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Sign upImplements fat from butchered animals. #5865
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Rivet-the-Zombie
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Feb 1, 2014
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I love you, Rivet! |
illi-kun
referenced this pull request
Feb 1, 2014
Merged
Incorporate "FAT" tag into JSON_FLAGS.md #5867
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Awesome! |
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Can we get a lamp-oil flamethrower!?! |
Rivet-the-Zombie
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Feb 1, 2014
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dwarfkoala
commented
Feb 1, 2014
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Let's get a better actual flamethrower before we consider that, please. |
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dwarfkoala
commented
Feb 1, 2014
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What about really fat zombies? Can those drop tainted fat instead of |
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The same property that makes zombies' bones unusable also makes their fat unfit to scrape away from their flesh. |
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dwarfkoala
commented
Feb 1, 2014
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Right. On Sat, Feb 1, 2014 at 12:48 PM, Angela Graves notifications@github.comwrote:
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Rivet-the-Zombie commentedFeb 1, 2014
Originally suggested on the forums.
Creatures can now have a
MF_FATflag. This makes them produce raw fat when butchered. Output randomized by creature size and the character's survival skill.new food item
fatwhich is obtained by butchering creatures that have theMF_FATflagnew food item
tallowwhich is obtained by cookingfatand is used in many recipesnew food item
pemmicanwhich requires tallow and other ingredients; very nutritious and lasts forevernew tool
oil lampwhich uses the newlamp oilliquid chemical to provide lightNew items - particularly
tallowandlamp oil- have been integrated into the existing recipesNew recipes for the new items
And it's not all for carnivores:
new recipe to extract
cooking oilfrom plant-creature fluid sacsnew food item
granolafor all you bunny-hugging vegans out there, it's sort of like vegetarian pemmicanAnd numerous other typo fixes and corrections.
Thread: http://smf.cataclysmdda.com/index.php?topic=5168.msg83391