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Adds wild turkeys, raccoons, opossums, eastern timber rattlers, and giant crayfish. #3295

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merged 10 commits into from Sep 27, 2013

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@Rivet-the-Zombie
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commented Sep 27, 2013

All of these critters are incredibly common in New England.
Well, except for giant mutant versions of the common crayfish.
Let's diversify the wildlife a bit!

@Catacstone

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commented Sep 27, 2013

What about cows? Let's get into that milk business!

@atomicdryad

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commented Sep 27, 2013

Can you move these to the end of the enum? As is, this will make existing saves load scrambled monsters

@Rivet-the-Zombie

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commented Sep 27, 2013

Oh sure thing!

Rivet-the-Zombie added some commits Sep 27, 2013

@NaturesWitness

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commented Sep 27, 2013

Porcupines could be a good addition too, they're pretty common in Maine and the quills open up some interesting crafting options. Oh, and loons, because loons are awesome. Finally, for a game set in New England Cata has an APPALLING lack of shellfish. Giant crabs and lobsters would be cool, especially if you could craft armor from the shells (why should the bugs get all the attention?). Some lesser-known shellfish that would also make good additions are the horseshoe crab (they're cool too) and the hermit crab (especially if it's a giant hermit crab that's decided to make it's home in an automated machine-gun turret!)

PS - Almost forgot puffins. Because they're just cute.

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commented Sep 27, 2013

We have no boats and no fishing options.
I'm holding off on aquatic creatures until we do.
As for porcupines, I might make them a whole separate PR unto themselves.

@kevingranade

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commented Sep 27, 2013

Giant angry river crawfish!

@Rivet-the-Zombie

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commented Sep 27, 2013

Yesssss!

@Rivet-the-Zombie

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commented Sep 27, 2013

We have our first shellfish.

Now we are whole.

@NaturesWitness

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commented Sep 27, 2013

Brilliant! I completely forgot about crayfish. At last, we have shellfish, well done as always Rivit!

@kevingranade kevingranade merged commit 4bc8422 into CleverRaven:master Sep 27, 2013

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