June 15, 2019 – July 15, 2019
Overview
169 Releases published by 1 person
-
Published
cdda-jenkins-b9164
Cataclysm-DDA experimental build #9164
Jun 16, 2019 -
Published
cdda-jenkins-b9165
Cataclysm-DDA experimental build #9165
Jun 16, 2019 -
Published
cdda-jenkins-b9166
Cataclysm-DDA experimental build #9166
Jun 16, 2019 -
Published
cdda-jenkins-b9167
Cataclysm-DDA experimental build #9167
Jun 16, 2019 -
Published
cdda-jenkins-b9168
Cataclysm-DDA experimental build #9168
Jun 17, 2019 -
Published
cdda-jenkins-b9169
Cataclysm-DDA experimental build #9169
Jun 17, 2019 -
Published
cdda-jenkins-b9170
Cataclysm-DDA experimental build #9170
Jun 17, 2019 -
Published
cdda-jenkins-b9171
Cataclysm-DDA experimental build #9171
Jun 17, 2019 -
Published
cdda-jenkins-b9172
Cataclysm-DDA experimental build #9172
Jun 17, 2019 -
Published
cdda-jenkins-b9173
Cataclysm-DDA experimental build #9173
Jun 17, 2019 -
Published
cdda-jenkins-b9174
Cataclysm-DDA experimental build #9174
Jun 18, 2019 -
Published
cdda-jenkins-b9175
Cataclysm-DDA experimental build #9175
Jun 18, 2019 -
Published
cdda-jenkins-b9176
Cataclysm-DDA experimental build #9176
Jun 18, 2019 -
Published
cdda-jenkins-b9177
Cataclysm-DDA experimental build #9177
Jun 18, 2019 -
Published
cdda-jenkins-b9185
Cataclysm-DDA experimental build #9185
Jun 19, 2019 -
Published
cdda-jenkins-b9186
Cataclysm-DDA experimental build #9186
Jun 19, 2019 -
Published
cdda-jenkins-b9187
Cataclysm-DDA experimental build #9187
Jun 19, 2019 -
Published
cdda-jenkins-b9188
Cataclysm-DDA experimental build #9188
Jun 20, 2019 -
Published
cdda-jenkins-b9189
Cataclysm-DDA experimental build #9189
Jun 20, 2019 -
Published
cdda-jenkins-b9190
Cataclysm-DDA experimental build #9190
Jun 20, 2019 -
Published
cdda-jenkins-b9191
Cataclysm-DDA experimental build #9191
Jun 20, 2019 -
Published
cdda-jenkins-b9192
Cataclysm-DDA experimental build #9192
Jun 20, 2019 -
Published
cdda-jenkins-b9193
Cataclysm-DDA experimental build #9193
Jun 20, 2019 -
Published
cdda-jenkins-b9194
Cataclysm-DDA experimental build #9194
Jun 20, 2019 -
Published
cdda-jenkins-b9195
Cataclysm-DDA experimental build #9195
Jun 20, 2019 -
Published
cdda-jenkins-b9196
Cataclysm-DDA experimental build #9196
Jun 21, 2019 -
Published
cdda-jenkins-b9197
Cataclysm-DDA experimental build #9197
Jun 21, 2019 -
Published
cdda-jenkins-b9198
Cataclysm-DDA experimental build #9198
Jun 21, 2019 -
Published
cdda-jenkins-b9199
Cataclysm-DDA experimental build #9199
Jun 21, 2019 -
Published
cdda-jenkins-b9200
Cataclysm-DDA experimental build #9200
Jun 21, 2019 -
Published
cdda-jenkins-b9201
Cataclysm-DDA experimental build #9201
Jun 21, 2019 -
Published
cdda-jenkins-b9202
Cataclysm-DDA experimental build #9202
Jun 22, 2019 -
Published
cdda-jenkins-b9203
Cataclysm-DDA experimental build #9203
Jun 22, 2019 -
Published
cdda-jenkins-b9204
Cataclysm-DDA experimental build #9204
Jun 22, 2019 -
Published
cdda-jenkins-b9205
Cataclysm-DDA experimental build #9205
Jun 22, 2019 -
Published
cdda-jenkins-b9206
Cataclysm-DDA experimental build #9206
Jun 22, 2019 -
Published
cdda-jenkins-b9207
Cataclysm-DDA experimental build #9207
Jun 22, 2019 -
Published
cdda-jenkins-b9208
Cataclysm-DDA experimental build #9208
Jun 23, 2019 -
Published
cdda-jenkins-b9209
Cataclysm-DDA experimental build #9209
Jun 23, 2019 -
Published
cdda-jenkins-b9210
Cataclysm-DDA experimental build #9210
Jun 23, 2019 -
Published
cdda-jenkins-b9211
Cataclysm-DDA experimental build #9211
Jun 23, 2019 -
Published
cdda-jenkins-b9212
Cataclysm-DDA experimental build #9212
Jun 23, 2019 -
Published
cdda-jenkins-b9213
Cataclysm-DDA experimental build #9213
Jun 24, 2019 -
Published
cdda-jenkins-b9214
Cataclysm-DDA experimental build #9214
Jun 24, 2019 -
Published
cdda-jenkins-b9215
Cataclysm-DDA experimental build #9215
Jun 24, 2019 -
Published
cdda-jenkins-b9216
Cataclysm-DDA experimental build #9216
Jun 24, 2019 -
Published
cdda-jenkins-b9217
Cataclysm-DDA experimental build #9217
Jun 24, 2019 -
Published
cdda-jenkins-b9218
Cataclysm-DDA experimental build #9218
Jun 25, 2019 -
Published
cdda-jenkins-b9219
Cataclysm-DDA experimental build #9219
Jun 25, 2019 -
Published
cdda-jenkins-b9220
Cataclysm-DDA experimental build #9220
Jun 25, 2019 -
Published
cdda-jenkins-b9221
Cataclysm-DDA experimental build #9221
Jun 25, 2019 -
Published
cdda-jenkins-b9222
Cataclysm-DDA experimental build #9222
Jun 26, 2019 -
Published
cdda-jenkins-b9223
Cataclysm-DDA experimental build #9223
Jun 26, 2019 -
Published
cdda-jenkins-b9224
Cataclysm-DDA experimental build #9224
Jun 26, 2019 -
Published
cdda-jenkins-b9225
Cataclysm-DDA experimental build #9225
Jun 26, 2019 -
Published
cdda-jenkins-b9226
Cataclysm-DDA experimental build #9226
Jun 26, 2019 -
Published
cdda-jenkins-b9227
Cataclysm-DDA experimental build #9227
Jun 27, 2019 -
Published
cdda-jenkins-b9228
Cataclysm-DDA experimental build #9228
Jun 27, 2019 -
Published
cdda-jenkins-b9229
Cataclysm-DDA experimental build #9229
Jun 27, 2019 -
Published
cdda-jenkins-b9230
Cataclysm-DDA experimental build #9230
Jun 27, 2019 -
Published
cdda-jenkins-b9231
Cataclysm-DDA experimental build #9231
Jun 27, 2019 -
Published
cdda-jenkins-b9232
Cataclysm-DDA experimental build #9232
Jun 27, 2019 -
Published
cdda-jenkins-b9233
Cataclysm-DDA experimental build #9233
Jun 28, 2019 -
Published
cdda-jenkins-b9234
Cataclysm-DDA experimental build #9234
Jun 28, 2019 -
Published
cdda-jenkins-b9235
Cataclysm-DDA experimental build #9235
Jun 28, 2019 -
Published
cdda-jenkins-b9236
Cataclysm-DDA experimental build #9236
Jun 28, 2019 -
Published
cdda-jenkins-b9237
Cataclysm-DDA experimental build #9237
Jun 28, 2019 -
Published
cdda-jenkins-b9238
Cataclysm-DDA experimental build #9238
Jun 28, 2019 -
Published
cdda-jenkins-b9239
Cataclysm-DDA experimental build #9239
Jun 29, 2019 -
Published
cdda-jenkins-b9240
Cataclysm-DDA experimental build #9240
Jun 29, 2019 -
Published
cdda-jenkins-b9241
Cataclysm-DDA experimental build #9241
Jun 29, 2019 -
Published
cdda-jenkins-b9242
Cataclysm-DDA experimental build #9242
Jun 30, 2019 -
Published
cdda-jenkins-b9243
Cataclysm-DDA experimental build #9243
Jun 30, 2019 -
Published
cdda-jenkins-b9244
Cataclysm-DDA experimental build #9244
Jun 30, 2019 -
Published
cdda-jenkins-b9245
Cataclysm-DDA experimental build #9245
Jun 30, 2019 -
Published
cdda-jenkins-b9246
Cataclysm-DDA experimental build #9246
Jun 30, 2019 -
Published
cdda-jenkins-b9247
Cataclysm-DDA experimental build #9247
Jun 30, 2019 -
Published
cdda-jenkins-b9248
Cataclysm-DDA experimental build #9248
Jun 30, 2019 -
Published
cdda-jenkins-b9249
Cataclysm-DDA experimental build #9249
Jun 30, 2019 -
Published
cdda-jenkins-b9250
Cataclysm-DDA experimental build #9250
Jul 1, 2019 -
Published
cdda-jenkins-b9251
Cataclysm-DDA experimental build #9251
Jul 1, 2019 -
Published
cdda-jenkins-b9252
Cataclysm-DDA experimental build #9252
Jul 1, 2019 -
Published
cdda-jenkins-b9253
Cataclysm-DDA experimental build #9253
Jul 1, 2019 -
Published
cdda-jenkins-b9254
Cataclysm-DDA experimental build #9254
Jul 1, 2019 -
Published
cdda-jenkins-b9255
Cataclysm-DDA experimental build #9255
Jul 1, 2019 -
Published
cdda-jenkins-b9256
Cataclysm-DDA experimental build #9256
Jul 2, 2019 -
Published
cdda-jenkins-b9257
Cataclysm-DDA experimental build #9257
Jul 2, 2019 -
Published
cdda-jenkins-b9258
Cataclysm-DDA experimental build #9258
Jul 3, 2019 -
Published
cdda-jenkins-b9259
Cataclysm-DDA experimental build #9259
Jul 3, 2019 -
Published
cdda-jenkins-b9260
Cataclysm-DDA experimental build #9260
Jul 3, 2019 -
Published
cdda-jenkins-b9261
Cataclysm-DDA experimental build #9261
Jul 3, 2019 -
Published
cdda-jenkins-b9262
Cataclysm-DDA experimental build #9262
Jul 3, 2019 -
Published
cdda-jenkins-b9263
Cataclysm-DDA experimental build #9263
Jul 3, 2019 -
Published
cdda-jenkins-b9264
Cataclysm-DDA experimental build #9264
Jul 3, 2019 -
Published
cdda-jenkins-b9265
Cataclysm-DDA experimental build #9265
Jul 3, 2019 -
Published
cdda-jenkins-b9266
Cataclysm-DDA experimental build #9266
Jul 3, 2019 -
Published
cdda-jenkins-b9267
Cataclysm-DDA experimental build #9267
Jul 3, 2019 -
Published
cdda-jenkins-b9268
Cataclysm-DDA experimental build #9268
Jul 3, 2019 -
Published
cdda-jenkins-b9269
Cataclysm-DDA experimental build #9269
Jul 4, 2019 -
Published
cdda-jenkins-b9270
Cataclysm-DDA experimental build #9270
Jul 4, 2019 -
Published
cdda-jenkins-b9271
Cataclysm-DDA experimental build #9271
Jul 4, 2019 -
Published
cdda-jenkins-b9272
Cataclysm-DDA experimental build #9272
Jul 4, 2019 -
Published
cdda-jenkins-b9273
Cataclysm-DDA experimental build #9273
Jul 4, 2019 -
Published
cdda-jenkins-b9274
Cataclysm-DDA experimental build #9274
Jul 5, 2019 -
Published
cdda-jenkins-b9275
Cataclysm-DDA experimental build #9275
Jul 5, 2019 -
Published
cdda-jenkins-b9276
Cataclysm-DDA experimental build #9276
Jul 5, 2019 -
Published
cdda-jenkins-b9277
Cataclysm-DDA experimental build #9277
Jul 5, 2019 -
Published
cdda-jenkins-b9278
Cataclysm-DDA experimental build #9278
Jul 5, 2019 -
Published
cdda-jenkins-b9279
Cataclysm-DDA experimental build #9279
Jul 5, 2019 -
Published
cdda-jenkins-b9280
Cataclysm-DDA experimental build #9280
Jul 6, 2019 -
Published
cdda-jenkins-b9281
Cataclysm-DDA experimental build #9281
Jul 6, 2019 -
Published
cdda-jenkins-b9282
Cataclysm-DDA experimental build #9282
Jul 6, 2019 -
Published
cdda-jenkins-b9283
Cataclysm-DDA experimental build #9283
Jul 6, 2019 -
Published
cdda-jenkins-b9284
Cataclysm-DDA experimental build #9284
Jul 6, 2019 -
Published
cdda-jenkins-b9285
Cataclysm-DDA experimental build #9285
Jul 6, 2019 -
Published
cdda-jenkins-b9286
Cataclysm-DDA experimental build #9286
Jul 7, 2019 -
Published
cdda-jenkins-b9287
Cataclysm-DDA experimental build #9287
Jul 7, 2019 -
Published
cdda-jenkins-b9288
Cataclysm-DDA experimental build #9288
Jul 7, 2019 -
Published
cdda-jenkins-b9289
Cataclysm-DDA experimental build #9289
Jul 7, 2019 -
Published
cdda-jenkins-b9290
Cataclysm-DDA experimental build #9290
Jul 7, 2019 -
Published
cdda-jenkins-b9291
Cataclysm-DDA experimental build #9291
Jul 7, 2019 -
Published
cdda-jenkins-b9292
Cataclysm-DDA experimental build #9292
Jul 8, 2019 -
Published
cdda-jenkins-b9293
Cataclysm-DDA experimental build #9293
Jul 8, 2019 -
Published
cdda-jenkins-b9294
Cataclysm-DDA experimental build #9294
Jul 8, 2019 -
Published
cdda-jenkins-b9295
Cataclysm-DDA experimental build #9295
Jul 8, 2019 -
Published
cdda-jenkins-b9296
Cataclysm-DDA experimental build #9296
Jul 8, 2019 -
Published
cdda-jenkins-b9297
Cataclysm-DDA experimental build #9297
Jul 9, 2019 -
Published
cdda-jenkins-b9298
Cataclysm-DDA experimental build #9298
Jul 9, 2019 -
Published
cdda-jenkins-b9299
Cataclysm-DDA experimental build #9299
Jul 9, 2019 -
Published
cdda-jenkins-b9300
Cataclysm-DDA experimental build #9300
Jul 9, 2019 -
Published
cdda-jenkins-b9301
Cataclysm-DDA experimental build #9301
Jul 9, 2019 -
Published
cdda-jenkins-b9302
Cataclysm-DDA experimental build #9302
Jul 10, 2019 -
Published
cdda-jenkins-b9303
Cataclysm-DDA experimental build #9303
Jul 10, 2019 -
Published
cdda-jenkins-b9304
Cataclysm-DDA experimental build #9304
Jul 10, 2019 -
Published
cdda-jenkins-b9305
Cataclysm-DDA experimental build #9305
Jul 10, 2019 -
Published
cdda-jenkins-b9306
Cataclysm-DDA experimental build #9306
Jul 10, 2019 -
Published
cdda-jenkins-b9307
Cataclysm-DDA experimental build #9307
Jul 10, 2019 -
Published
cdda-jenkins-b9308
Cataclysm-DDA experimental build #9308
Jul 11, 2019 -
Published
cdda-jenkins-b9309
Cataclysm-DDA experimental build #9309
Jul 11, 2019 -
Published
cdda-jenkins-b9310
Cataclysm-DDA experimental build #9310
Jul 11, 2019 -
Published
cdda-jenkins-b9311
Cataclysm-DDA experimental build #9311
Jul 11, 2019 -
Published
cdda-jenkins-b9312
Cataclysm-DDA experimental build #9312
Jul 12, 2019 -
Published
cdda-jenkins-b9313
Cataclysm-DDA experimental build #9313
Jul 12, 2019 -
Published
cdda-jenkins-b9314
Cataclysm-DDA experimental build #9314
Jul 12, 2019 -
Published
cdda-jenkins-b9315
Cataclysm-DDA experimental build #9315
Jul 12, 2019 -
Published
cdda-jenkins-b9316
Cataclysm-DDA experimental build #9316
Jul 13, 2019 -
Published
cdda-jenkins-b9317
Cataclysm-DDA experimental build #9317
Jul 13, 2019 -
Published
cdda-jenkins-b9318
Cataclysm-DDA experimental build #9318
Jul 13, 2019 -
Published
cdda-jenkins-b9319
Cataclysm-DDA experimental build #9319
Jul 13, 2019 -
Published
cdda-jenkins-b9320
Cataclysm-DDA experimental build #9320
Jul 13, 2019 -
Published
cdda-jenkins-b9321
Cataclysm-DDA experimental build #9321
Jul 13, 2019 -
Published
cdda-jenkins-b9322
Cataclysm-DDA experimental build #9322
Jul 13, 2019 -
Published
cdda-jenkins-b9323
Cataclysm-DDA experimental build #9323
Jul 13, 2019 -
Published
cdda-jenkins-b9324
Cataclysm-DDA experimental build #9324
Jul 14, 2019 -
Published
cdda-jenkins-b9325
Cataclysm-DDA experimental build #9325
Jul 14, 2019 -
Published
cdda-jenkins-b9326
Cataclysm-DDA experimental build #9326
Jul 14, 2019 -
Published
cdda-jenkins-b9327
Cataclysm-DDA experimental build #9327
Jul 14, 2019 -
Published
cdda-jenkins-b9328
Cataclysm-DDA experimental build #9328
Jul 14, 2019 -
Published
cdda-jenkins-b9329
Cataclysm-DDA experimental build #9329
Jul 14, 2019 -
Published
cdda-jenkins-b9330
Cataclysm-DDA experimental build #9330
Jul 14, 2019 -
Published
cdda-jenkins-b9331
Cataclysm-DDA experimental build #9331
Jul 14, 2019 -
Published
cdda-jenkins-b9332
Cataclysm-DDA experimental build #9332
Jul 14, 2019 -
Published
cdda-jenkins-b9333
Cataclysm-DDA experimental build #9333
Jul 15, 2019 -
Published
cdda-jenkins-b9334
Cataclysm-DDA experimental build #9334
Jul 15, 2019 -
Published
cdda-jenkins-b9335
Cataclysm-DDA experimental build #9335
Jul 15, 2019 -
Published
cdda-jenkins-b9336
Cataclysm-DDA experimental build #9336
Jul 15, 2019 -
Published
cdda-jenkins-b9337
Cataclysm-DDA experimental build #9337
Jul 15, 2019 -
Published
cdda-jenkins-b9338
Cataclysm-DDA experimental build #9338
Jul 15, 2019 -
Published
cdda-jenkins-b9339
Cataclysm-DDA experimental build #9339
Jul 15, 2019
544 Pull requests merged by 86 people
-
Merged
#32421
Tiny typo
Jul 15, 2019 -
Merged
#32408
[Aftershock] Set category of vehicle freezer / fridge
Jul 15, 2019 -
Merged
#32407
Replace usage of std::string::compare with operator==
Jul 15, 2019 -
Merged
#32363
Updated martial arts valid_weapon check
Jul 15, 2019 -
Merged
#32395
Remove legacy loading functions for ancient overmap file format.
Jul 15, 2019 -
Merged
#32376
Correct coordinate handling for active item cache
Jul 15, 2019 -
Merged
#32394
Recalculate player and NPC encumbrance at load time
Jul 15, 2019 -
Merged
#32404
Fix file writing on windows
Jul 15, 2019 -
Merged
#32297
Fix oversights for checking vision on various computerized equipment
Jul 15, 2019 -
Merged
#31661
Update and simplify scenarios, attempt 2
Jul 15, 2019 -
Merged
#32392
Fix crash while trading items with health bars
Jul 15, 2019 -
Merged
#32390
Define some mass and volume units using literals
Jul 15, 2019 -
Merged
#32384
Fix black gunpowder bomb crafting recipe.
Jul 15, 2019 -
Merged
#32383
Translate wind directions.
Jul 15, 2019 -
Merged
#32358
Fix corrupting saves upon crash during saving
Jul 15, 2019 -
Merged
#32141
Implement battery item type
Jul 15, 2019 -
Merged
#31867
Update hardcoded effects
Jul 15, 2019 -
Merged
#31763
Make surgery a player_activity
Jul 15, 2019 -
Merged
#32281
don't rate limit checking whether there's an enemy nearby
Jul 14, 2019 -
Merged
#32305
Magiclysm - added a druid spell to purify water
Jul 14, 2019 -
Merged
#32158
Enchanted - Magiclysm Wands and Stuff
Jul 14, 2019 -
Merged
#32256
bullet pouch
Jul 14, 2019 -
Merged
#32317
Dragon skin vest update
Jul 14, 2019 -
Merged
#32292
Changes basins to metal and allows them to heat up food
Jul 14, 2019 -
Merged
#32357
Fior Di Battaglia requires weapon to activate
Jul 14, 2019 -
Merged
#32377
Magiclysm - fix a pair of typos in effects.json
Jul 14, 2019 -
Merged
#32073
Adds more mi-go to spawn in their camp
Jul 14, 2019 -
Merged
#32372
Add Discord link to MOTD
Jul 14, 2019 -
Merged
#32335
Overhauls and adds missing CBM descriptions
Jul 13, 2019 -
Merged
#32359
Fix "Mining upstairs does not create a downstairs on the upper floor"
Jul 13, 2019 -
Merged
#32360
Ensure translation of string
Jul 13, 2019 -
Merged
#32365
Fix size and weight of black powder.
Jul 13, 2019 -
Merged
#32371
Translate wind speed descriptions
Jul 13, 2019 -
Merged
#32370
Remove dubious cast:
Jul 13, 2019 -
Merged
#32350
Magiclysm Bugfix: No more Mana mutation stacking
Jul 13, 2019 -
Merged
#32355
Corrected infection duration factor to 8h
Jul 13, 2019 -
Merged
#32345
Spike-on-stick and knife spear work with Sojutsu and Silat
Jul 13, 2019 -
Merged
#32354
Routine i18n updates on 13 Jul 2019
Jul 13, 2019 -
Merged
#32342
Npc optimization part two
Jul 13, 2019 -
Merged
#31601
Medieval Polearm martial arts.
Jul 13, 2019 -
Merged
#32325
Reorganize furniture.json, part 2
Jul 13, 2019 -
Merged
#32275
Fix nail bombs
Jul 13, 2019 -
Merged
#32346
Fix overmapbuffer::reveal wrapping
Jul 13, 2019 -
Merged
#32349
Magiclysm - fixes typo in professions.json
Jul 13, 2019 -
Merged
#32347
unpurifiable mutations: negate boolean and add comment
Jul 13, 2019 -
Merged
#32340
show map notes by default
Jul 12, 2019 -
Merged
#32339
use hinges instead of clockworks in the floor trunk recipe
Jul 12, 2019 -
Merged
#32337
Jsonize memory-related mutation modifiers
Jul 12, 2019 -
Merged
#32333
Refactor fields (step 5)
Jul 12, 2019 -
Merged
#32336
Appease clang (2019-07-12)
Jul 12, 2019 -
Merged
#32290
Magiclysm: Add new novice class professions
Jul 12, 2019 -
Merged
#32318
Magiclysm - Updated the conjured weapons to be magic focus items
Jul 12, 2019 -
Merged
#32321
Reorganize furniture.json, part 1
Jul 12, 2019 -
Merged
#32309
Appease clang (2019-07-11)
Jul 12, 2019 -
Merged
#32310
Military maps no longer reveal farm silos and animal shelters
Jul 12, 2019 -
Merged
#32322
Changed martial arts buff default duration to 1 turn
Jul 12, 2019 -
Merged
#32287
Make the laptop deal bash damage
Jul 12, 2019 -
Merged
#32328
chance downed choppers spawn ammo in minigun
Jul 12, 2019 -
Merged
#32324
Avoid crash on selecting empty inventory item
Jul 12, 2019 -
Merged
#32299
When prerequisite mutations fail, try other prerequisites
Jul 12, 2019 -
Merged
#32316
return nullptr from ammo_data if ammo item is null
Jul 12, 2019 -
Merged
#32274
Balancing makeshift grenades
Jul 12, 2019 -
Merged
#32323
Unify overmap terrain matching in mx_roadblock
Jul 12, 2019 -
Merged
#32315
Code optimizations reported by static code analysis (2019-07-11)
Jul 11, 2019 -
Merged
#32314
Fix invalid default terrain definition
Jul 11, 2019 -
Merged
#32278
Balance times on pipe bombs and RDX sand bombs
Jul 11, 2019 -
Merged
#32300
Overmapbuffer function refactoring
Jul 11, 2019 -
Merged
#32306
adjust-survivor-headlamp-price
Jul 11, 2019 -
Merged
#32303
Enable clang-tidy readability-string-compare
Jul 11, 2019 -
Merged
#32304
add roofs to dairy farm
Jul 11, 2019 -
Merged
#32307
Better document the SMASH special attack
Jul 11, 2019 -
Merged
#32295
check if player pointer isn't null before proceeding
Jul 10, 2019 -
Merged
#32212
Npc optimization
Jul 10, 2019 -
Merged
#32283
Magiclysm: fix stormshaper spells
Jul 10, 2019 -
Merged
#32286
add Spell fields as new members of spell_type
Jul 10, 2019 -
Merged
#32285
clang-tidy readability-uppercase-literal-suffix
Jul 10, 2019 -
Merged
#32269
More assorted point features
Jul 10, 2019 -
Merged
#32268
Consolidate mathematical constants
Jul 10, 2019 -
Merged
#32247
monattack calls cast_all_effects instead of using an if else ladder
Jul 10, 2019 -
Merged
#32259
The camera doesn't lie
Jul 10, 2019 -
Merged
#32288
Revert "supress clang tidy warning about legacy casts"
Jul 10, 2019 -
Merged
#32244
Fix durations of longer than 248 days displaying as "forever"
Jul 9, 2019 -
Merged
#32265
Update druid.json
Jul 9, 2019 -
Merged
#32270
lint monsters.json
Jul 9, 2019 -
Merged
#32246
adjust stat penalty to only happen when emaciated
Jul 9, 2019 -
Merged
#32245
Obsolete fusion gun and fusion pack, move to Aftershock
Jul 9, 2019 -
Merged
#32241
Remove vehicle name changes on ownership - Just append owner string to vehicle display
Jul 9, 2019 -
Merged
#32222
Add a better knife spear
Jul 9, 2019 -
Merged
#32115
Adds skeletal shocker zombies
Jul 9, 2019 -
Merged
#32255
Fixes zero second craft/disassemble durations
Jul 9, 2019 -
Merged
#32257
Magiclysm: demon spider fix
Jul 9, 2019 -
Merged
#32242
point / tripoint / rectangle / box refactoring and enhancements
Jul 8, 2019 -
Merged
#32234
Introduce a faster linked list implementation
Jul 8, 2019 -
Merged
#32252
Remove number from add_item to retrieve rope from tied creature
Jul 8, 2019 -
Merged
#32119
Speed up item processing
Jul 8, 2019 -
Merged
#32240
Defer testing of point in scent grid until modification commit
Jul 8, 2019 -
Merged
#32062
Fix firewood
Jul 8, 2019 -
Merged
#32219
Magiclysm: used bookstore and Nothic
Jul 8, 2019 -
Merged
#32226
Dead People Tileset Update
Jul 7, 2019 -
Merged
#32237
Add roof to zoo
Jul 7, 2019 -
Merged
#32235
Routine i18n updates on 7 Jul 2019
Jul 7, 2019 -
Merged
#32233
add electronics store roofs
Jul 7, 2019 -
Merged
#32238
Magiclysm: remove invalid spell id from spellbook
Jul 7, 2019 -
Merged
#32055
Adds mi-go encampment terrain and overmap
Jul 7, 2019 -
Merged
#32218
Clean up melee.json and some other egregiously badly organized files
Jul 7, 2019 -
Merged
#32223
Don't inline read_from_json_string function template
Jul 7, 2019 -
Merged
#32228
Remove usage of non-existing flag NONFLAMMALBE
Jul 7, 2019 -
Merged
#32224
Fix some fields not getting proccessed
Jul 7, 2019 -
Merged
#32203
Change player::move_mode from string to enum
Jul 7, 2019 -
Merged
#32153
Remove most dynamic casting between Creature derived classes
Jul 7, 2019 -
Merged
#32159
Magiclysm: Demon spiders
Jul 7, 2019 -
Merged
#32215
Eliminate unecessary monster enumeration
Jul 7, 2019 -
Merged
#32217
astyle effects
Jul 7, 2019 -
Merged
#32220
Remove winded recovery effect from oxygen tank
Jul 7, 2019 -
Merged
#32214
add warehouse roof
Jul 7, 2019 -
Merged
#32213
add vfw roof
Jul 7, 2019 -
Merged
#32216
Correct oxygenator description
Jul 7, 2019 -
Merged
#32206
add trailer park roofs
Jul 7, 2019 -
Merged
#32208
add veterinarian roof
Jul 7, 2019 -
Merged
#32210
Check for emptiness before summoning something
Jul 7, 2019 -
Merged
#32209
Fix use after being moved
Jul 7, 2019 -
Merged
#32205
Enable clang-tidy modernize-loop-convert
Jul 7, 2019 -
Merged
#32185
Use time duration strings for effects
Jul 7, 2019 -
Merged
#32152
[CR] Being grabbed drastically reduce your dodging ability
Jul 7, 2019 -
Merged
#32143
Prevent fire from spreading onto nonflammable tiles
Jul 7, 2019 -
Merged
#32120
Refactor fields (step 4)
Jul 7, 2019 -
Merged
#32108
monsters can now cast spells as special attacks
Jul 7, 2019 -
Merged
#32207
Magiclysm - Added 'Troll'
Jul 6, 2019 -
Merged
#32202
Enable clang-tidy misc-static-assert
Jul 6, 2019 -
Merged
#32200
Enable clang-tidy bugprone-inaccurate-erase
Jul 6, 2019 -
Merged
#32192
remove redundant set initializations
Jul 6, 2019 -
Merged
#32199
give Motocross Bike and Street-Legal Dirt Bike alternators
Jul 6, 2019 -
Merged
#32197
Attempt to make clang-tidy happy.
Jul 6, 2019 -
Merged
#32195
Cleanup hydroponics mod furniture JSON and make them emit light
Jul 6, 2019 -
Merged
#32204
add thrift store roof
Jul 6, 2019 -
Merged
#32201
add swamp shack roofs
Jul 6, 2019 -
Merged
#32190
add sugar house roof
Jul 6, 2019 -
Merged
#32189
add substation roof
Jul 6, 2019 -
Merged
#32188
add strip club roofs
Jul 6, 2019 -
Merged
#32187
add medium storage unit roofs
Jul 6, 2019 -
Merged
#32162
add sport store roof
Jul 6, 2019 -
Merged
#32182
Fix hacksaw cut times
Jul 6, 2019 -
Merged
#32094
Entangling thrown weapons - nets and bolas
Jul 6, 2019 -
Merged
#32130
add road stop roofs
Jul 6, 2019 -
Merged
#32111
Hunger revisited
Jul 6, 2019 -
Merged
#32165
Magiclysm: gaining a class trait from learning a spell update mutations
Jul 6, 2019 -
Merged
#32178
Magiclysm: Magic foci and no hands spells
Jul 6, 2019 -
Merged
#32181
Novice Necromancer gets cutting implement for Summon Zombie
Jul 6, 2019 -
Merged
#32163
Medieval Swordsmanship now strictly melee + description changed
Jul 6, 2019 -
Merged
#32164
NPC running off fix
Jul 6, 2019 -
Merged
#32168
adjust mana panel code
Jul 6, 2019 -
Merged
#32170
JSON-ize terrain and furniture that produce light
Jul 6, 2019 -
Merged
#32169
Fix mapgen crash triggered by toxic dump and hazardous waste sarcophagus
Jul 6, 2019 -
Merged
#32166
add radio station roofs
Jul 6, 2019 -
Merged
#32160
add smoking lounge roofs
Jul 6, 2019 -
Merged
#32155
add hardware shop roofs
Jul 6, 2019 -
Merged
#32156
add shooting range roof
Jul 6, 2019 -
Merged
#32167
add large storage unit roof
Jul 6, 2019 -
Merged
#32174
magiclysm: fix bless
Jul 6, 2019 -
Merged
#32175
add small storage unit roofs
Jul 6, 2019 -
Merged
#32176
Add campus admin building
Jul 6, 2019 -
Merged
#32177
Cap duration of winded effect
Jul 6, 2019 -
Merged
#31983
Magiclysm: Multiple spell effects
Jul 6, 2019 -
Merged
#32138
Bulettes and will-o-wisps for Magiclysm!
Jul 6, 2019 -
Merged
#32154
Novice Necromancer point cost balanced, and allowed in Wizard's Apprentice scenario
Jul 5, 2019 -
Merged
#32132
Magiclysm: Alchemy, Part 1-Potion tools and Stat Potion Brewing
Jul 5, 2019 -
Merged
#32149
Fix using a flag that is never checked for.
Jul 5, 2019 -
Merged
#32151
Properly migrate id stored in item::curammo
Jul 5, 2019 -
Merged
#32044
Stats through kills mod
Jul 5, 2019 -
Merged
#32015
Template read_from_json_string
Jul 5, 2019 -
Merged
#32142
Add docs on how exactly to run clang-tidy
Jul 5, 2019 -
Merged
#32146
Fix astyle regression (2019-07-05)
Jul 5, 2019 -
Merged
#32134
Insect pets
Jul 5, 2019 -
Merged
#32136
add gas station roofs
Jul 5, 2019 -
Merged
#32126
add recycling center roofs
Jul 5, 2019 -
Merged
#32052
Magiclysm: Add new potions
Jul 4, 2019 -
Merged
#32110
Show best tool quality when selecting butchering
Jul 4, 2019 -
Merged
#32075
Expanded prison break
Jul 4, 2019 -
Merged
#32121
add public works roofs
Jul 4, 2019 -
Merged
#32122
add pump station roof
Jul 4, 2019 -
Merged
#32123
add radio tower roof
Jul 4, 2019 -
Merged
#32101
Add furniture that can emit fields
Jul 4, 2019 -
Merged
#32047
Magiclysm: professions can start with spells known
Jul 4, 2019 -
Merged
#32099
Give dynamic NPCs proper overmap pathing/travel - no more water walking
Jul 4, 2019 -
Merged
#31985
Apply weather-based transparency penalties to uniform submaps
Jul 4, 2019 -
Merged
#32109
Improve performance when fishing
Jul 4, 2019 -
Merged
#32104
Magiclysm: adjust spell class prompt
Jul 4, 2019 -
Merged
#32103
Stop random NPC spawning in lakes and rivers
Jul 4, 2019 -
Merged
#32089
Renew leftover dangling omt_path
Jul 4, 2019 -
Merged
#32113
supress clang tidy warning about legacy casts
Jul 4, 2019 -
Merged
#32085
Gutter downspouts to act as funnels
Jul 4, 2019 -
Merged
#32080
Disinfectant soaked materials update
Jul 4, 2019 -
Merged
#32107
add power station roofs
Jul 4, 2019 -
Merged
#32077
Remove sin/cos from get_wind_blockers, solidify neighbor derivation
Jul 4, 2019 -
Merged
#32068
Allow any rope-type item to tie animals up, instead of just short rope
Jul 4, 2019 -
Merged
#32105
fix ownership naming of folding vehicles
Jul 4, 2019 -
Merged
#32092
Ease requirements for boarding doors/windows
Jul 4, 2019 -
Merged
#32112
Silence erroneous clang tidy warning
Jul 4, 2019 -
Merged
#32091
Adds spinach to the game
Jul 4, 2019 -
Merged
#32053
Magiclysm: Wizard's Apprentice Scenario
Jul 4, 2019 -
Merged
#31779
Mainline and update ATGM launcher from Tanks mod
Jul 4, 2019 -
Merged
#32097
fixed scalpel volume
Jul 4, 2019 -
Merged
#32096
Continuing Player refactoring
Jul 4, 2019 -
Merged
#32095
Processed Chili Powder recipe tweak
Jul 4, 2019 -
Merged
#32106
[CR] change vehicle padding to make clang-tidy succeed
Jul 4, 2019 -
Merged
#32102
add post office roofs
Jul 4, 2019 -
Merged
#32088
Add missing om_direction namespace prefix
Jul 3, 2019 -
Merged
#32043
Fix stamina expenditure when pulping
Jul 3, 2019 -
Merged
#32074
Cache frequently tested calendar options
Jul 3, 2019 -
Merged
#32078
remove duplicate code in inventory::active_items()
Jul 3, 2019 -
Merged
#32086
Fix astyle regression (2019-07-03)
Jul 3, 2019 -
Merged
#32071
Make city horde wandering area scale according to city size
Jul 3, 2019 -
Merged
#32070
Avoid raw owning overmap pointers
Jul 3, 2019 -
Merged
#32069
Allow bridges in vehicle pathfinding
Jul 3, 2019 -
Merged
#31697
Technomancer Implementation
Jul 3, 2019 -
Merged
#32037
Cleared pasta confusion
Jul 3, 2019 -
Merged
#32051
Enchanted - Weapons for Magiclysm
Jul 3, 2019 -
Merged
#31362
Refactor fields (step 3)
Jul 3, 2019 -
Merged
#32065
Place remains at player's feet after metal sawing
Jul 3, 2019 -
Merged
#32063
Auto-travel : change target from top-left submap to centre of OMT
Jul 3, 2019 -
Merged
#32059
Do not use static variable for rotting materials
Jul 3, 2019 -
Merged
#32058
Fixed several issues with sting-shoot monsters
Jul 3, 2019 -
Merged
#32011
Change names of ot_match_type to lowercase
Jul 3, 2019 -
Merged
#32001
Prevent martial arts message when not using martial arts
Jul 3, 2019 -
Merged
#32038
Adjusted heavy cable recipe
Jul 2, 2019 -
Merged
#32045
fix roof access for garage_gas
Jul 2, 2019 -
Merged
#32036
Unmute hallucination
Jul 2, 2019 -
Merged
#32026
Remove excessive whitespaces
Jul 2, 2019 -
Merged
#32033
Fix astyle regression
Jul 1, 2019 -
Merged
#31988
Add energy units class
Jul 1, 2019 -
Merged
#32027
Netherworld attention crash fix
Jul 1, 2019 -
Merged
#32028
Loop fix in multiple_construction_do_turn
Jul 1, 2019 -
Merged
#31926
Remove strange skill based tweaking knobs for ranged attacks
Jul 1, 2019 -
Merged
#32031
Zed's dead, baby. Zed's dead.
Jul 1, 2019 -
Merged
#31986
Magiclysm: Magic basement
Jul 1, 2019 -
Merged
#32029
Fix compilation (2019-07-01)
Jul 1, 2019 -
Merged
#31990
IWYU 20190629
Jul 1, 2019 -
Merged
#32003
Added jumper_cable_heavy recipe
Jul 1, 2019 -
Merged
#32004
add pavillion roofs
Jul 1, 2019 -
Merged
#32002
add paintball field roofs
Jul 1, 2019 -
Merged
#32018
add petstore roofs
Jul 1, 2019 -
Merged
#32016
add pawn shop roofs
Jul 1, 2019 -
Merged
#32023
Fix error popping up on starting in LMOE shelter
Jul 1, 2019 -
Merged
#31896
Faction ownership vehicles
Jul 1, 2019 -
Merged
#31971
Magiclysm: Minor magic bugfix
Jul 1, 2019 -
Merged
#32008
Add keep_item flag to some constructions
Jul 1, 2019 -
Merged
#32006
Make Foodperson mask less common
Jul 1, 2019 -
Merged
#31996
Add missing special casing for tools without charge
Jul 1, 2019 -
Merged
#32010
Remove lint.sh as it calls a non-existing script
Jun 30, 2019 -
Merged
#31992
Avoid crash on lost item_location
Jun 30, 2019 -
Merged
#32000
Reduce workload at end of fishing action
Jun 30, 2019 -
Merged
#31998
fix concrete floor type
Jun 30, 2019 -
Merged
#31997
Update fishing chances for new turns
Jun 30, 2019 -
Merged
#31995
Updated kitchen unit requirements
Jun 30, 2019 -
Merged
#31999
Revert "Npc optimization"
Jun 30, 2019 -
Merged
#31959
Npc optimization
Jun 30, 2019 -
Merged
#31966
Perf field scent
Jun 30, 2019 -
Merged
#31951
Insure long actions never excessively drain stamina
Jun 30, 2019 -
Merged
#31968
add mortuary roof
Jun 30, 2019 -
Merged
#31974
add museum roof, add item groups
Jun 30, 2019 -
Merged
#31975
update music venue roof
Jun 30, 2019 -
Merged
#31976
update music store
Jun 30, 2019 -
Merged
#31977
add cubical office roofs
Jun 30, 2019 -
Merged
#31979
add small office roof
Jun 30, 2019 -
Merged
#31982
add moonshine camp roofs
Jun 30, 2019 -
Merged
#31989
Move batteries to new file
Jun 30, 2019 -
Merged
#31978
[CR}Simple vehicle auto-driving
Jun 30, 2019 -
Merged
#31967
Add crit_ok attribute for martial art techniques
Jun 30, 2019 -
Merged
#31899
Downed creatures require a check to stand up early
Jun 30, 2019 -
Merged
#31844
Consume tool charges incrementally during crafting
Jun 30, 2019 -
Merged
#31964
Fix unremovable reactor CBM
Jun 30, 2019 -
Merged
#31973
Give bearings proper plural name
Jun 30, 2019 -
Merged
#31950
Update Catch2
Jun 30, 2019 -
Merged
#31953
Fix monsters to not evolve based on initial_day settings
Jun 29, 2019 -
Merged
#31924
Lab zombie evolution tweaks
Jun 29, 2019 -
Merged
#31365
Draco Dune NPC add
Jun 29, 2019 -
Merged
#31941
Corrected chicory flower description
Jun 28, 2019 -
Merged
#31942
Non-flat terrains ain't flat
Jun 28, 2019 -
Merged
#31948
Fix .270 Winchester item IDs in dinomod
Jun 28, 2019 -
Merged
#31937
Routine i18n updates on 28 Jun 2019
Jun 28, 2019 -
Merged
#31939
Getting dragged by a grappler is bad, m'kay?
Jun 28, 2019 -
Merged
#31940
Don't show what an NPC says when the character is deaf.
Jun 28, 2019 -
Merged
#31869
Random casings all over the world
Jun 28, 2019 -
Merged
#31923
Make base stamina drain ratio for muscle vehicles positive
Jun 28, 2019 -
Merged
#31932
Barking dogs
Jun 28, 2019 -
Merged
#31936
Force walk when auto-travelling
Jun 28, 2019 -
Merged
#31935
Various typo fixes
Jun 28, 2019 -
Merged
#31925
Migrate realguns content
Jun 28, 2019 -
Merged
#31910
Make "wait" the default menu choice, not "set alarm".
Jun 28, 2019 -
Merged
#31904
Speed up calls to get_local_windpower
Jun 28, 2019 -
Merged
#31894
Refactored vehicle transform terrain parts
Jun 28, 2019 -
Merged
#31859
Moving jewelry items out of armor.json
Jun 28, 2019 -
Merged
#31927
Add HitButton_iso tiles for rain gutters and downspouts, better Foodperson head, and more
Jun 28, 2019 -
Merged
#31753
back_to_roots
Jun 28, 2019 -
Merged
#31574
Improve mapgen on 'cabin' maps.
Jun 28, 2019 -
Merged
#31290
Convert NPC stubs to NPC "shorts" in refugee center
Jun 28, 2019 -
Merged
#30328
Add kid stuff to kitchen storage
Jun 28, 2019 -
Merged
#31922
Merge vpart_reference.h and vpart_position.h
Jun 28, 2019 -
Merged
#31911
Update winded
Jun 27, 2019 -
Merged
#31913
Refactored vehicle emitters
Jun 27, 2019 -
Merged
#31917
Make Cyborg decent: Briefs go under jumpsuit
Jun 27, 2019 -
Merged
#31920
Fix Vehicles not working on worlds with disabled z-levels
Jun 27, 2019 -
Merged
#31902
Magiclysm: Spell encumbrance and minor spellcasting ui tweaks
Jun 27, 2019 -
Merged
#31912
Acetylene torch fix
Jun 27, 2019 -
Merged
#31883
Unify overmap terrain matching
Jun 27, 2019 -
Merged
#31892
Separate point, tripoint into new point.h
Jun 27, 2019 -
Merged
#31908
say no way to grey
Jun 27, 2019 -
Merged
#31884
Fixed 7.62x54mmR disassemble recipe
Jun 27, 2019 -
Merged
#31893
Fix for firing a bow (minor)
Jun 27, 2019 -
Merged
#31903
Eliminate last get_vehicle call when vehicles are idle.
Jun 27, 2019 -
Merged
#31906
Revert "Cookies in plastic packets instead of 95% empty boxes"
Jun 27, 2019 -
Merged
#31890
Magiclysm: Rebalance spells for stamina rebalance
Jun 27, 2019 -
Merged
#31901
Allow dispensing gasoline at the lumbermill
Jun 27, 2019 -
Merged
#31888
Refactored vehicle part field emitters
Jun 27, 2019 -
Merged
#31887
NPCs: only train at 100 practice at a time
Jun 27, 2019 -
Merged
#31885
Allow some constructions to keep items on their tile when completed.
Jun 27, 2019 -
Merged
#31873
Rework active_item_cache to use safe references
Jun 27, 2019 -
Merged
#31849
add bathroom scale
Jun 27, 2019 -
Merged
#31786
Player overmap auto-travel
Jun 27, 2019 -
Merged
#31841
Cookies in plastic packets instead of 95% empty boxes
Jun 27, 2019 -
Merged
#31879
fix minimap offset
Jun 26, 2019 -
Merged
#31852
Refactor fields (step 2.3 - rename)
Jun 26, 2019 -
Merged
#31875
Fix compiling error introduced in #31789
Jun 26, 2019 -
Merged
#31866
Moptimization
Jun 26, 2019 -
Merged
#31858
Remove magical damage boosts for unarmed combat
Jun 26, 2019 -
Merged
#31824
Magiclysm: add finger firelighter spell to pyro book
Jun 26, 2019 -
Merged
#31842
adds biker NPC variation for regional dump
Jun 26, 2019 -
Merged
#31820
cleanup regional dump mapgen
Jun 26, 2019 -
Merged
#31865
Fix to stomach using wrong calorie amount
Jun 26, 2019 -
Merged
#31861
Speed Up get_heat_radiation
Jun 26, 2019 -
Merged
#31863
Add sanity checks on stack_size
Jun 26, 2019 -
Merged
#31864
Fix 'vehicle runs over something' spam
Jun 26, 2019 -
Merged
#31789
Magiclysm: add translocators
Jun 26, 2019 -
Merged
#31831
Allow rotation of most overmap specials and terrains
Jun 26, 2019 -
Merged
#31705
Martial arts are trained from the manual books
Jun 26, 2019 -
Merged
#31860
npctalk: fix transfering non-stackable items
Jun 26, 2019 -
Merged
#31838
Pit construction fix
Jun 26, 2019 -
Merged
#31830
Fix acceptable_ammo check and magazine_adaptor doc
Jun 26, 2019 -
Merged
#31781
Stamina rebalance for 1s turns - take two
Jun 26, 2019 -
Merged
#31750
Go bag is an activate item with updated contents
Jun 26, 2019 -
Merged
#31810
Add more valid gunmod slots on guns
Jun 26, 2019 -
Merged
#31746
Code optimizations reported by static code analysis (2019-06-22)
Jun 26, 2019 -
Merged
#31850
Jewelry postapoc price changes
Jun 25, 2019 -
Merged
#31845
add charges to small mana crystal
Jun 25, 2019 -
Merged
#31563
Mainline some more of More Survival Tools content
Jun 25, 2019 -
Merged
#31796
Prevent use of stale pointers in item_location
Jun 25, 2019 -
Merged
#31818
Show the food name when making canned food
Jun 25, 2019 -
Merged
#31827
Correct maximum sound volume in options
Jun 25, 2019 -
Merged
#31826
Update soundpack options message
Jun 25, 2019 -
Merged
#31812
Don't spam high-level nether creatures
Jun 25, 2019 -
Merged
#31821
Clarify the Compiling with Visual Studio Documentation
Jun 25, 2019 -
Merged
#31814
use units_remaining instead of ammo_remaining in sleep menu
Jun 25, 2019 -
Merged
#31811
Wait option: Wait until you regain stamina
Jun 25, 2019 -
Merged
#31808
multivitamin and calcium tablet volume adjustment
Jun 25, 2019 -
Merged
#31807
More generic message for sound from player's tile
Jun 25, 2019 -
Merged
#31804
Removed potentially expensive copying of crafting inventory
Jun 25, 2019 -
Merged
#31734
Refactored trap class
Jun 25, 2019 -
Merged
#31728
Refactor fields (step 2.2 - rename)
Jun 25, 2019 -
Merged
#31709
Minor temperature-related optimizations
Jun 25, 2019 -
Merged
#31704
Rebalanced all effects for 1 second turns
Jun 25, 2019 -
Merged
#31611
Reduce healing rate to realistic speeds
Jun 25, 2019 -
Merged
#31819
Fixed issue making game literally unplayable
Jun 25, 2019 -
Merged
#31794
Increase butcher times to be 6 times as long
Jun 24, 2019 -
Merged
#31784
Fix maps not revealing some overmap terrains
Jun 24, 2019 -
Merged
#31800
UPS adapter mod crash fix
Jun 24, 2019 -
Merged
#31803
monsters: fix milking by increasing the maximum duration
Jun 24, 2019 -
Merged
#31726
Suppress warnings when loading old save with obsolete recipe list
Jun 24, 2019 -
Merged
#31780
Fix astyle regression
Jun 24, 2019 -
Merged
#31758
Separate .270 Winchester from .30-06 Springfield
Jun 23, 2019 -
Merged
#31766
Fix tools that use UPS conversion mods
Jun 23, 2019 -
Merged
#31710
Magiclysm: Spells make sounds when cast
Jun 23, 2019 -
Merged
#31545
Owlbears for Magiclysm
Jun 23, 2019 -
Merged
#31768
A couple of new band t-shirts.
Jun 23, 2019 -
Merged
#31770
Renamed the "Light" to prevent translation conflicts "Light"(verb.)
Jun 23, 2019 -
Merged
#31769
add military surplus roofs
Jun 23, 2019 -
Merged
#31762
Fix a missing symbol for "Skin corpses"
Jun 23, 2019 -
Merged
#31765
Western boots recipe fix.
Jun 23, 2019 -
Merged
#31764
Fix the Error message when excessive Eat/Drink
Jun 23, 2019 -
Merged
#31761
Multiple item locations in inventory entry
Jun 23, 2019 -
Merged
#31759
Support returning non-const references in random_entry_opt
Jun 23, 2019 -
Merged
#31767
Fix game crashes when full butchery
Jun 23, 2019 -
Merged
#31686
Field enumeration perf
Jun 23, 2019 -
Merged
#31733
Fix martial arts buff duration and intensity stacking
Jun 23, 2019 -
Merged
#31741
Edited the formulas to determine pickaxe dig time
Jun 23, 2019 -
Merged
#30817
Add installable gunmods to provide slots for other gunmods
Jun 23, 2019 -
Merged
#31743
Make item_location copyable
Jun 23, 2019 -
Merged
#31732
Fix cash card stacking and display
Jun 23, 2019 -
Merged
#31748
add library roofs
Jun 23, 2019 -
Merged
#31749
Rename raw beans (seed)
Jun 23, 2019 -
Merged
#31736
Remove Leadworks weapons from professions, military itemgroups
Jun 23, 2019 -
Merged
#31738
fix shotgun itemgroups
Jun 23, 2019 -
Merged
#31729
fix obsolete recipes showing up in favorite/recent/hidden
Jun 22, 2019 -
Merged
#31730
Foodperson loadout fix
Jun 22, 2019 -
Merged
#31675
Save map extras with overmap
Jun 22, 2019 -
Merged
#31720
fix obsolete recipe warnings
Jun 22, 2019 -
Merged
#31723
Remove stim values from non-stimulant drinks
Jun 22, 2019 -
Merged
#31701
Dead People Tileset Update
Jun 22, 2019 -
Merged
#31708
Fermenting Multifluid change
Jun 22, 2019 -
Merged
#31721
Make Toast-ems actually fit in their box.
Jun 22, 2019 -
Merged
#31724
Remove duplicate keybinding
Jun 22, 2019 -
Merged
#31719
Revert "Adjust stamina regain to 1s turns"
Jun 22, 2019 -
Merged
#31712
Refactor fields (step 2.1 - rename)
Jun 22, 2019 -
Merged
#31706
Npcs will move to beds again
Jun 22, 2019 -
Merged
#31695
Preview constructions and vehicle interactions in the dark
Jun 22, 2019 -
Merged
#31700
Add Foodperson cape and mask tiles to HitButton_iso
Jun 22, 2019 -
Merged
#31692
Adjust stamina regain to 1s turns
Jun 22, 2019 -
Merged
#30834
Medieval mod inclusion+
Jun 22, 2019 -
Merged
#31715
Minor magic bugfix
Jun 22, 2019 -
Merged
#31707
Jsonized mutation temeperature speed modifiers
Jun 22, 2019 -
Merged
#31693
Used to identify TALK_COMMON_MISSION.json
Jun 21, 2019 -
Merged
#31698
Magiclysm: minor spell changes
Jun 21, 2019 -
Merged
#31694
Stamina debug tool
Jun 21, 2019 -
Merged
#31669
Fix is_ot_type matching incorrect locations
Jun 21, 2019 -
Merged
#31689
Routine i18n updates on 21 Jun 2019
Jun 21, 2019 -
Merged
#31664
Magiclysm : Lost Faith scenario
Jun 21, 2019 -
Merged
#31690
Updated "Mundane Zombies" mod
Jun 21, 2019 -
Merged
#31687
Magiclysm: Class runes for magic school-specific recipes
Jun 21, 2019 -
Merged
#31683
Magiclysm: add finger firelighter, balance spellbooks
Jun 21, 2019 -
Merged
#31676
Prevent autolearn of mutagen recipes at character creation
Jun 21, 2019 -
Merged
#31680
Magiclysm: fix aoe spells
Jun 21, 2019 -
Merged
#31673
Increase performance when in-game debug mode is disabled
Jun 21, 2019 -
Merged
#31658
Replaced nut shelling with disassembly
Jun 21, 2019 -
Merged
#30886
Custom clang tidy plugin
Jun 20, 2019 -
Merged
#31672
armor.json - normalized arm/leg guards layer
Jun 20, 2019 -
Merged
#31670
Increase performance of effects with empty memorial log messages
Jun 20, 2019 -
Merged
#31639
Magiclysm mod: add a magic shop and a hidden cabin
Jun 20, 2019 -
Merged
#31668
Fix refueling of fires
Jun 20, 2019 -
Merged
#31659
Move colony to cata namespace and add documentation
Jun 20, 2019 -
Merged
#31667
Allow firing clay items with fire and no kiln
Jun 20, 2019 -
Merged
#31665
Warn about the loss of folding
Jun 20, 2019 -
Merged
#31666
Batteries in "office" and "science" item groups.
Jun 20, 2019 -
Merged
#31655
solve problems with ammo_current() and plutonium cells
Jun 20, 2019 -
Merged
#31561
Add .45 colt to core
Jun 20, 2019 -
Merged
#31572
Add .38 Super ammunition
Jun 20, 2019 -
Merged
#31573
Add .410 shotgun ammunition
Jun 20, 2019 -
Merged
#31462
Fix makeshift grenades
Jun 20, 2019 -
Merged
#30626
Slaughterhouse items
Jun 20, 2019 -
Merged
#31223
New Equine Armor [CR]
Jun 20, 2019 -
Merged
#31653
Fix displacement of items after (de)construction
Jun 20, 2019 -
Merged
#31646
fix item_location unpacking
Jun 20, 2019 -
Merged
#31652
Fix keg iexamine with bathtubs
Jun 20, 2019 -
Merged
#31650
Added missing breaks to get rid of unnecessary fallthroughs
Jun 20, 2019 -
Merged
#31612
I can't believe it's butter
Jun 20, 2019 -
Merged
#31406
Use colony for map and vehicle item storage
Jun 20, 2019 -
Merged
#31595
use enum bitset for spell flags
Jun 20, 2019 -
Merged
#31512
Mutations as a way to learn (and unlearn!) spells
Jun 20, 2019 -
Merged
#31636
magiclysm: necromancy spells and spellbooks
Jun 20, 2019 -
Merged
#31132
Auto-notes for map extras
Jun 20, 2019 -
Merged
#31638
magiclysm: add fatigue as an energy source
Jun 20, 2019 -
Merged
#31616
Evac shelters mapgen tweaks
Jun 20, 2019 -
Merged
#31643
fix milspec turret and beagle tank segfault
Jun 20, 2019 -
Merged
#31647
Fix new character abort crash
Jun 20, 2019 -
Merged
#31645
Fix bird egg sizes
Jun 20, 2019 -
Merged
#31640
Fix Visual Studio toolset version in compilation instructions
Jun 20, 2019 -
Merged
#31635
Fix bionic power loading from corrupted savegames
Jun 20, 2019 -
Merged
#31644
Modify clerical error
Jun 20, 2019 -
Merged
#31586
Jsonize construction categories
Jun 19, 2019 -
Merged
#31637
Rolback music venue overmap terrain ids
Jun 19, 2019 -
Merged
#31628
basecamps: rework modular field defenses soil generation
Jun 19, 2019 -
Merged
#31551
Metal music content
Jun 19, 2019 -
Merged
#31617
Decouple martial arts book ids from style ids
Jun 19, 2019 -
Merged
#31613
Stop Vim wrapping build.sh
Jun 19, 2019 -
Merged
#31629
RNG function: one turn in time duration
Jun 19, 2019 -
Merged
#31623
add laundromat roofs
Jun 19, 2019 -
Merged
#31624
add landscape supply roof
Jun 19, 2019 -
Merged
#31620
adjust the alcohol duration factor for 1s turns
Jun 19, 2019 -
Merged
#31634
fix save load error deleting bionic power and skills
Jun 19, 2019 -
Merged
#31615
astyle savegame_json.cpp
Jun 19, 2019 -
Merged
#31614
Clean up a weird use of the ternary operator
Jun 19, 2019 -
Merged
#31498
Small improvement of surgery UI
Jun 19, 2019 -
Merged
#30672
Photos expansion
Jun 19, 2019 -
Merged
#31340
Blueprint zones for freeform construction planning.
Jun 19, 2019 -
Merged
#31599
move some members from player to Character
Jun 19, 2019 -
Merged
#31609
Magiclysm: improve confirmation menu
Jun 19, 2019 -
Merged
#31602
Enable two minor clang-tidy checks
Jun 19, 2019 -
Merged
#31606
Offer a hint as to how to discover keybindings
Jun 19, 2019 -
Merged
#31603
True Foodperson balanced
Jun 19, 2019 -
Merged
#31605
Change to Omnicellular Slime Spawning
Jun 18, 2019 -
Merged
#31550
Removing long (part 7): Various miscellaneous changes
Jun 18, 2019 -
Merged
#31592
Magiclysm: Spellbook UI Improvements
Jun 18, 2019 -
Merged
#31596
add lan center roofs
Jun 18, 2019 -
Merged
#31593
Actually constructable chainlink gate and chickenwire gate
Jun 18, 2019 -
Merged
#31580
Add end-of-namespace comments
Jun 18, 2019 -
Merged
#31584
npctrade: further improvements
Jun 18, 2019 -
Merged
#31589
Glass shard are now consumed on applying
Jun 18, 2019 -
Merged
#31089
Scrap Armor Expansion
Jun 18, 2019 -
Merged
#31578
Fix items not spawning with batteries
Jun 18, 2019 -
Merged
#31581
List clang-tidy cert checks
Jun 18, 2019 -
Merged
#31582
Json dir cleanup and organization
Jun 18, 2019 -
Merged
#31583
Fixed typos
Jun 18, 2019 -
Merged
#31585
Fix typo in help:vehicles
Jun 18, 2019 -
Merged
#31576
add jewelry store roof
Jun 18, 2019 -
Merged
#31568
tools: improve dialogue validator
Jun 18, 2019 -
Merged
#30938
Nerf Broth to 5 Calories
Jun 18, 2019 -
Merged
#31575
Invoke the dialogue validator in test stage
Jun 17, 2019 -
Merged
#31565
Spell effect restructure
Jun 17, 2019 -
Merged
#31278
Add a mod to remove railroad stations
Jun 17, 2019 -
Merged
#31566
Fix Hub security talk topic
Jun 17, 2019 -
Merged
#31557
Delete astyle shell scripts
Jun 17, 2019 -
Merged
#31571
Adds panels to more furniture deconstruction
Jun 17, 2019 -
Merged
#31562
Refactor on_worn_item_transform
Jun 17, 2019 -
Merged
#31567
Fix iuse::foodperson
Jun 17, 2019 -
Merged
#31547
Add "specific use storage" to "farm", add roof where possible
Jun 17, 2019 -
Merged
#31546
Add "specific use storage" to apartment buildings
Jun 17, 2019 -
Merged
#31511
Remove uncooked burrito, add microwave burrito and homemade burrito.
Jun 17, 2019 -
Merged
#31560
Uncraft recipes for cardboard boxes medium and large.
Jun 17, 2019 -
Merged
#31484
Door hinges
Jun 17, 2019 -
Merged
#31570
Fix missing conversation option on free merchant shopkeep
Jun 17, 2019 -
Merged
#31558
Fix for typo fix in disclaimer
Jun 17, 2019 -
Merged
#31544
Unpurifiable means Unpurifiable!
Jun 17, 2019 -
Merged
#31540
Misc Hub 01 bug fixing
Jun 17, 2019 -
Merged
#31543
Fix sleep menu not showing active items
Jun 17, 2019 -
Merged
#31539
add roof to home improvement store
Jun 17, 2019 -
Merged
#31552
Fix some typos and localization
Jun 17, 2019 -
Merged
#31501
Magiclysm: Summon Spell Effect
Jun 17, 2019 -
Merged
#31493
Jsonize species footsteps sound
Jun 17, 2019 -
Merged
#31404
Two-handed flails.
Jun 17, 2019 -
Merged
#31535
Disclaimer for experimental builds
Jun 17, 2019 -
Merged
#31486
Support legacy savegame artifact ammo loading
Jun 17, 2019 -
Merged
#31458
Fix for blinking fire burning time estimations
Jun 17, 2019 -
Merged
#31155
Construction of wooden staircases
Jun 17, 2019 -
Merged
#31494
Do not make excessive translations for bash sounds
Jun 17, 2019 -
Merged
#31533
String formatting cleanup
Jun 17, 2019 -
Merged
#31531
Removing long (part 6): Treat money / cash as an int
Jun 16, 2019 -
Merged
#31529
Removing long (part 5): Clean up use of unsigned long in translations
Jun 16, 2019 -
Merged
#31522
Added spawn of three types of road violence
Jun 16, 2019 -
Merged
#31532
add roof to headshop
Jun 16, 2019 -
Merged
#31536
Remove instances of old website URL, remove blazemod PAQ, remove broken images from cataclysm-dda.appdata.xml
Jun 16, 2019 -
Merged
#31520
Read int instead of long in Android builds
Jun 16, 2019 -
Merged
#31518
fix capacity info for integral magazines
Jun 16, 2019 -
Merged
#31519
check ammo_data return before dereferencing
Jun 16, 2019 -
Merged
#30908
Dragon's breath shotgun shell
Jun 16, 2019 -
Merged
#30932
Add M17, P320
Jun 16, 2019 -
Merged
#31515
Fix Android builds (2019-06-16)
Jun 16, 2019 -
Merged
#31516
fix player::read_speed
Jun 16, 2019 -
Merged
#31517
10mm fixes
Jun 16, 2019 -
Merged
#31513
Magiclysm: Studying spells keep fires fed
Jun 16, 2019 -
Merged
#31439
Left/right sprite flipping in iso mode. Run and crouch overlay. Minor extras.
Jun 16, 2019 -
Merged
#31496
Fix reveal map coordinates
Jun 16, 2019 -
Merged
#31475
Add 10mm Auto ammunition
Jun 16, 2019 -
Merged
#31492
vehilcles: add reverse steering option
Jun 16, 2019 -
Merged
#31510
Magiclysm: fix json loading error
Jun 16, 2019 -
Merged
#31509
Decrease mansion appearance rate
Jun 16, 2019 -
Merged
#31504
change hamburger helper spoil time to 1 day.
Jun 16, 2019
40 Pull requests proposed by 30 people
-
Proposed
#31608
Add 300 blk and guns
Jun 18, 2019 -
Proposed
#31682
Added support of various generator types for map extras
Jun 21, 2019 -
Proposed
#31696
[WIP]Farm work activity for NPCs
Jun 21, 2019 -
Proposed
#31714
Emit a debugmsg upon failing to load an item group entry
Jun 21, 2019 -
Proposed
#31783
[Magiclysm] Added area_push and area_pull spell effects
Jun 23, 2019 -
Proposed
#31788
[WIP] Flamethrower guitar
Jun 24, 2019 -
Proposed
#31802
Add FOV_3D_Z_RANGE option to limit the vertical range of 3D vision
Jun 24, 2019 -
Proposed
#32012
[WIP] Fix 3d shadowcasting
Jun 30, 2019 -
Proposed
#32013
Salvaged CBMs are Filthy
Jun 30, 2019 -
Proposed
#32017
[WIP][CR] Provide point types with coordinate system type-safety
Jun 30, 2019 -
Proposed
#32042
Fix merge conflicts
Jul 1, 2019 -
Proposed
#32049
Don't wait for stamina recovery unless activity needs stamina.
Jul 2, 2019 -
Proposed
#32066
Close holes in spell_effect::spell_effect_line
Jul 2, 2019 -
Proposed
#32072
Change overmap spawning of major overmap specials to have central concentration
Jul 2, 2019 -
Proposed
#32137
Magiclysm: adds wizard tower 1
Jul 5, 2019 -
Proposed
#32179
Plant mutants gain nutrition during cloudy weather
Jul 6, 2019 -
Proposed
#32193
Fully support use of BATTERY items by tools
Jul 6, 2019 -
Proposed
#32248
Magiclysm: Alchemy Part 2- Animist crafts and School Signature Weapons
Jul 8, 2019 -
Proposed
#32263
All The Realism: Drinks Edition, The Alcohol Chapter
Jul 9, 2019 -
Proposed
#32264
Glass Shard Resize
Jul 9, 2019 -
Proposed
#32289
Additions to snippets for lore and flavor
Jul 10, 2019 -
Proposed
#32294
[WIP][CR] towel hanger for vehicles
Jul 10, 2019 -
Proposed
#32296
Magiclysm - Goblins and Worgs
Jul 10, 2019 -
Proposed
#32312
Expand rural holdout dialogue
Jul 11, 2019 -
Proposed
#32329
[CR] Magiclysm: Terrain (and furniture) alteration spell with example
Jul 12, 2019 -
Proposed
#32331
Implement integral magazines as magazine items
Jul 12, 2019 -
Proposed
#32379
Buffs dynamite
Jul 14, 2019 -
Proposed
#32382
Amount of explosives for craftable explosives.
Jul 14, 2019 -
Proposed
#32397
Add new npc faction special
Jul 15, 2019 -
Proposed
#32399
Jsonize clothing mod
Jul 15, 2019 -
Proposed
#32409
[WIP]Pilotable combat and utility mech-suits - rare prototypes
Jul 15, 2019 -
Proposed
#32410
Philosophy books
Jul 15, 2019 -
Proposed
#32412
'Legacy' orchards and dairy farms overmap loading
Jul 15, 2019 -
Proposed
#32413
Meat recipe fixes
Jul 15, 2019 -
Proposed
#32415
Hatchet blocking and storage
Jul 15, 2019 -
Proposed
#32416
Magiclysm - cleaned up minor typos & grammar
Jul 15, 2019 -
Proposed
#32420
Re-layers some refugee center NPCs clothes
Jul 15, 2019 -
Proposed
#32423
Martial Arts Rebalance for Aikido
Jul 15, 2019 -
Proposed
#32425
Obtainable motorcycle armor
Jul 15, 2019 -
Proposed
#32426
New Backpacks
Jul 16, 2019
220 Issues closed by 33 people
-
Closed
#32406
Game crashes on maximising window or loading a save
Jul 15, 2019 -
Closed
#32133
Grenades aren't detonating in some lab rooms
Jul 15, 2019 -
Closed
#32341
Post update NPCs not pulping corspes.
Jul 15, 2019 -
Closed
#32401
Error while trying to make changes in the options menu
Jul 15, 2019 -
Closed
#32402
Magic progression is very RNG dependant
Jul 15, 2019 -
Closed
#32405
Cannot create world
Jul 15, 2019 -
Closed
#32351
Crash while trying to sell more than one pair of binoculars
Jul 15, 2019 -
Closed
#20073
use of flock() on map files is ineffective
Jul 15, 2019 -
Closed
#31960
game crash on save corrupts save file
Jul 15, 2019 -
Closed
#31792
Bleeding broken since 6 to 1 second time change
Jul 15, 2019 -
Closed
#17698
Tinkering with bionics should cost time
Jul 15, 2019 -
Closed
#30931
[SOLVED] error while loading shared libraries: libSDL2_ttf-2.0.so.0
Jul 14, 2019 -
Closed
#32098
Ignored sound event shouldn't ignore a zombie popping up in direct sight
Jul 14, 2019 -
Closed
#32385
Port lua mods: Assault, Ebook
Jul 14, 2019 -
Closed
#32381
Clairvoyance doesn't doesn't negate crafting-related darkness
Jul 14, 2019 -
Closed
#32277
Random Tree-Chopping Related Radiation Poisoning
Jul 14, 2019 -
Closed
#25910
Mining upstairs does not create a downstairs on the upper floor
Jul 13, 2019 -
Closed
#32353
Infection isn't properly adjusted to 1 second turns
Jul 13, 2019 -
Closed
#32343
knife spear is missing from Sōjutsu fighting style
Jul 13, 2019 -
Closed
#32348
Novice technomancer profession throws error during loading
Jul 13, 2019 -
Closed
#32313
Map Notes Off by Default
Jul 12, 2019 -
Closed
#32338
Realistic Component for Floor Trunk
Jul 12, 2019 -
Closed
#32344
add a option in the menu so the user can adjust the hp regain and stamina rate
Jul 12, 2019 -
Closed
#32280
Military Operations Map marks incorrect locations
Jul 12, 2019 -
Closed
#32327
No ammo in downed choppers - EVER
Jul 12, 2019 -
Closed
#32083
Assertion failed in inventory_entry::any_item
Jul 12, 2019 -
Closed
#32298
item::gun_range dereferences null pointer
Jul 12, 2019 -
Closed
#32319
Rechargers don't Recharge
Jul 12, 2019 -
Closed
#32291
Cannot craft CBM's that require precision solderers in crafting recipe
Jul 12, 2019 -
Closed
#32302
Crash when pressing Enter when filter returns nothing
Jul 11, 2019 -
Closed
#32282
lightning blast has no casting cost
Jul 10, 2019 -
Closed
#31918
Perishable food is good forever
Jul 9, 2019 -
Closed
#32262
nature's trance doesn't increment mana requirements
Jul 9, 2019 -
Closed
#32243
Malnourished at Normal body weight
Jul 9, 2019 -
Closed
#32211
Folding and unfolding a vehicle causes duplication of faction ownership indication
Jul 9, 2019 -
Closed
#32266
Weapon mods should go on more weapon types
Jul 9, 2019 -
Closed
#32232
Performance in Refugee Center is sub-optimal
Jul 7, 2019 -
Closed
#32184
Oxygen Tank Useless / Not Balanced for 1 sec/1 turn
Jul 7, 2019 -
Closed
#32064
Being grabbed doesn't affect player's dodge at all
Jul 7, 2019 -
Closed
#31542
Sawing through metal bars takes seconds
Jul 6, 2019 -
Closed
#31872
NPC ordered to construct blueprint can eventually switch to his/her long term goal and run away.
Jul 6, 2019 -
Closed
#31972
Map Spawn Error: Hazardous Waste Sarcophagus
Jul 6, 2019 -
Closed
#32007
Toxic waste dumps fail to generate when you get close and crash when you save there
Jul 6, 2019 -
Closed
#31916
Magiclysm: Owlbears show up way too early and way too often
Jul 6, 2019 -
Closed
#31247
"You are too heavy to mount horse" when wearing ornamental plate armor
Jul 6, 2019 -
Closed
#32173
Crashing everytime loading a save (Crash whilst driving to new map sector?)
Jul 6, 2019 -
Closed
#25091
Can we get the bionics and trait lists moved to their own columns in the player info screen?
Jul 5, 2019 -
Closed
#25143
Assorted issues with the new aircraft crashsites
Jul 5, 2019 -
Closed
#25219
Material flammability inconsistency
Jul 5, 2019 -
Closed
#25240
Extra Steering Axles requirements apply to things without axles
Jul 5, 2019 -
Closed
#25316
Cold-blooded penalty applies to NPCs
Jul 5, 2019 -
Closed
#25388
Boats cannot be used in sewers (or sewage tiles)
Jul 5, 2019 -
Closed
#25396
Explosives destroy other explosives, rather than detonate them
Jul 5, 2019 -
Closed
#25430
Mini-nuke can no longer be disassembled
Jul 5, 2019 -
Closed
#25433
Military vehicle spawn rate
Jul 5, 2019 -
Closed
#25502
Mod Inclusion Project: Tanks and Other Vehicles
Jul 5, 2019 -
Closed
#25547
Natural HP regeneration when sleeping seems too high?
Jul 5, 2019 -
Closed
#25605
Food tags/materials hidden by packaging
Jul 5, 2019 -
Closed
#31062
Cargo locks have no documentation
Jul 5, 2019 -
Closed
#31856
Pain recovery does not match the new HP recovery speed
Jul 5, 2019 -
Closed
#31886
Multiple integer overflow issues
Jul 5, 2019 -
Closed
#32129
Idea: towel hanger
Jul 5, 2019 -
Closed
#32116
Disturbing frequency of suicide among mobile home population
Jul 5, 2019 -
Closed
#32139
Treads game balancing issues
Jul 5, 2019 -
Closed
#32135
Disassemly on surface
Jul 4, 2019 -
Closed
#32124
Totally black screen in the dark in certain conditions
Jul 4, 2019 -
Closed
#32127
Friendly bugs spawned by artifacts aren't pets
Jul 4, 2019 -
Closed
#32128
Foodperson mask is 16 liters?!
Jul 4, 2019 -
Closed
#31905
Various weathers create constant light at night
Jul 4, 2019 -
Closed
#25748
Ropes used to tie animals to a spot do not carry their condition
Jul 4, 2019 -
Closed
#32056
Disinfectant soaked things update
Jul 4, 2019 -
Closed
#32082
Folding a vehicle appends (Your Followers) to its name ad infinitum
Jul 4, 2019 -
Closed
#32093
Map file numbering logic explained somewhere?
Jul 3, 2019 -
Closed
#32090
Crash when trying to load save after update
Jul 3, 2019 -
Closed
#32054
Buggy ladder near the pawn shop
Jul 3, 2019 -
Closed
#31909
Magiclysm: finger firelighter can be unequipped, lasts forever
Jul 3, 2019 -
Closed
#32081
Why is No Triffids mod obsolete currently
Jul 3, 2019 -
Closed
#31954
PREFIX make variable no longer works
Jul 3, 2019 -
Closed
#32046
Yugg attack bugs
Jul 2, 2019 -
Closed
#32034
Corrupt map files - new player questions
Jul 2, 2019 -
Closed
#32020
NPC goes on an unexpected journey
Jul 1, 2019 -
Closed
#32005
DEBUG : place_items: invalid item group 'hats', om_terrain = 'lmoe_under_empty_north' (lmoe_under_empty)
Jul 1, 2019 -
Closed
#31993
Batch crafting for food is broken
Jul 1, 2019 -
Closed
#31980
Bad Save JSON
Jun 30, 2019 -
Closed
#31984
Negative water drag on super-heavy death fortress
Jun 30, 2019 -
Closed
#31965
Apartment towers' item spawnrate discrepant with loot quantities of other locations
Jun 30, 2019 -
Closed
#7126
Crafting checks for nearby fire at the start and at the end
Jun 30, 2019 -
Closed
#24230
Some recipes require more than the maximum amount of charges from soldering iron
Jun 30, 2019 -
Closed
#31981
Solar panels (and possibly other power sources) do not function on other Z-levels.
Jun 30, 2019 -
Closed
#31969
Issue with Dairy farm and new verison
Jun 29, 2019 -
Closed
#31949
Joint Servo CBM penalties seem to make it impractical
Jun 28, 2019 -
Closed
#31739
Can't place rollmat inside of tent
Jun 28, 2019 -
Closed
#31946
Dinomod needs a slight update
Jun 28, 2019 -
Closed
#31897
Overland Specials with invalid names
Jun 28, 2019 -
Closed
#31895
Zone Sorting Loop
Jun 28, 2019 -
Closed
#31671
Random bullet casing drops on roads, maybe randomly in fields, and when you search bushes
Jun 28, 2019 -
Closed
#31889
Running out of stamina causes pain levels to increase by a lot
Jun 27, 2019 -
Closed
#31907
Being exposed to Tear Gas is now a death sentence
Jun 27, 2019 -
Closed
#31915
Stamina management and player agency
Jun 27, 2019 -
Closed
#31919
Worlds with z-levels off have no vehicle movement at all
Jun 27, 2019 -
Closed
#31900
second hub mission causing crash
Jun 27, 2019 -
Closed
#31914
Butchering / Dissection error
Jun 27, 2019 -
Closed
#31877
Acetylene torch doesn't consume charges when activated
Jun 27, 2019 -
Closed
#31881
Disassembling 7.62x54mmR results in receiving a 7.62x39mm casing.
Jun 27, 2019 -
Closed
#31880
Error when firing a bow
Jun 27, 2019 -
Closed
#31848
Corpse won't stay in coffin when sealed
Jun 27, 2019 -
Closed
#31839
Lost target item of ACT_MOVE_ITEMS
Jun 27, 2019 -
Closed
#31840
Not able to butcher corpse
Jun 27, 2019 -
Closed
#31846
Lost target item of ACT_DROP
Jun 27, 2019 -
Closed
#31868
Cooking near workbench interrupts it.
Jun 27, 2019 -
Closed
#31891
Pulping three corpses depletes stamina and causes severe pain
Jun 26, 2019 -
Closed
#31526
Mining duration is off after the 1 sec per turn conversion
Jun 26, 2019 -
Closed
#31815
Iron solder with UPS mod can't be used to dismantle robots
Jun 26, 2019 -
Closed
#31805
'Move all' button in advanced inventory management fails with no notice of the cause
Jun 26, 2019 -
Closed
#31876
Tentacle mutation description discrepancy
Jun 26, 2019 -
Closed
#31870
[blazemod] Blob turrets with "location": "center" cannot be attached to the turret mount.
Jun 26, 2019 -
Closed
#30705
Calorie Bug
Jun 26, 2019 -
Closed
#31193
Crafted boiled eggs from duck, goose, etc. do not properly inherit values from components (e.g., calories) in the stomach after eating, despite showing correct values beforehand in inventory
Jun 26, 2019 -
Closed
#31798
Expanded Digestive System CBM doesn't actually increase calorie gain
Jun 26, 2019 -
Closed
#31836
<vehicle's tires> runs over something spam
Jun 26, 2019 -
Closed
#31797
Structure orientation leads to weird road connections
Jun 26, 2019 -
Closed
#31590
Starting to build spike pit leads to numerous erros and hurting youself
Jun 26, 2019 -
Closed
#31816
magazine_adaptor is not documented
Jun 26, 2019 -
Closed
#22622
Filthy Go bag leads to filthy electronics, and filthy components
Jun 26, 2019 -
Closed
#24060
Go-bags only give non-fitting apparel
Jun 26, 2019 -
Closed
#31778
Vehicle speed not showing on the sidebar
Jun 26, 2019 -
Closed
#31834
Cold severity got greatly increased
Jun 25, 2019 -
Closed
#31828
Option for Picking up items with 'e'xamine menu to show on the right as it used to
Jun 25, 2019 -
Closed
#31301
Audio volume is incorrect
Jun 25, 2019 -
Closed
#28017
Wrong soundpack sounds play until restart
Jun 25, 2019 -
Closed
#31801
Reduce frequency of "high-magic" nether creatures
Jun 25, 2019 -
Closed
#31806
Player character is described as the source of the car's honking
Jun 25, 2019 -
Closed
#31691
Common cold causes fatigue and dehydration at extreme rate
Jun 25, 2019 -
Closed
#31657
Winded, quickly dying of dehydration for no apparent reason
Jun 25, 2019 -
Closed
#31829
Make DETONATE death_function clearer
Jun 25, 2019 -
Closed
#31809
Fire duration with cooking.
Jun 24, 2019 -
Closed
#31793
Butcher times too fast
Jun 24, 2019 -
Closed
#31633
Examining UPS modded tool causes error
Jun 24, 2019 -
Closed
#31688
UPS conversion mod crash
Jun 24, 2019 -
Closed
#31333
Cows produce milk way too fast.
Jun 24, 2019 -
Closed
#31722
Stamina depleting during mundane behavior
Jun 24, 2019 -
Closed
#31731
Game crash
Jun 24, 2019 -
Closed
#31775
Poured item has no defined temperature
Jun 24, 2019 -
Closed
#31754
Jackhammer ups power consumption
Jun 23, 2019 -
Closed
#31755
Jackhammer craft: use more types of engine
Jun 23, 2019 -
Closed
#31777
Raft and kayak in boat rental are useless
Jun 23, 2019 -
Closed
#31377
UPS-modded lights do not work
Jun 23, 2019 -
Closed
#31737
Western Boots cost 9 leather patches and salvage into 12
Jun 23, 2019 -
Closed
#31702
Butchering sometimes causes the game to hang
Jun 23, 2019 -
Closed
#31138
Martial arts buffs cannot be stacked
Jun 23, 2019 -
Closed
#31716
Cash cards not formatted properly when examined on ground
Jun 23, 2019 -
Closed
#31744
Recursive Beans Recipe
Jun 23, 2019 -
Closed
#31577
Bionic Soldier Profession with No Fictional Weapons Mod results in having no Rifle
Jun 23, 2019 -
Closed
#31745
Initial Day advances evolution and food rot
Jun 22, 2019 -
Closed
#31742
Possible to get an infinite single point pool at character create
Jun 22, 2019 -
Closed
#31727
Switching fire mode on weapons causes crash
Jun 22, 2019 -
Closed
#31725
Random crashes
Jun 22, 2019 -
Closed
#31718
Two entries for "Move Southwest" keybinding in keybinding menu
Jun 22, 2019 -
Closed
#31711
Massive game slowdown on very specific map locations
Jun 22, 2019 -
Closed
#27507
NPCs no longer use vehicle beds
Jun 22, 2019 -
Closed
#31555
Allow opening construction menu in dark
Jun 22, 2019 -
Closed
#27092
Mod Inclusion Project: Medieval and Historic Content
Jun 22, 2019 -
Closed
#31685
some conversations cannot be added to the PO
Jun 21, 2019 -
Closed
#31654
character has ceased to be healed
Jun 21, 2019 -
Closed
#30638
Refugee Center bay clearance mission not spawning target zombie.
Jun 21, 2019 -
Closed
#31679
Syllie
Jun 21, 2019 -
Closed
#31656
Application error when using fire in combination with firewood source
Jun 20, 2019 -
Closed
#31527
Pit firing clay is now possible, but it still requires a kiln
Jun 20, 2019 -
Closed
#31660
Crash when trying to learn spell in camp/near npc/i dunno (bug with starting fires with firewood source?)
Jun 20, 2019 -
Closed
#31400
RM13 Combat Armor reload oddities
Jun 20, 2019 -
Closed
#31651
Deconstructing things crashes the game
Jun 20, 2019 -
Closed
#29518
Segfault on loading save (provided)
Jun 20, 2019 -
Closed
#31541
bathtub causeing game to freeze/crash
Jun 20, 2019 -
Closed
#31648
Missing item definition: mater
Jun 20, 2019 -
Closed
#31559
Crash when adding Jade Brooch to trade offer
Jun 20, 2019 -
Closed
#31530
Game crashes when Beagle Mini-Tank UGV tries to shoot its rifle
Jun 20, 2019 -
Closed
#31600
segfault on new map gen
Jun 20, 2019 -
Closed
#31631
Milspec turrets cause game crash
Jun 20, 2019 -
Closed
#31642
Crash when loading after aborting character creation once
Jun 20, 2019 -
Closed
#31556
Alcohol causes vomiting every time
Jun 19, 2019 -
Closed
#31627
[9183] Critical issue: player displaced and skills erased on game save (possibly other effects)
Jun 19, 2019 -
Closed
#31630
milspec
Jun 19, 2019 -
Closed
#28714
Bionic installation shows success/faulure messages before the operation
Jun 19, 2019 -
Closed
#31597
Omnicellular Slimes Spawning Even When Severely Dehydrated
Jun 19, 2019 -
Closed
#31037
Omnicellular/Slimesprings spawn when Very Hungry;Famished/Very Thirsty;Dehydrated
Jun 19, 2019 -
Closed
#30875
Game crashes after "Tileset" stage of loading (build 9055)
Jun 19, 2019 -
Closed
#31579
Crash when loading on refugee center
Jun 19, 2019 -
Closed
#31018
Chainlink gate is impossible to build
Jun 18, 2019 -
Closed
#31091
Lab trader over weight limit, prevent buying from them
Jun 18, 2019 -
Closed
#31587
Glass shards are not consumed upon (a)pplying them
Jun 18, 2019 -
Closed
#31092
Item Group cannot spawn directly through mapgen, cannot be debug item group tested.
Jun 18, 2019 -
Closed
#31554
Bug with examining bathtub (#9169)
Jun 18, 2019 -
Closed
#31359
Sanity checking for dialogue
Jun 18, 2019 -
Closed
#30904
Negative-calorie food
Jun 18, 2019 -
Closed
#30535
Press ? for help.
Jun 18, 2019 -
Closed
#31564
Will not create world
Jun 18, 2019 -
Closed
#28391
cooked burrito much lower calories than advertised
Jun 17, 2019 -
Closed
#31378
Cannot disassemble large cardboard boxes. (the furniture ones)
Jun 17, 2019 -
Closed
#31409
Unable to sleep on pile of clothes.
Jun 17, 2019 -
Closed
#31507
The hub01 boss guy (I think that's him?) can spawn as a starting NPC
Jun 17, 2019 -
Closed
#31534
Some Hub 01 interior terrains are considered roofless
Jun 17, 2019 -
Closed
#29451
Sleeping when headlamp are turned on can lead to not responding
Jun 17, 2019 -
Closed
#31471
Older save games with artifacts generate errors on load on master
Jun 17, 2019 -
Closed
#31068
Burning Fire changes estimated burn time constantly
Jun 17, 2019 -
Closed
#23759
Objects that are applied a blue highlight loose their primary color (ASCII)
Jun 17, 2019 -
Closed
#23011
Balancing alcohol comestibles
Jun 16, 2019 -
Closed
#22109
On overmap connections
Jun 16, 2019 -
Closed
#21728
Issues with "Icecoon's Arsenal" mod enabled together with "Generic Guns" mod
Jun 16, 2019 -
Closed
#31423
Focus loss too fast, possibly new 1 sec turns related.
Jun 16, 2019 -
Closed
#31488
Some guns not showing their compatible ammo type
Jun 16, 2019 -
Closed
#31499
Crash when firing
Jun 16, 2019 -
Closed
#31514
Map memory no longer works for indoor buildings
Jun 16, 2019 -
Closed
#31502
Reading times are under 1 minute per chapter
Jun 16, 2019 -
Closed
#30842
Slowdown on transition from outdoors to indoors
Jun 16, 2019 -
Closed
#30624
Crash on smoking a joint
Jun 16, 2019 -
Closed
#31503
[I18n] What is ’kinbot‘?
Jun 16, 2019 -
Closed
#31444
Map items reveal incorrect location
Jun 16, 2019 -
Closed
#26052
Need an option that reverse left and right control when driving backwards
Jun 16, 2019 -
Closed
#30926
Hamburger helper rots faster than raw meat
Jun 16, 2019 -
Closed
#31383
Asthma attacks trigger too often
Jun 16, 2019
169 Issues created by 104 people
-
Opened
#32424
completeing the ranch quests when the ranch map special is spawned a certain way causing constructions to spawn incorrectly
Jul 15, 2019 -
Opened
#32422
Martial Arts Rebalance
Jul 15, 2019 -
Opened
#32419
Obsolete the paper cartridge pouch, change professions starting with it to ammo pouch
Jul 15, 2019 -
Opened
#32417
can't dig up Clay
Jul 15, 2019 -
Opened
#32414
Impossible to remove fouling from firing black powder ammunition
Jul 15, 2019 -
Opened
#32411
Crafting clean water does not use dirty water
Jul 15, 2019 -
Opened
#32403
Reload times haven't been updated for new turn times
Jul 15, 2019 -
Opened
#32400
Problem with construction menu
Jul 15, 2019 -
Opened
#32398
bikes or anything that uses muscle power drain stamina way to much
Jul 15, 2019 -
Opened
#32396
Power Armor not working with simple UPS
Jul 14, 2019 -
Opened
#32393
Suggestion: Cooking recipes with Cannabis to make edibles
Jul 14, 2019 -
Opened
#32391
std::bad_alloc
Jul 14, 2019 -
Opened
#32389
Idea: Sadistic AI director ((c) Pj Zomboid)
Jul 14, 2019 -
Opened
#32388
Crafted clean water stays (hot) for far too Iong.
Jul 14, 2019 -
Opened
#32387
Mutations allow purification of prerequisites
Jul 14, 2019 -
Opened
#32386
Survivor's logbook
Jul 14, 2019 -
Opened
#32378
Houses burn for a long time
Jul 14, 2019 -
Opened
#32369
magiclysm - casting seismic stomp crashes the game
Jul 13, 2019 -
Opened
#32368
Scratching/itchiness
Jul 13, 2019 -
Opened
#32367
QOL Improvements for Boating re: Weight Limit
Jul 13, 2019 -
Opened
#32366
src/generic_factory.h:355 [const T& generic_factory<T>::obj(const string_id<T>&) const [with T = mission_type]] invalid mission_type id "MISSION_REFUGEE_John_1"
Jul 13, 2019 -
Opened
#32362
Previous mission objective direction isn't shown after completing another mission.
Jul 13, 2019 -
Opened
#32361
Vehicle part additional requirements are inaccurate if viewed with Bad Back
Jul 13, 2019 -
Opened
#32356
Magic encumbrance idea
Jul 13, 2019 -
Opened
#32352
Wind speed as function of height (and weather or season?)
Jul 13, 2019 -
Opened
#32332
Available backpacks are too small
Jul 12, 2019 -
Opened
#32330
Lettuce is too big
Jul 12, 2019 -
Opened
#32326
set trap shimmering portal on top of terrain open air which already has a builit-in trap
Jul 11, 2019 -
Opened
#32320
Quivers not consuming arrows, sometimes
Jul 11, 2019 -
Opened
#32311
UPDATE Certain recipes constantly "missing components" and continuously prompt for more.
Jul 11, 2019 -
Opened
#32308
Gravel tiles are handled incorrectly
Jul 11, 2019 -
Opened
#32293
Jousting simulation
Jul 10, 2019 -
Opened
#32284
Crash in item::is_gunmod during crafting
Jul 9, 2019 -
Opened
#32279
Smoking Causes Nicotine Overdose
Jul 9, 2019 -
Opened
#32276
Incendiary grenade activates in fire but doesn't explode
Jul 9, 2019 -
Opened
#32273
Oxygen tank shouldn't stop asthma attack
Jul 9, 2019 -
Opened
#32272
Medisoft item use
Jul 9, 2019 -
Opened
#32260
Roof tiles not falling down
Jul 9, 2019 -
Opened
#32258
Millionaire trait is too costly
Jul 8, 2019 -
Opened
#32254
Skeleton Juggernaut gets insta-killed by a mushroom.
Jul 8, 2019 -
Opened
#32253
Tied friendly monster cannot fight for its life
Jul 8, 2019 -
Opened
#32250
Allow time_duration to measure time on move scale
Jul 8, 2019 -
Opened
#32249
Remove Psychopath Trait from Political Prisoner
Jul 8, 2019 -
Opened
#32239
root strike doesn't hit all targets in range
Jul 7, 2019 -
Opened
#32236
Mannwurst cannot be cooked from frozen components
Jul 7, 2019 -
Opened
#32231
Defrosting steel drum (200L) of water takes as much tinder as a small bottle
Jul 7, 2019 -
Opened
#32230
Enable to store sling in other belts and introduce a pebbles ammo pouch
Jul 7, 2019 -
Opened
#32229
Crash when i try to drink something frozen
Jul 7, 2019 -
Opened
#32227
Allow loading multiple ammo/charge containers and consuming multiple ammos per use
Jul 7, 2019 -
Opened
#32225
Game crash after selecting eyeglasses for barter
Jul 7, 2019 -
Opened
#32196
Game crash at the end of character creation
Jul 6, 2019 -
Opened
#32194
Zone construction tasks only doing initial variant.
Jul 6, 2019 -
Opened
#32191
Game watch doesn't lose charge
Jul 6, 2019 -
Opened
#32186
Add item category filter to auto-pickup rules
Jul 6, 2019 -
Opened
#32172
Repairing vehicle parts requires no components
Jul 5, 2019 -
Opened
#32171
Picking up from a fast-going or heavily damaged bicycle while tired results in an infinite loop
Jul 5, 2019 -
Opened
#32161
Ants spawn rate and panting
Jul 5, 2019 -
Opened
#32150
Proper Golfing
Jul 5, 2019 -
Opened
#32148
Advanced inventory item -sets-
Jul 5, 2019 -
Opened
#32147
Fix solar array positioning for vehicles
Jul 5, 2019 -
Opened
#32145
Acquiring further missions in chains before completing current missions
Jul 5, 2019 -
Opened
#32144
Allow consumable use without picking up stack.
Jul 5, 2019 -
Opened
#32140
Stone axe seems to burn forever
Jul 5, 2019 -
Opened
#32131
Make shockers take damage from converting tissues to electricity
Jul 4, 2019 -
Opened
#32125
Sourdough starter consumes glass jars
Jul 4, 2019 -
Opened
#32118
NPC not turning
Jul 4, 2019 -
Opened
#32114
Missing item at target location
Jul 4, 2019 -
Opened
#32087
Meat Overhaul
Jul 3, 2019 -
Opened
#32084
Herb and Spice Overhaul
Jul 3, 2019 -
Opened
#32079
active items on map do not appear to process correctly
Jul 3, 2019 -
Opened
#32076
Drinking liquid fertilizer doesn't consume the liquid units.
Jul 3, 2019 -
Opened
#32067
Implement energy and power classes to allow appropriate units to be used everywhere, separate batteries from magazines
Jul 2, 2019 -
Opened
#32060
Taking items from broken/inaccessible location
Jul 2, 2019 -
Opened
#32057
Unfolding a folded vehicle in another vehicle results in the folded vehicle vanishing
Jul 2, 2019 -
Opened
#32050
Failure to detect appropriate fire source when continuing craft
Jul 2, 2019 -
Opened
#32048
Cutting Log into planks consumes no time.
Jul 2, 2019 -
Opened
#32041
Vehicles in water never fully stop due to friction.
Jul 1, 2019 -
Opened
#32040
Add weapon swing speed balance variable and call to buff from technique
Jul 1, 2019 -
Opened
#32039
Crafting fails when crafting with UPS modded tool outside of inventory
Jul 1, 2019 -
Opened
#32035
second hub mission not giving required items to complete
Jul 1, 2019 -
Opened
#32032
Zombies smash ground when they chase you.
Jul 1, 2019 -
Opened
#32025
Impossible to insert meat into a smoker from a nearby vehicle fridge
Jul 1, 2019 -
Opened
#32024
Pyromaniac morale penalty does not accumulate
Jul 1, 2019 -
Opened
#32022
Exploit -- NPC Vendors overpaying/undercharging for some items
Jul 1, 2019 -
Opened
#32021
Lit charcoal kiln is an infinite portable light source
Jul 1, 2019 -
Opened
#32019
ERROR : src/faction.cpp:363 [faction* faction_manager::get(const faction_id&)] Requested non-existing faction ''
Jul 1, 2019 -
Opened
#32014
Pain and some first-aid activities should create sound from PC
Jun 30, 2019 -
Opened
#32009
'XXX' is not a craft or has a null recipe
Jun 30, 2019 -
Opened
#31994
Dark tiles not updating properly
Jun 30, 2019 -
Opened
#31970
acetylene torch with 10 unlimited charges
Jun 29, 2019 -
Opened
#31962
Missing item definition: bag_fish_vac/bag_veggy_vac/bag_meat_vac
Jun 29, 2019 -
Opened
#31961
Deer locked in a room produces >25 footsteps per turn
Jun 29, 2019 -
Opened
#31957
Give monsters carried and worn inventories
Jun 29, 2019 -
Opened
#31956
Taste Modifier bionic doesn't counter the mushy morale penalty
Jun 29, 2019 -
Opened
#31955
Zombies Ignore Stairs Position When Changing Z Levels
Jun 29, 2019 -
Opened
#31952
Extreme performance hit heading into city with 3d FOV enabled
Jun 29, 2019 -
Opened
#31947
Overhaul automatic fire
Jun 28, 2019 -
Opened
#31945
GNU++2a compliance
Jun 28, 2019 -
Opened
#31944
Animal Kinship Not Working
Jun 28, 2019 -
Opened
#31943
Repeatable (Segment crash) Reloading Mossberg 500 crash when using up all of 1 ammo type from shelf.
Jun 28, 2019 -
Opened
#31938
--check-mods SIGSEGV
Jun 28, 2019 -
Opened
#31931
Books should not train skills, but instead give bonuses to skill training
Jun 28, 2019 -
Opened
#31929
Hide Bag Occupies 'Normal' Worn Layer
Jun 28, 2019 -
Opened
#31928
AIM `,` works every second time
Jun 28, 2019 -
Opened
#31898
Invalid Recipe and Missing Item Definition from save older than build 9219
Jun 27, 2019 -
Opened
#31882
Add a chance for accessories and jewelry to spawn with some inscriptions etched on them
Jun 26, 2019 -
Opened
#31878
Nudist zombies
Jun 26, 2019 -
Opened
#31874
Game crashed during an autosave
Jun 26, 2019 -
Opened
#31871
Possibility of some instant healing items or healing options? [Feature Request]
Jun 26, 2019 -
Opened
#31862
Support directed explosions
Jun 26, 2019 -
Opened
#31855
-2147483 wet morale penalty
Jun 25, 2019 -
Opened
#31854
Segfault crash when trying to repair a moving vehicle
Jun 25, 2019 -
Opened
#31853
Zombies attacking fish fill ponds
Jun 25, 2019 -
Opened
#31851
Research facility/lab surface walls are not visible from far
Jun 25, 2019 -
Opened
#31847
Eliminate excess CPU usage due to unnecessary wakeups on the main menu
Jun 25, 2019 -
Opened
#31837
Crash with activating item not in inventory
Jun 25, 2019 -
Opened
#31835
Acid type zombie JSON update.
Jun 25, 2019 -
Opened
#31833
Certain Lab Consoles Failing to Open Doors
Jun 25, 2019 -
Opened
#31832
Food negative fun value reversal for carnivores,vegetarians
Jun 25, 2019 -
Opened
#31825
Damage from poison damages bandages
Jun 25, 2019 -
Opened
#31822
Magiclysm no damage to zombies with elemental spells.
Jun 25, 2019 -
Opened
#31817
Nerf improvised lockpicks
Jun 24, 2019 -
Opened
#31799
Construction zones not working properly
Jun 24, 2019 -
Opened
#31795
Car engines shouldn't be repairable with soldering irons
Jun 24, 2019 -
Opened
#31791
Talking to NPC using weapon that take UPS power causes segfault
Jun 24, 2019 -
Opened
#31790
Segmentation Fault on Item Filter Screen v. 0.D-4913-g275d8a7
Jun 24, 2019 -
Opened
#31782
Player Faction Camp - Farm Upgrade Completes Into Non-Functioning Farm
Jun 23, 2019 -
Opened
#31774
Radiation effects too quick?
Jun 23, 2019 -
Opened
#31773
Asthmatic NPS doesn't receive his inhaler on the inhaler quest completion
Jun 23, 2019 -
Opened
#31772
Folding vehicle change mass in certain conditions
Jun 23, 2019 -
Opened
#31771
Non reproducible crash when taking filtered items from a locker
Jun 23, 2019 -
Opened
#31760
Nail Bomb is harmless.
Jun 23, 2019 -
Opened
#31756
Pipebomb explosion generates an error.
Jun 23, 2019 -
Opened
#31752
Crash on adding coffee beans to trade offer
Jun 23, 2019 -
Opened
#31747
Can't see character in the dark
Jun 22, 2019 -
Opened
#31740
Switching movement modes while swimming doesn't change swimming speed but affects stamina
Jun 22, 2019 -
Opened
#31717
fast metabolism + crafting can kill you in ~1 hour
Jun 22, 2019 -
Opened
#31713
Mission to find Refugee Center leads you NEAR refugee center, not to it.
Jun 21, 2019 -
Opened
#31684
Increased Firewood Consumption
Jun 21, 2019 -
Opened
#31681
"tools_needed" does not appear to be working
Jun 21, 2019 -
Opened
#31678
Random crashing, unknown reason
Jun 20, 2019 -
Opened
#31677
"Pick up all items" key only picks up batches of items
Jun 20, 2019 -
Opened
#31674
Suppressors and subsonic ammo should work realistically
Jun 20, 2019 -
Opened
#31663
Crash when crafting plastic bowls
Jun 20, 2019 -
Opened
#31649
Add connections for slopes
Jun 20, 2019 -
Opened
#31641
Throwing spears and Survival
Jun 20, 2019 -
Opened
#31626
No warnings while waiting
Jun 19, 2019 -
Opened
#31625
Spiders learned to open and close doors
Jun 19, 2019 -
Opened
#31622
Holsters crafting component choice unbalanced
Jun 19, 2019 -
Opened
#31621
Standardize recoil values equal to muzzle energy
Jun 19, 2019 -
Opened
#31619
Crafting that uses water constantly produces "Consume the missing components" dialog if done near a water pump
Jun 19, 2019 -
Opened
#31618
"Look Around" menu z-level direction abbreviations wrapping
Jun 19, 2019 -
Opened
#31610
Proficiencies.
Jun 19, 2019 -
Opened
#31607
Crafted Batteries "Hide" Their Charge
Jun 18, 2019 -
Opened
#31598
Upgraded Faction Camps reset on notice board to level 1
Jun 18, 2019 -
Opened
#31594
Blacklist Lovecraftian Mobs
Jun 18, 2019 -
Opened
#31588
Bionic Sniper magazine inconsistency
Jun 18, 2019 -
Opened
#31569
Bandages disappear after use
Jun 17, 2019 -
Opened
#31553
Black powder is less boomy than smokeless,
Jun 17, 2019 -
Opened
#31549
Idea for Modular Basecamps
Jun 17, 2019 -
Opened
#31548
Cattle Fodder Lists Too Much Internal Furnace Energy
Jun 17, 2019 -
Opened
#31538
Swapping positions with a friendly monster in a vehicle result in error in map::board_vehicle
Jun 16, 2019 -
Opened
#31537
Error and Crash on loading Character Creation
Jun 16, 2019 -
Opened
#31528
Atomic reading light isn't bright enough for reading
Jun 16, 2019 -
Opened
#31525
Should dim areas be dim and memory black and white?
Jun 16, 2019 -
Opened
#31524
Lighting is broken (Brightness at night time)
Jun 16, 2019 -
Opened
#31521
Refugee center can spawn gasoline zombies
Jun 16, 2019 -
Opened
#31508
Insane amount of monsters.
Jun 16, 2019 -
Opened
#31505
Can't adjust starting NPCs spawn in world creation menu if Static NPCs option is false on global settings
Jun 16, 2019
53 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
11 new comments
Open
#31485
Extra blackpowder loads, part 1: Pistols
Jul 15, 2019 -
6 new comments
Open
#31446
Cataclysm can try to butcher the wrong item and prints errors if auto-butchering is in use
Jun 30, 2019 -
5 new comments
Open
#11632
house mapgen occasionally overlaps table and wall
Jun 27, 2019 -
5 new comments
Open
#31090
Update CRT [WIP]
Jun 24, 2019 -
4 new comments
Open
#31461
Zombies (including dogs) can climb ladders
Jun 19, 2019 -
3 new comments
Open
#30369
Arithmetic Error
Jun 21, 2019 -
3 new comments
Open
#31474
Character smokes too much / cigs cause too much smoke
Jun 21, 2019 -
3 new comments
Open
#23450
Flyers, snippets, newspapers, maps, etc. are not “good reading material”
Jul 10, 2019 -
2 new comments
Open
#25743
Zweihander should require two hands to wield
Jun 16, 2019 -
2 new comments
Open
#31497
Crash when exiting game on 9162
Jun 16, 2019 -
2 new comments
Open
#31429
Buggy NPC Companions won't move
Jun 17, 2019 -
2 new comments
Open
#31394
Cash cards no longer stack
Jun 22, 2019 -
2 new comments
Open
#30408
NPC Camp: Forest trails invalid for logging/cutting/fortifying
Jun 28, 2019 -
2 new comments
Open
#24278
Implement more diary entries, graffiti and notes for improved lore.
Jul 9, 2019 -
2 new comments
Open
#26361
Request new default keybind for crafting menu "hide"
Jul 15, 2019 -
2 new comments
Open
#30866
[WIP] [CR] Ignore warning messages for whole session
Jun 22, 2019 -
1 new comment
Open
#31382
Tool and grenade processing with 1 second turns
Jun 16, 2019 -
1 new comment
Open
#31003
Magiclysm mana bar overflows sidebar options
Jun 18, 2019 -
1 new comment
Open
#30473
Errors/crash while attempting to craft starch from cattail rhizomes
Jun 20, 2019 -
1 new comment
Open
#30224
Initial Day option unintentially affects food rot and monster evolution
Jun 20, 2019 -
1 new comment
Open
#31322
Disassembling heavy items takes longer than it should
Jun 21, 2019 -
1 new comment
Open
#31357
Control Laptop Rebalancing and Expansion Proposal
Jun 23, 2019 -
1 new comment
Open
#31151
Tile "Brightness" does not match Lighting level
Jun 24, 2019 -
1 new comment
Open
#22620
Massive 3D FoV calculation optimization
Jun 25, 2019 -
1 new comment
Open
#29725
Linear Filtering only for Zoomed Out Mode
Jun 25, 2019 -
1 new comment
Open
#30732
'Bright' level of lighting everywhere, even during the night.
Jun 26, 2019 -
1 new comment
Open
#31121
Trying to craft some items will cause the game to prompt the "comsume to continue crafting" windown evry single turn.
Jun 27, 2019 -
1 new comment
Open
#30297
Monsters won't follow you up and down in a lot of areas
Jun 27, 2019 -
1 new comment
Open
#28273
Transhumanism rework proposal, part 1: Bionic slots
Jul 1, 2019 -
1 new comment
Open
#24528
Crash when minimizing or alt-tabbing to the desktop
Jul 2, 2019 -
1 new comment
Open
#29210
Crafting mechanics overhaul
Jul 3, 2019 -
1 new comment
Open
#28793
Spawns inside moving vehicle
Jul 8, 2019 -
1 new comment
Open
#25926
fats can be used indefinitely for frying sweetbread
Jul 10, 2019 -
1 new comment
Open
#22514
Density problem with many item
Jul 10, 2019 -
1 new comment
Open
#29928
Interrupted and moved intermediate crafting results vanishes after completion
Jul 10, 2019 -
1 new comment
Open
#22206
Gun magazine differentiation.
Jul 11, 2019 -
1 new comment
Open
#29568
Game Crashes When Creating New Character
Jul 13, 2019 -
1 new comment
Open
#25329
Error with crushing a hostile NPC with a car
Jul 14, 2019 -
1 new comment
Open
#30822
[WIP] [CR] Unsafe npc shots through player to hit zombie
Jun 23, 2019 -
1 new comment
Open
#30825
[CR] Clear the travis ccache on PR builds
Jun 30, 2019 -
1 new comment
Open
#31176
[WIP] Update Defense Mode's Caravan Shop
Jul 1, 2019 -
0 new comments
Open
#31495
JSONize cbm power generation.
Jun 16, 2019 -
0 new comments
Open
#31232
errors related to refugees Dana and Pablo Nunez on game loading
Jun 16, 2019 -
0 new comments
Open
#30676
Combat Knife bayonet crashing
Jun 16, 2019 -
0 new comments
Open
#30243
add "use items" menu item to crafting table [e]xamine menu
Jun 16, 2019 -
0 new comments
Open
#31218
Sewer rat corpse doesn't spoil
Jun 16, 2019 -
0 new comments
Open
#31226
give mapgen_update to scenarios
Jun 16, 2019 -
0 new comments
Open
#29573
Auto-sort infinite loop/game hang
Jun 28, 2019 -
0 new comments
Open
#25859
Getting temporarily stuck in counterattack when using certain martial arts.
Jul 6, 2019 -
0 new comments
Open
#23696
Zui quan attacks cost no movement
Jul 6, 2019 -
0 new comments
Open
#31246
Ammo conserving mode for turrets.
Jul 8, 2019 -
0 new comments
Open
#31173
[CR] Change default start date of the Cataclysm
Jun 30, 2019 -
0 new comments
Open
#31263
Begin reorganizing terrain.json
Jun 18, 2019