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Sign upDebug function that draws hordes on the overmap. #6681
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CIB
added some commits
Mar 15, 2014
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The debug option brings me to the normal map screen. I don't see any hordes, or option to display them. Is there something I'm doing wrong? |
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Rivet: Did you turn the horde option on before creating a new world? I think that's required. |
kevingranade
merged commit 8e1f8d0
into
CleverRaven:master
Mar 16, 2014
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I've got the horde option on in an existing world, no such indicators present. If the overmap-fix PR addresses that, then we'll find out as soon as I can compile it. (I have a save file in the middle of one ATM.) Update: needs a fresh worldgen, apparently. :-/ |
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Hordes are only created if you enable wander spawns and generate a new overmap(go to an unexplored overmap). |
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Problem was that I was playing a previously-generated world/overmap that had hordes generated, and I'd been fighting a horde I'd tracked down via the coordinate-tracker when I saved. ;-) Thinking there was a persistence-problem with either the hordes or the tracker in the first PR. |
CIB commentedMar 15, 2014
Replaces the old horde debug functionality.