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Rail-mount crossbows didn't actually spawn. This fixes that. #6109

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merged 1 commit into from Feb 15, 2014

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Rivet-the-Zombie
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@NaturesWitness
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Did we ever get all the bugs fixed in these?

@Rivet-the-Zombie
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I wasn't aware they were bugged.

@kevingranade
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There have intermittently been issues with mounted ranged weapons all
along. People update the main ranged code but miss the mounted weapon code.

@Rivet-the-Zombie
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Ah. Well in that case I believe they're okay. For now.

At least as far as the last time I checked, all the aux-weapons were working.

@KA101
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KA101 commented Feb 15, 2014

Yeah, I'm pretty confident BevapDin fixed that one a while ago.

KA101 added a commit that referenced this pull request Feb 15, 2014
Rail-mount crossbows didn't actually spawn. This fixes that.
@KA101 KA101 merged commit e8eede7 into CleverRaven:master Feb 15, 2014
@Rivet-the-Zombie Rivet-the-Zombie deleted the rail-crossbow-spawn branch February 16, 2014 05:22
origamiwolf pushed a commit to origamiwolf/DinoCataclysm that referenced this pull request Feb 16, 2014
…ow-spawn

Rail-mount crossbows didn't actually spawn. This fixes that.
@Soyweiser
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http://smf.cataclysmdda.com/index.php?topic=5388.0 This topic suggests they are perhaps still broken.

@KA101
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KA101 commented Feb 17, 2014

I think that was loading the main gun. Feel free to open a new issue, rather than posting in a merged PR?

(Unless you're asking to revert this, and I'm thinking you're not?)

@Soyweiser
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Well, I have not looked into the whole issue with rail weapons. And it sounded related. Not sure if it was. This seemed like a logical place for people who looked into the rail weapons issue to see it. But if it is a different bug, I'll open a different issue.

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5 participants