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[CR] Adds firetruck spawns #4860

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merged 1 commit into from Dec 4, 2013

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@KA101
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commented Dec 4, 2013

Fixes http://smf.cataclysmdda.com/index.php?topic=4628.0 .

This adds firetruck spawn chances to the Office/Hotel Towers (large, heavily populated civilian structure that required evacuation in the Cata) and Schools (evac the kids), and fire/police spawn chances under the Specials section of the parking lot.

First time I've messed with actual map-editing and I'm not at all sure about the Tower spawns (vehicle dimensions, etc). If folks more knowledgeable could check me up and let me know whether I'm smushing anything, I'd appreciate it. I don't think the firetrucks are that much larger than flatbeds, but still. Thanks for your time/consideration.

Puttin' em out!
This adds firetruck spawn chances to the Office/Hotel Towers (large
structure that required evacuation) and Schools (evac the kids), and
fire/police spawn chances under the Specials section of the parking lot.
@Der-Uberkitten

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commented Dec 4, 2013

Sounds awesomely cool! Hopefully one day we will have fire stations and all their loot, complete with a metal/reinforced glass door hiding awesome/broken/no firetrucks!
Much thanks,
ragewaffles

Rivet-the-Zombie added a commit that referenced this pull request Dec 4, 2013

@Rivet-the-Zombie Rivet-the-Zombie merged commit 6602294 into CleverRaven:master Dec 4, 2013

@KA101

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commented Dec 4, 2013

Uh, didn't know you were into map modding, Rivet... <points at [CR] tag> ???

@KA101 KA101 deleted the KA101:SpawnFiretrucks branch Dec 7, 2013

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