July 8, 2019 – July 15, 2019
Overview
44 Releases published by 1 person
-
Published
cdda-jenkins-b9296
Cataclysm-DDA experimental build #9296
Jul 8, 2019 -
Published
cdda-jenkins-b9297
Cataclysm-DDA experimental build #9297
Jul 9, 2019 -
Published
cdda-jenkins-b9298
Cataclysm-DDA experimental build #9298
Jul 9, 2019 -
Published
cdda-jenkins-b9299
Cataclysm-DDA experimental build #9299
Jul 9, 2019 -
Published
cdda-jenkins-b9300
Cataclysm-DDA experimental build #9300
Jul 9, 2019 -
Published
cdda-jenkins-b9301
Cataclysm-DDA experimental build #9301
Jul 9, 2019 -
Published
cdda-jenkins-b9302
Cataclysm-DDA experimental build #9302
Jul 10, 2019 -
Published
cdda-jenkins-b9303
Cataclysm-DDA experimental build #9303
Jul 10, 2019 -
Published
cdda-jenkins-b9304
Cataclysm-DDA experimental build #9304
Jul 10, 2019 -
Published
cdda-jenkins-b9305
Cataclysm-DDA experimental build #9305
Jul 10, 2019 -
Published
cdda-jenkins-b9306
Cataclysm-DDA experimental build #9306
Jul 10, 2019 -
Published
cdda-jenkins-b9307
Cataclysm-DDA experimental build #9307
Jul 10, 2019 -
Published
cdda-jenkins-b9308
Cataclysm-DDA experimental build #9308
Jul 11, 2019 -
Published
cdda-jenkins-b9309
Cataclysm-DDA experimental build #9309
Jul 11, 2019 -
Published
cdda-jenkins-b9310
Cataclysm-DDA experimental build #9310
Jul 11, 2019 -
Published
cdda-jenkins-b9311
Cataclysm-DDA experimental build #9311
Jul 11, 2019 -
Published
cdda-jenkins-b9312
Cataclysm-DDA experimental build #9312
Jul 12, 2019 -
Published
cdda-jenkins-b9313
Cataclysm-DDA experimental build #9313
Jul 12, 2019 -
Published
cdda-jenkins-b9314
Cataclysm-DDA experimental build #9314
Jul 12, 2019 -
Published
cdda-jenkins-b9315
Cataclysm-DDA experimental build #9315
Jul 12, 2019 -
Published
cdda-jenkins-b9316
Cataclysm-DDA experimental build #9316
Jul 13, 2019 -
Published
cdda-jenkins-b9317
Cataclysm-DDA experimental build #9317
Jul 13, 2019 -
Published
cdda-jenkins-b9318
Cataclysm-DDA experimental build #9318
Jul 13, 2019 -
Published
cdda-jenkins-b9319
Cataclysm-DDA experimental build #9319
Jul 13, 2019 -
Published
cdda-jenkins-b9320
Cataclysm-DDA experimental build #9320
Jul 13, 2019 -
Published
cdda-jenkins-b9321
Cataclysm-DDA experimental build #9321
Jul 13, 2019 -
Published
cdda-jenkins-b9322
Cataclysm-DDA experimental build #9322
Jul 13, 2019 -
Published
cdda-jenkins-b9323
Cataclysm-DDA experimental build #9323
Jul 13, 2019 -
Published
cdda-jenkins-b9324
Cataclysm-DDA experimental build #9324
Jul 14, 2019 -
Published
cdda-jenkins-b9325
Cataclysm-DDA experimental build #9325
Jul 14, 2019 -
Published
cdda-jenkins-b9326
Cataclysm-DDA experimental build #9326
Jul 14, 2019 -
Published
cdda-jenkins-b9327
Cataclysm-DDA experimental build #9327
Jul 14, 2019 -
Published
cdda-jenkins-b9328
Cataclysm-DDA experimental build #9328
Jul 14, 2019 -
Published
cdda-jenkins-b9329
Cataclysm-DDA experimental build #9329
Jul 14, 2019 -
Published
cdda-jenkins-b9330
Cataclysm-DDA experimental build #9330
Jul 14, 2019 -
Published
cdda-jenkins-b9331
Cataclysm-DDA experimental build #9331
Jul 14, 2019 -
Published
cdda-jenkins-b9332
Cataclysm-DDA experimental build #9332
Jul 14, 2019 -
Published
cdda-jenkins-b9333
Cataclysm-DDA experimental build #9333
Jul 15, 2019 -
Published
cdda-jenkins-b9334
Cataclysm-DDA experimental build #9334
Jul 15, 2019 -
Published
cdda-jenkins-b9335
Cataclysm-DDA experimental build #9335
Jul 15, 2019 -
Published
cdda-jenkins-b9336
Cataclysm-DDA experimental build #9336
Jul 15, 2019 -
Published
cdda-jenkins-b9337
Cataclysm-DDA experimental build #9337
Jul 15, 2019 -
Published
cdda-jenkins-b9338
Cataclysm-DDA experimental build #9338
Jul 15, 2019 -
Published
cdda-jenkins-b9339
Cataclysm-DDA experimental build #9339
Jul 15, 2019
93 Pull requests merged by 35 people
-
Merged
#32421
Tiny typo
Jul 15, 2019 -
Merged
#32408
[Aftershock] Set category of vehicle freezer / fridge
Jul 15, 2019 -
Merged
#32407
Replace usage of std::string::compare with operator==
Jul 15, 2019 -
Merged
#32363
Updated martial arts valid_weapon check
Jul 15, 2019 -
Merged
#32395
Remove legacy loading functions for ancient overmap file format.
Jul 15, 2019 -
Merged
#32376
Correct coordinate handling for active item cache
Jul 15, 2019 -
Merged
#32394
Recalculate player and NPC encumbrance at load time
Jul 15, 2019 -
Merged
#32404
Fix file writing on windows
Jul 15, 2019 -
Merged
#32297
Fix oversights for checking vision on various computerized equipment
Jul 15, 2019 -
Merged
#31661
Update and simplify scenarios, attempt 2
Jul 15, 2019 -
Merged
#32392
Fix crash while trading items with health bars
Jul 15, 2019 -
Merged
#32390
Define some mass and volume units using literals
Jul 15, 2019 -
Merged
#32384
Fix black gunpowder bomb crafting recipe.
Jul 15, 2019 -
Merged
#32383
Translate wind directions.
Jul 15, 2019 -
Merged
#32358
Fix corrupting saves upon crash during saving
Jul 15, 2019 -
Merged
#32141
Implement battery item type
Jul 15, 2019 -
Merged
#31867
Update hardcoded effects
Jul 15, 2019 -
Merged
#31763
Make surgery a player_activity
Jul 15, 2019 -
Merged
#32281
don't rate limit checking whether there's an enemy nearby
Jul 14, 2019 -
Merged
#32305
Magiclysm - added a druid spell to purify water
Jul 14, 2019 -
Merged
#32158
Enchanted - Magiclysm Wands and Stuff
Jul 14, 2019 -
Merged
#32256
bullet pouch
Jul 14, 2019 -
Merged
#32317
Dragon skin vest update
Jul 14, 2019 -
Merged
#32292
Changes basins to metal and allows them to heat up food
Jul 14, 2019 -
Merged
#32357
Fior Di Battaglia requires weapon to activate
Jul 14, 2019 -
Merged
#32377
Magiclysm - fix a pair of typos in effects.json
Jul 14, 2019 -
Merged
#32073
Adds more mi-go to spawn in their camp
Jul 14, 2019 -
Merged
#32372
Add Discord link to MOTD
Jul 14, 2019 -
Merged
#32335
Overhauls and adds missing CBM descriptions
Jul 13, 2019 -
Merged
#32359
Fix "Mining upstairs does not create a downstairs on the upper floor"
Jul 13, 2019 -
Merged
#32360
Ensure translation of string
Jul 13, 2019 -
Merged
#32365
Fix size and weight of black powder.
Jul 13, 2019 -
Merged
#32371
Translate wind speed descriptions
Jul 13, 2019 -
Merged
#32370
Remove dubious cast:
Jul 13, 2019 -
Merged
#32350
Magiclysm Bugfix: No more Mana mutation stacking
Jul 13, 2019 -
Merged
#32355
Corrected infection duration factor to 8h
Jul 13, 2019 -
Merged
#32345
Spike-on-stick and knife spear work with Sojutsu and Silat
Jul 13, 2019 -
Merged
#32354
Routine i18n updates on 13 Jul 2019
Jul 13, 2019 -
Merged
#32342
Npc optimization part two
Jul 13, 2019 -
Merged
#31601
Medieval Polearm martial arts.
Jul 13, 2019 -
Merged
#32325
Reorganize furniture.json, part 2
Jul 13, 2019 -
Merged
#32275
Fix nail bombs
Jul 13, 2019 -
Merged
#32346
Fix overmapbuffer::reveal wrapping
Jul 13, 2019 -
Merged
#32349
Magiclysm - fixes typo in professions.json
Jul 13, 2019 -
Merged
#32347
unpurifiable mutations: negate boolean and add comment
Jul 13, 2019 -
Merged
#32340
show map notes by default
Jul 12, 2019 -
Merged
#32339
use hinges instead of clockworks in the floor trunk recipe
Jul 12, 2019 -
Merged
#32337
Jsonize memory-related mutation modifiers
Jul 12, 2019 -
Merged
#32333
Refactor fields (step 5)
Jul 12, 2019 -
Merged
#32336
Appease clang (2019-07-12)
Jul 12, 2019 -
Merged
#32290
Magiclysm: Add new novice class professions
Jul 12, 2019 -
Merged
#32318
Magiclysm - Updated the conjured weapons to be magic focus items
Jul 12, 2019 -
Merged
#32321
Reorganize furniture.json, part 1
Jul 12, 2019 -
Merged
#32309
Appease clang (2019-07-11)
Jul 12, 2019 -
Merged
#32310
Military maps no longer reveal farm silos and animal shelters
Jul 12, 2019 -
Merged
#32322
Changed martial arts buff default duration to 1 turn
Jul 12, 2019 -
Merged
#32287
Make the laptop deal bash damage
Jul 12, 2019 -
Merged
#32328
chance downed choppers spawn ammo in minigun
Jul 12, 2019 -
Merged
#32324
Avoid crash on selecting empty inventory item
Jul 12, 2019 -
Merged
#32299
When prerequisite mutations fail, try other prerequisites
Jul 12, 2019 -
Merged
#32316
return nullptr from ammo_data if ammo item is null
Jul 12, 2019 -
Merged
#32274
Balancing makeshift grenades
Jul 12, 2019 -
Merged
#32323
Unify overmap terrain matching in mx_roadblock
Jul 12, 2019 -
Merged
#32315
Code optimizations reported by static code analysis (2019-07-11)
Jul 11, 2019 -
Merged
#32314
Fix invalid default terrain definition
Jul 11, 2019 -
Merged
#32278
Balance times on pipe bombs and RDX sand bombs
Jul 11, 2019 -
Merged
#32300
Overmapbuffer function refactoring
Jul 11, 2019 -
Merged
#32306
adjust-survivor-headlamp-price
Jul 11, 2019 -
Merged
#32303
Enable clang-tidy readability-string-compare
Jul 11, 2019 -
Merged
#32304
add roofs to dairy farm
Jul 11, 2019 -
Merged
#32307
Better document the SMASH special attack
Jul 11, 2019 -
Merged
#32295
check if player pointer isn't null before proceeding
Jul 10, 2019 -
Merged
#32212
Npc optimization
Jul 10, 2019 -
Merged
#32283
Magiclysm: fix stormshaper spells
Jul 10, 2019 -
Merged
#32286
add Spell fields as new members of spell_type
Jul 10, 2019 -
Merged
#32285
clang-tidy readability-uppercase-literal-suffix
Jul 10, 2019 -
Merged
#32269
More assorted point features
Jul 10, 2019 -
Merged
#32268
Consolidate mathematical constants
Jul 10, 2019 -
Merged
#32247
monattack calls cast_all_effects instead of using an if else ladder
Jul 10, 2019 -
Merged
#32259
The camera doesn't lie
Jul 10, 2019 -
Merged
#32288
Revert "supress clang tidy warning about legacy casts"
Jul 10, 2019 -
Merged
#32244
Fix durations of longer than 248 days displaying as "forever"
Jul 9, 2019 -
Merged
#32265
Update druid.json
Jul 9, 2019 -
Merged
#32270
lint monsters.json
Jul 9, 2019 -
Merged
#32246
adjust stat penalty to only happen when emaciated
Jul 9, 2019 -
Merged
#32245
Obsolete fusion gun and fusion pack, move to Aftershock
Jul 9, 2019 -
Merged
#32241
Remove vehicle name changes on ownership - Just append owner string to vehicle display
Jul 9, 2019 -
Merged
#32222
Add a better knife spear
Jul 9, 2019 -
Merged
#32115
Adds skeletal shocker zombies
Jul 9, 2019 -
Merged
#32255
Fixes zero second craft/disassemble durations
Jul 9, 2019 -
Merged
#32257
Magiclysm: demon spider fix
Jul 9, 2019 -
Merged
#32242
point / tripoint / rectangle / box refactoring and enhancements
Jul 8, 2019 -
Merged
#32234
Introduce a faster linked list implementation
Jul 8, 2019
21 Pull requests proposed by 18 people
-
Proposed
#32263
All The Realism: Drinks Edition, The Alcohol Chapter
Jul 9, 2019 -
Proposed
#32264
Glass Shard Resize
Jul 9, 2019 -
Proposed
#32289
Additions to snippets for lore and flavor
Jul 10, 2019 -
Proposed
#32294
[WIP][CR] towel hanger for vehicles
Jul 10, 2019 -
Proposed
#32296
Magiclysm - Goblins and Worgs
Jul 10, 2019 -
Proposed
#32312
Expand rural holdout dialogue
Jul 11, 2019 -
Proposed
#32329
[CR] Magiclysm: Terrain (and furniture) alteration spell with example
Jul 12, 2019 -
Proposed
#32331
Implement integral magazines as magazine items
Jul 12, 2019 -
Proposed
#32379
Buffs dynamite
Jul 14, 2019 -
Proposed
#32382
Amount of explosives for craftable explosives.
Jul 14, 2019 -
Proposed
#32397
Add new npc faction special
Jul 15, 2019 -
Proposed
#32399
[CR]Jsonize clothing mod
Jul 15, 2019 -
Proposed
#32409
[WIP]Pilotable combat and utility mech-suits - rare prototypes
Jul 15, 2019 -
Proposed
#32410
Philosophy books
Jul 15, 2019 -
Proposed
#32412
'Legacy' orchards and dairy farms overmap loading
Jul 15, 2019 -
Proposed
#32413
Meat recipe fixes
Jul 15, 2019 -
Proposed
#32415
Hatchet blocking and storage
Jul 15, 2019 -
Proposed
#32416
Magiclysm - cleaned up minor typos & grammar
Jul 15, 2019 -
Proposed
#32420
Re-layers some refugee center NPCs clothes
Jul 15, 2019 -
Proposed
#32423
Martial Arts Rebalance for Aikido
Jul 15, 2019 -
Proposed
#32425
Obtainable motorcycle armor
Jul 15, 2019
36 Issues closed by 8 people
-
Closed
#32406
Game crashes on maximising window or loading a save
Jul 15, 2019 -
Closed
#32133
Grenades aren't detonating in some lab rooms
Jul 15, 2019 -
Closed
#32341
Post update NPCs not pulping corspes.
Jul 15, 2019 -
Closed
#32401
Error while trying to make changes in the options menu
Jul 15, 2019 -
Closed
#32402
Magic progression is very RNG dependant
Jul 15, 2019 -
Closed
#32405
Cannot create world
Jul 15, 2019 -
Closed
#32351
Crash while trying to sell more than one pair of binoculars
Jul 15, 2019 -
Closed
#20073
use of flock() on map files is ineffective
Jul 15, 2019 -
Closed
#31960
game crash on save corrupts save file
Jul 15, 2019 -
Closed
#31792
Bleeding broken since 6 to 1 second time change
Jul 15, 2019 -
Closed
#17698
Tinkering with bionics should cost time
Jul 15, 2019 -
Closed
#30931
[SOLVED] error while loading shared libraries: libSDL2_ttf-2.0.so.0
Jul 14, 2019 -
Closed
#32098
Ignored sound event shouldn't ignore a zombie popping up in direct sight
Jul 14, 2019 -
Closed
#32385
Port lua mods: Assault, Ebook
Jul 14, 2019 -
Closed
#32381
Clairvoyance doesn't doesn't negate crafting-related darkness
Jul 14, 2019 -
Closed
#32277
Random Tree-Chopping Related Radiation Poisoning
Jul 14, 2019 -
Closed
#25910
Mining upstairs does not create a downstairs on the upper floor
Jul 13, 2019 -
Closed
#32353
Infection isn't properly adjusted to 1 second turns
Jul 13, 2019 -
Closed
#32343
knife spear is missing from Sōjutsu fighting style
Jul 13, 2019 -
Closed
#32348
Novice technomancer profession throws error during loading
Jul 13, 2019 -
Closed
#32313
Map Notes Off by Default
Jul 12, 2019 -
Closed
#32338
Realistic Component for Floor Trunk
Jul 12, 2019 -
Closed
#32344
add a option in the menu so the user can adjust the hp regain and stamina rate
Jul 12, 2019 -
Closed
#32280
Military Operations Map marks incorrect locations
Jul 12, 2019 -
Closed
#32327
No ammo in downed choppers - EVER
Jul 12, 2019 -
Closed
#32083
Assertion failed in inventory_entry::any_item
Jul 12, 2019 -
Closed
#32298
item::gun_range dereferences null pointer
Jul 12, 2019 -
Closed
#32319
Rechargers don't Recharge
Jul 12, 2019 -
Closed
#32291
Cannot craft CBM's that require precision solderers in crafting recipe
Jul 12, 2019 -
Closed
#32302
Crash when pressing Enter when filter returns nothing
Jul 11, 2019 -
Closed
#32282
lightning blast has no casting cost
Jul 10, 2019 -
Closed
#31918
Perishable food is good forever
Jul 9, 2019 -
Closed
#32262
nature's trance doesn't increment mana requirements
Jul 9, 2019 -
Closed
#32243
Malnourished at Normal body weight
Jul 9, 2019 -
Closed
#32211
Folding and unfolding a vehicle causes duplication of faction ownership indication
Jul 9, 2019 -
Closed
#32266
Weapon mods should go on more weapon types
Jul 9, 2019
38 Issues created by 31 people
-
Opened
#32424
completeing the ranch quests when the ranch map special is spawned a certain way causing constructions to spawn incorrectly
Jul 15, 2019 -
Opened
#32422
Martial Arts Rebalance
Jul 15, 2019 -
Opened
#32419
Obsolete the paper cartridge pouch, change professions starting with it to ammo pouch
Jul 15, 2019 -
Opened
#32417
can't dig up Clay
Jul 15, 2019 -
Opened
#32414
Impossible to remove fouling from firing black powder ammunition
Jul 15, 2019 -
Opened
#32411
Crafting clean water does not use dirty water
Jul 15, 2019 -
Opened
#32403
Reload times haven't been updated for new turn times
Jul 15, 2019 -
Opened
#32400
Problem with construction menu
Jul 15, 2019 -
Opened
#32398
bikes or anything that uses muscle power drain stamina way to much
Jul 15, 2019 -
Opened
#32396
Power Armor not working with simple UPS
Jul 14, 2019 -
Opened
#32393
Suggestion: Cooking recipes with Cannabis to make edibles
Jul 14, 2019 -
Opened
#32391
std::bad_alloc
Jul 14, 2019 -
Opened
#32389
Idea: Sadistic AI director ((c) Pj Zomboid)
Jul 14, 2019 -
Opened
#32388
Crafted clean water stays (hot) for far too Iong.
Jul 14, 2019 -
Opened
#32387
Mutations allow purification of prerequisites
Jul 14, 2019 -
Opened
#32386
Survivor's logbook
Jul 14, 2019 -
Opened
#32378
Houses burn for a long time
Jul 14, 2019 -
Opened
#32369
magiclysm - casting seismic stomp crashes the game
Jul 13, 2019 -
Opened
#32368
Scratching/itchiness
Jul 13, 2019 -
Opened
#32367
QOL Improvements for Boating re: Weight Limit
Jul 13, 2019 -
Opened
#32366
src/generic_factory.h:355 [const T& generic_factory<T>::obj(const string_id<T>&) const [with T = mission_type]] invalid mission_type id "MISSION_REFUGEE_John_1"
Jul 13, 2019 -
Opened
#32362
Previous mission objective direction isn't shown after completing another mission.
Jul 13, 2019 -
Opened
#32361
Vehicle part additional requirements are inaccurate if viewed with Bad Back
Jul 13, 2019 -
Opened
#32356
Magic encumbrance idea
Jul 13, 2019 -
Opened
#32352
Wind speed as function of height (and weather or season?)
Jul 13, 2019 -
Opened
#32332
Available backpacks are too small
Jul 12, 2019 -
Opened
#32330
Lettuce is too big
Jul 12, 2019 -
Opened
#32326
set trap shimmering portal on top of terrain open air which already has a builit-in trap
Jul 11, 2019 -
Opened
#32320
Quivers not consuming arrows, sometimes
Jul 11, 2019 -
Opened
#32311
UPDATE Certain recipes constantly "missing components" and continuously prompt for more.
Jul 11, 2019 -
Opened
#32308
Gravel tiles are handled incorrectly
Jul 11, 2019 -
Opened
#32293
Jousting simulation
Jul 10, 2019 -
Opened
#32284
Crash in item::is_gunmod during crafting
Jul 9, 2019 -
Opened
#32279
Smoking Causes Nicotine Overdose
Jul 9, 2019 -
Opened
#32276
Incendiary grenade activates in fire but doesn't explode
Jul 9, 2019 -
Opened
#32273
Oxygen tank shouldn't stop asthma attack
Jul 9, 2019 -
Opened
#32272
Medisoft item use
Jul 9, 2019 -
Opened
#32260
Roof tiles not falling down
Jul 9, 2019
43 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
18 new comments
Open
#32013
Salvaged CBMs are Filthy
Jul 15, 2019 -
9 new comments
Open
#31783
[Magiclysm] Added area_push and area_pull spell effects
Jul 14, 2019 -
7 new comments
Open
#32179
Plant mutants gain nutrition during cloudy weather
Jul 12, 2019 -
6 new comments
Open
#32254
Skeleton Juggernaut gets insta-killed by a mushroom.
Jul 10, 2019 -
6 new comments
Open
#32258
Millionaire trait is too costly
Jul 13, 2019 -
5 new comments
Open
#32230
Enable to store sling in other belts and introduce a pebbles ammo pouch
Jul 10, 2019 -
3 new comments
Open
#32125
Sourdough starter consumes glass jars
Jul 9, 2019 -
3 new comments
Open
#23450
Flyers, snippets, newspapers, maps, etc. are not “good reading material”
Jul 10, 2019 -
3 new comments
Open
#32012
[WIP] Fix 3d shadowcasting
Jul 14, 2019 -
3 new comments
Open
#32049
Don't wait for stamina recovery unless activity needs stamina.
Jul 13, 2019 -
2 new comments
Open
#24278
Implement more diary entries, graffiti and notes for improved lore.
Jul 9, 2019 -
2 new comments
Open
#26361
Request new default keybind for crafting menu "hide"
Jul 15, 2019 -
2 new comments
Open
#31485
Extra blackpowder loads, part 1: Pistols
Jul 15, 2019 -
1 new comment
Open
#32229
Crash when i try to drink something frozen
Jul 9, 2019 -
1 new comment
Open
#31626
No warnings while waiting
Jul 9, 2019 -
1 new comment
Open
#32084
Herb and Spice Overhaul
Jul 9, 2019 -
1 new comment
Open
#32057
Unfolding a folded vehicle in another vehicle results in the folded vehicle vanishing
Jul 9, 2019 -
1 new comment
Open
#25926
fats can be used indefinitely for frying sweetbread
Jul 10, 2019 -
1 new comment
Open
#22514
Density problem with many item
Jul 10, 2019 -
1 new comment
Open
#29928
Interrupted and moved intermediate crafting results vanishes after completion
Jul 10, 2019 -
1 new comment
Open
#32147
Fix solar array positioning for vehicles
Jul 11, 2019 -
1 new comment
Open
#32087
Meat Overhaul
Jul 11, 2019 -
1 new comment
Open
#22206
Gun magazine differentiation.
Jul 11, 2019 -
1 new comment
Open
#32227
Allow loading multiple ammo/charge containers and consuming multiple ammos per use
Jul 11, 2019 -
1 new comment
Open
#31854
Segfault crash when trying to repair a moving vehicle
Jul 12, 2019 -
1 new comment
Open
#31952
Extreme performance hit heading into city with 3d FOV enabled
Jul 12, 2019 -
1 new comment
Open
#31772
Folding vehicle change mass in certain conditions
Jul 12, 2019 -
1 new comment
Open
#29568
Game Crashes When Creating New Character
Jul 13, 2019 -
1 new comment
Open
#31817
Nerf improvised lockpicks
Jul 13, 2019 -
1 new comment
Open
#31956
Taste Modifier bionic doesn't counter the mushy morale penalty
Jul 13, 2019 -
1 new comment
Open
#31851
Research facility/lab surface walls are not visible from far
Jul 13, 2019 -
1 new comment
Open
#32239
root strike doesn't hit all targets in range
Jul 13, 2019 -
1 new comment
Open
#25329
Error with crushing a hostile NPC with a car
Jul 14, 2019 -
1 new comment
Open
#31790
Segmentation Fault on Item Filter Screen v. 0.D-4913-g275d8a7
Jul 14, 2019 -
1 new comment
Open
#31752
Crash on adding coffee beans to trade offer
Jul 14, 2019 -
1 new comment
Open
#31608
Add 300 blk and guns
Jul 13, 2019 -
1 new comment
Open
#32248
Magiclysm: Alchemy Part 2- Animist crafts and School Signature Weapons
Jul 15, 2019 -
0 new comments
Open
#32250
Allow time_duration to measure time on move scale
Jul 11, 2019 -
0 new comments
Open
#32253
Tied friendly monster cannot fight for its life
Jul 11, 2019 -
0 new comments
Open
#32067
Implement energy and power classes to allow appropriate units to be used everywhere, separate batteries from magazines
Jul 15, 2019 -
0 new comments
Open
#31682
Added support of various generator types for map extras
Jul 10, 2019 -
0 new comments
Open
#31696
[WIP]Farm work activity for NPCs
Jul 13, 2019 -
0 new comments
Open
#32137
Magiclysm: adds wizard tower 1
Jul 13, 2019