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Sign upAdds caltrops! #3714
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Rivet-the-Zombie
added some commits
Oct 18, 2013
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OK...now, do they work if stuff steps on 'em? I've been hearing about traps being broken since .8 stable. |
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ExLeper
commented
Oct 18, 2013
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From what I've seen they aren't broken, but there's a chance for enemies to evade them. I could be wrong, but that's what I've observed. |
Rivet-the-Zombie
added some commits
Oct 18, 2013
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Four-sided dice should work the same way. Good idea, in all seriousness; a nice, lightweight trap for slowing down pursuers. |
kevingranade
merged commit ff950bd
into
CleverRaven:master
Oct 18, 2013
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Btw, these work as-is, but I'd really like to add a "lamed" disease for On Fri, Oct 18, 2013 at 12:15 PM, Ian Strachan notifications@github.comwrote:
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Rivet-the-Zombie commentedOct 18, 2013
Exactly what it says on the tin.
Suggested: http://smf.cataclysmdda.com/index.php?topic=2240.msg54209#msg54209