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Sign up[Ready] Pack doggie #8391
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Aww but the little mop dog is so adorable trying to drag that giant bag of stuff! (ノ◕ヮ◕)ノ*:・゚✧ That said I'd probably base it off creature size vs storage capacity. So just check the size of the creature, and then check to see if the bag's storage is over the limit, and if so stop them from equipping it. That would also mean that if you made a zombie slave out of a hulk you could get more storage capacity out of it, while smaller animals/zombies couldn't carry as much. |
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I love the idea, but agree that a duffel bag is a bit too much for a dog. |
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I want to tailor survivor harness for my dog companion! :) |
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Can dog whistles be made more common, then? Or is there another way to control doggie behavior now? I usually just tame them and let them kill every squirrel in sight and wave as they run off into the sunset. Do the dogs now follow zlave rules of staying close? |
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Huh. I imagine dog whistles could probably spawn in milsurps, sporting-goods and other such stores. |
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Possibly overload the chat command to target pets for issuing commands. |
kevingranade commentedJul 31, 2014
Made the zlave_menu() applicable to all "pets", currently it only applies to dogs you've made friendly with dogfood.
Also adjusted to limit carry capacity based on pet size/strength, which includes zlaves.
Everything here is pretty generic, so adding more pet types would be pretty simple.