while, that becomes 'normal' for them. |
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i think it's reasonable to say that is a pretty good place for this to sit, as that's pretty well outside of the scope of this PR, and even outside of the scope of my larger project with related things. we may revisit sometime later to get new normals, |
KorGgenT
changed the title
[WIP] tweaked hunger and thirst descriptions
tweaked hunger and thirst descriptions
Apr 22, 2019
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Fair enough. The new descriptions are definitely an improvement and make it possible for someone to know "I am eating enough" once they're at their ideal range for calories, and we didn't have that prior to this PR |
KorGgenT commentedApr 13, 2019
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edited
Summary
SUMMARY: Interface "Tweak hunger (and thirst) descriptions in HUD to be more useful"Purpose of change
lots of complaints recently about the hunger logic. I decided to take another stab at making the hunger description in the sidebar be more useful for telling you when you really need to eat, at least in part. thirst is easy enough, just reduce the delay. in fact, it has been brought to my attention that it's easier to not drink enough in one sitting than the opposite. as far as hunger is concerned, i added a new word "peckish" to denote that you could eat, but probably don't need to. "very hungry" is reserved to being a relatively long time since you ate with a calorie surplus, or a relatively short time if you have a calorie deficit. "famished" "starving" and "near starving" only appear if you have a calorie deficit.
Fixes #29430