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Sign up[WIP] Necropolis #7806
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acidia
added some commits
Jun 1, 2014
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This is amazing! |
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Impressions from a runthrough: |
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So what is necropolis again? |
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The way the arrows point on the fast food restaurant would have them handing the food to the passenger window in the drive thru. |
acidia
added some commits
Jun 13, 2014
acidia
closed this
Jun 14, 2014
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Uh, what happened? |
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First two levels are done! |
acidia commentedJun 1, 2014
A long term project to introduce an endgame structure/dungeon. To find it, search for 'salon' on the worldmap. For now, I need feedback on whether the sewers are too labyrinthine. The minimap will all be revealed so try to avoid looking at it while you wander the sewers... just take a crowbar and a bunch of wearable flashlights. Start at the water pump station in the northeast and enter the sewers. Try to find the vault entrance.
z Town, still needs monsters,vehicles, and item touch-ups
z-1 Sewers, still needs monsters and items
z-2 Vault LV1, architecture[75%]
z-3 Vault LV2, housing
z-4 Vault LV3, utilities/reactor
This is far from completion; for reference, the old largest fixed building was the 9 tile (3x3) mega-stores. Then we went to the 81 tile (9x9) mall. When completed, Necropolis will occupy 405 world map tiles (9x9x5)... not all of those will be packed but I'll do my best to keep them interesting.