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Random character points fix #7661

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merged 2 commits into from May 17, 2014

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commented May 16, 2014

See http://smf.cataclysmdda.com/index.php?topic=6338.0.

The random character creation did not use INITIAL_POINTS and MAX_TRAIT_POINTS. Instead, a default INITIAL_POINTS of 8 and MAX_TRAIT_POINTS of 12 were assumed. This PR fixes this, random characters now start with the correct values.

However, there is still a small quirk, for very large INITIAL_POINTS, it can happen that there are some leftover points.

@KA101 KA101 self-assigned this May 17, 2014

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commented May 17, 2014

This will make it more difficult to leave char points at 1K and still get reasonable results from Play Now!, but not the first time we've sacrificed for the good of the playerbase. ;-)

@KA101 KA101 merged commit 7c828f5 into CleverRaven:master May 17, 2014

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default This has been rescheduled for testing as the 'master' branch has been updated.
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