Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bionics Package #6056

Merged
merged 34 commits into from Feb 12, 2014
Merged

Bionics Package #6056

merged 34 commits into from Feb 12, 2014

Conversation

Rivet-the-Zombie
Copy link
Member

New professions:

Razorgirl/boy
Commercial Cyborg
Bionic Soldier
Bionic Assassin
Cyberjunkie
Bionic Monster

New bionics:

new CBM units
CBM: Monomolecular Blade
CBM: Adrenaline Pump
CBM: Internal Chronometer
CBM: Leukocyte Breeder System
CBM: Synaptic Accelerator
CBM: Dielectric Capacitance System

new failed installs
Bionic Nostril
Self-Locking Thumbs
Squeaky Ankles
Visual Disruptor
Motor Control Overstimulator
Bionic Short Circuit
Leaky Bionic
Endocrine Enervator
Bionic Deformity
Voice Remodulator
Bionic Visual Impairment
Itchy Metal Thing

And lots of minor bugfixes and etc.

@@ -119,7 +120,7 @@
"name" : "Internal Climate Control",
"active" : true,
"cost" : 1,
"time" : 30,
"time" : 100,
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nice, though not sure what Shoes'll think. ;-)

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Since the power armor mk II bionic does this plus powers the armor itself all at the same time and for only 1 point per 50 turns, I figured this really could use the boost.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Acceptable, though you actually have to find and use the armor. ;-)

@@ -1549,6 +1549,10 @@ int trial_chance(talk_response response, player *u, npc *p)
chance += 40;
if (u->has_trait("ELFAEYES"))
chance += 10;
if (u->has_bionic("bio_voice")) //come on, who would suspect a robot of lying?
chance += 20;
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I would. If nothing else, it can be programmed to say whatever its programmer wants it to say.

And that's not a robot, anyway.

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I'll call it a ten instead of twenty.

@Zireael07
Copy link
Contributor

A suggestion: can we have a bionic equivalent to Quick or Fleet-Footed? Preferably the first?

@Rivet-the-Zombie
Copy link
Member Author

There you go!

@Zireael07
Copy link
Contributor

I ♥ you, Rivet!

@KA101 KA101 self-assigned this Feb 11, 2014
@KA101
Copy link
Contributor

KA101 commented Feb 12, 2014

Most of the new ones are risky installs at 11 IN and 12 in each skill. The arm probably isn't that tough, but I'd agree with the adrenal and immune augs being Tricky. Still testing.

Update: the adrenaline pump stacks positively with itself, largely thanks to the stim boost (so hitting it once or twice during comedown largely negates comedown effects, even after you go back into comedown). Seems worth downtuning/eliminating those or increasing the pump's cost, IMO.

And because WBLOCK is overpowered, the hulk I called in didn't put up much fight against the blade and skill 3 melee/dodge/cutting. Not a major problem.

Dialectric v. shocker didn't stop the melee shocks, and it didn't see fit to drop a bolt at me.

@Rivet-the-Zombie
Copy link
Member Author

The Faraday bionic blocks the electric field effect. I'm not worried about melee shocks cause that's outside the scope of a capacitor-shield anyway.
I can boost the stim effect of the adrenaline a bit, to make it a higher risk.

@KA101 KA101 merged commit 7cc0f10 into CleverRaven:master Feb 12, 2014
@Rivet-the-Zombie Rivet-the-Zombie deleted the CBM-Bionic-Nostril branch February 12, 2014 22:15
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants