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kentucky not-coffee! #30397

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@Ilysen
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commented May 11, 2019

Summary

SUMMARY: Content "Added coffee substitute, made from the Kentucky coffeetree's pods. It won't keep you awake, but it has a mild stimulative boost."

Purpose of change

I've been doing alright with fighting my paranoia and convincing myself that I'm not a constant detriment, so this is my first attempt to ease into not being a crappy person.

Coffee grounds were (rightly) removed from making coffee powder, but this left them with no use. I decided to fix that; granting coffee substitute to innawoods runs opens up more gameplay options, and making a lesser version of normal coffee makes morning coffee drinks a lot more easily available in autumn without devaluing normal coffee (since normal powder can be made ~atomic~.)

Describe the solution

Coffee pods from coffee trees are now accurately represented as pods from the Kentucky coffeetree. You can craft them into 5 portions of coffee grounds with a 2-hour recipe using clean water and a pod, which represents washing them thoroughly, roasting them (they're poisonous unless cooked!), and grinding them down.

You can turn the coffee grounds into a drink called coffee substitute, which is much less stimmy than normal coffee and won't keep you awake, but does give you mild stims, and will feed any caffeine addiction you have. You can't make atomic coffee using it.

Additional context

(It's also native to the New England region, so this works, yay!)

Research sources:
https://plants.usda.gov/plantguide/pdf/cs_gydi.pdf
http://www.uky.edu/hort/Kentucky-Coffeetree
https://plants.usda.gov/core/profile?symbol=gydi
https://theweedeater.net/2013/05/01/kentucky-coffee-tree-a-mammoth-discovery-2/

@kevingranade

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commented May 11, 2019

I'd rather reserve "cataclysm coffee" for some weird concoction in crazy cataclysm, this already has a name.

@Ilysen

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commented May 11, 2019

I'm not sure what to rename it to, but I'll figure something out along with changing the caffeine content.

@kevingranade

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commented May 11, 2019

Kentucky Coffee is the name I was referring to.

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commented May 11, 2019

Apparently "Kentucky coffee" is actually an alcohol cocktail, whereas this is just black coffee made from an alternate source, so I went with "coffee substitute" in case any drink aficionados got confused. I can rename it to Kentucky coffee if you still want that.

Caffeine content was removed. It retained a very mild stimulative effect (due to its bitterness and a hot drink), but none that's really impactful. I thought it'd be interesting as a gameplay element to let it serve as something to help a caffeine addiction since it's a passable substitute, so I kept the addiction type of caffeine without actually giving it an addiction threshold, meaning that it should (in theory) work for existing addictions but not start new ones.

(I wonder what cataclysm coffee would actually be. coffee mixed with meth? all the coffees mixed together?)

@Ilysen Ilysen changed the title kentucky coffee! kentucky not-coffee! May 11, 2019

@kevingranade

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commented May 11, 2019

This pull request has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there:

https://discourse.cataclysmdda.org/t/do-coffee-trees-give-coffee-powder/20013/9

"quench": 40,
"calories": 2,
"addiction_type": "caffeine",
"description": "Homemade not-coffee created from the Kentucky coffeetree, just like the Meskwaki tribe! Doesn't actually have any caffeine, and is very bitter, but it'll pass in a pinch.",

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@Night-Pryanik

Night-Pryanik May 11, 2019

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It doesn't have any caffeine, but grants caffeine addiction?

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@Ilysen

Ilysen May 11, 2019

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It has an addiction potential of zero, meaning it won't cause any new addictions. Since it's a substitute, and was used as such by English settlers in times of poverty, I thought it would be interesting for it to work in sating existing addictions without actually causing any new ones. Sort of a placebo effect, if you will. Is that okay?

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@Night-Pryanik

Night-Pryanik May 11, 2019

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It has an addiction potential of zero, meaning it won't cause any new addictions.

Ingame or IRL?

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@Ilysen

Ilysen May 11, 2019

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I would imagine both. "Coffee" made from Kentucky coffeetrees has no caffeine in it, but it was used as a substitute when normal coffee wasn't available.

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@JeanLucVanDamme

JeanLucVanDamme May 12, 2019

The placebo effect seems like a good compromise to me, and realistic at first glance.

@Rivet-the-Zombie Rivet-the-Zombie merged commit c551a21 into CleverRaven:master May 12, 2019

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@Ilysen Ilysen deleted the Ilysen:legendhasitthatthemossgrowsonthenorthsideofthetrees branch May 12, 2019

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