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Sign upRefactor map::shoot() to use string-based terrain id instead of oldter(). #6195
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KA101
merged commit 0bdadda
into
CleverRaven:master
Feb 19, 2014
kevingranade
deleted the
kevingranade:no-evaporating-stairs
branch
Apr 26, 2014
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kevingranade commentedFeb 19, 2014
It was making stairs evaporate when you shot them. Reported by Ember on the forums.
Who knows what else it was doing.
It LOOKS extensive, but all I really did was take:
and turn it into:
Fixes #6192