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@ZhilkinSerg ZhilkinSerg released this 14 Aug 22:32
· 85 commits to 0.F-branch since this release

Point release Frank-1 includes following bugfixes backported to original Frank release:

  • #49538 Fix welding requirement on some recipes
  • #50534 Fix overmap NPC names showing for NPCs out of range
  • #50173 Fix manually assigned item letter being removed on unwield
  • #49396 Fix classic zombies map extras chance values which could cause debugmsg
  • #49537 Fix incorrect conditional name of smoked wasteland sausage
  • #49543 Only apply disabled effect for main bodyparts
  • #48607 Mapgen road connections improved in the absence of overmap cities
  • #49211 Add lesser magic items to pawn and hunting itemgroups
  • #49565 Add version to debugmsg
  • #49568 Add back legacy wheel definitions
  • #48882 Fix magiclysm 1L V-Twin Engine has infinite fuel
  • #49589 Migrate legacy wheels and fix memory corruption in vehicle deserialization
  • #49401 Chitin Leg Guards and Tails
  • #49631 Add the missing door in private resort
  • #49597 Allow a region overlay to set all weights to zero
  • #49715 Update monster_attacks.json
  • #49628 Update keg description to no longer errorneously suggest they can be used for fermenting
  • #49741 Fix:Ninjutsu martial art does incorrect damage due to multiplicative …
  • #49690 Fix typo in stone.json
  • #49421 Change time to install oars from 60 m to 60 s
  • #49599 Prophylactic antivenom pills rename
  • #49622 Make Tallon Mutation allow fingerless gloves
  • #49577 Fix orc village's name
  • #45787 Lowered encumbrance and tweaked belts
  • #49559 Add belt clip ability to webbing belt
  • #49534 Made Tea batch crafting mod equal to boiling plain water
  • #49513 Fix Cut Logs faction camp mission difficulty disp.
  • #49318 Ignore pocket settings when manually inserting stackable items
  • #49550 Colt Delta Damage
  • #49734 Reduce solder in electronics control unit from 150 to 40
  • #49303 Adjust Burrowing mutation's description/effects
  • #48637 Fix fur/scales loop in Chimera
  • #49596 Roof and general improvements for orchard_apple
  • #48827 Replace MREs with itemgroups
  • #49512 Reworked brewing, now with merge conflicts resolved
  • #48960 Fix various meaty comestibles' vitamin values
  • #49760 Improve error message re armor portions
  • #49380 10mm adheres to GAME_BALANCE.md
  • #49109 fix feints and lightly clean up some miss recovery and grab break code;
  • #47986 Populated Bone Skewers into recipes, made Skewers millable
  • #49762 Change recipe sort to difficulty, name, crafting time
  • #49279 Remove additional spawns from Wander Hordes
  • #45584 Balance tactical helmets
  • #49759 Fix CBM install data retrieval when installing CBM on NPC
  • #49778 Force place_special_forced to place special in forced mode
  • #49799 Fix healthy rounding bug
  • #49758 Make cooking oil unhealthy
  • #49794 Move workshop toolbox recipe to containers tab
  • #49751 Correct monster_size_capacity to creature_size_capacity
  • #48651 [Magiclysm] Can't cast if Stunned
  • #48078 [Magiclysm] Add mutations to manatouched
  • #49844 Correct the plural name of 'mana infused blood'
  • #48746 [Magiclysm] Leprechaun adjustments
  • #49217 [Magiclysm] More magical loot in wizard towers
  • #49729 Sword cane should fit in the hollow cane
  • #49764 Reordered magazine type for M17/M18
  • #49613 Changed time and energy to create a washboard.
  • #49871 Makes flammable arrow components reflect the damage.
  • #49883 Increased volume and length of western holster to accommodate other revolvers (#48532)
  • #49861 fix meatarian/vegetarian text
  • #49805 Fix weight of wild yeast
  • #49904 Fix weapons dropping without message on reload
  • #49934 Allow MISSION_FREE_MERCHANTS_HUB_DELIVERY_1 to complete after player has already met HUB-01
  • #49946 Remove TRADER_AVOID flag from mre containers
  • #49931 Hide vehicle UI when pouring on the ground
  • #49962 fixed reload times of guns
  • #49442 Change Hobo Stove to deployable furniture
  • #49997 Use positional arguments for 'It should take %d minutes to finish washing items in the %s.'
  • #50003 Chainlink fence posts now require pipe fittings to build
  • #48662 When telling NPCs to read something, include all columns in the 'choose a book' popup
  • #50032 Changed Humvee jerrycans to use JP8 fuel (#50008)
  • #49995 Fix ammo capitalization
  • #49919 [Dinomod] Duplicate entry caused CTD
  • #49879 Dogs zombify
  • #49957 Improve chance to find hidden lab in MISSION_SCIENCE_REP_3
  • #48930 Butchering use best tool in crafting radius
  • #49377 Prevent overmap mongroups from spawning on top of faction bases
  • #50043 Hatchets aren't melee durable
  • #49949 Prevent UB passing 0 to LIGHT_RANGE
  • #50044 Change stone chopper requirement from fab (3) to fab (2) to resolve crafting bottleneck.
  • #50061 Changed morphine description to naturally occurring drug (#48710)
  • #50053 Require hemostatic powder to require powdered chitin only.
  • #50006 vehicles: helicopters do not have 100% load in idle()
  • #50086 Update cordage and cordage ropes crafting time.
  • #50096 Added batch cook times to Granola and Cookies (#50089)
  • #50046 Recompute overmap::safe_at_worldgen during unserialize()
  • #50114 Fix disappearance of CRIT vest on activation
  • #48462 Colorize spells in spellbooks
  • #47257 Stand up peek
  • #48794 Ability to configure user-defined map extra symbols
  • #50074 Check skill requirements for vehicle most_repairable_part
  • #50165 Added condom to item restriction on travel wallet (#49932)
  • #50182 Fix wind not updating
  • #50134 Modified mass ratio of sheep wool on harvest to give similar to shearing returns (#48962)
  • #50180 Fix multitile variations
  • #50132 Fix armor pen from martial arts buffs not working
  • #49595 Target to Mac OS X 10.12+ in release build workflow
  • #49593 Raise the proportional AP value of handloaded 5.7mm
  • #50107 [Aftershock] Increase volume/weight of lichen, fix processing not neutralizing toxins
  • #50170 Add permeable flag to appropriate windows
  • #50243 Add Boxing to Self-Defense Classes
  • #49769 Remove CROWS turrets from irradiator overmap special
  • #50184 [DinoMod] wilderness spawn counts and fixes
  • #50230 Bondage mask layer mismatch
  • #50272 Display kicking monster name
  • #50222 Fix layer ordering of demon skin
  • #50216 ASCII tileset QoL changes
  • #49953 Serialize moves_total
  • #48864 Don't add magazines to all guns, don't show '(empty)' on unreloadable guns.
  • #50100 Fix resuming mass disassembly not working
  • #50403 fix strong stomach granting nausea immunity
  • #50172 Reduce River weight to under 1k
  • #50251 Fix NPC claiming to eat FROZEN food without EDIBLE_FROZEN flag
  • #50381 Prevent stacking AIM windows when moving NO_UNWIELD flagged items
  • #50401 Change armored car to use JP8 (#50252)
  • #50309 Added barred window with no glass (#48453)
  • #50174 Modified stained glass description to reflect the fact it is a wall with a high window, changed all external walls to stone walls for cathedral (#49440)
  • #50353 Fixed safe spawning on top of shrub in one of the houses
  • #50416 set number to 1 if no charges
  • #50240 Fix inconsistencies on all sleeveless dusters
  • #50371 Update Crowbars with DURABLE_MELEE
  • #50443 [DinoMod] dinos don't hear great
  • #50000 Bugfixes 'Port fix for 'phantom fuel' from Cataclysm-BN'
  • #50460 Modified the Batwing Zombie Description (#50383)
  • #50536 Fishing spears can be stored in spear strap
  • #50543 Avoid division-by-zero in lerped_multiplier
  • #50525 Fixes crash during save due to invalid ammo_location
  • #50508 Balance 'Rebar cage breaks into concrete floor, not pit'
  • #50471 Atomic headlamp should not have DURABLE_MELEE
  • #50556 Make ironshod quarterstaff looks like quarterstaff
  • #50555 Add missing dot and the end of the sencence
  • #50487 Audit lawn mower length
  • #50448 Prevent display of martial arts traits as traits
  • #50550 Avoid placing hospitals in the woods during MISSION_SCIENCE_REP_1
  • #50564 cmake: don't use PREFIX variable
  • #50562 cmake: install core and help directories
  • #50528 random cosmetic traits respect scenario (#50224)
  • #50385 Spawn correct underwear for female True Foodperson
  • #50494 Fix the mission 'Visit the Isherwoods' that was impossible to complete
  • #50478 Clarify the mission descriptions in the pizzaiolo quest line
  • #50588 Fix the wooden privacy gate name
  • #50581 cmake: set RELEASE variable to generate install target
  • #50546 Avoid crashing when the player's gun is destroyed while firing.
  • #50607 Fixed density of legume products
  • #50598 Camp NPCs will refuse to eat inedible animal food
  • #50602 Add a crafting recipe for skirts
  • #50601 Fix Bathroom scale symbol
  • #50620 iwyu cuboid_rectangle.h
  • #50616 Add repairs_like to runner pack
  • #50618 Billous Soldier Zombie acid-attack description fix
  • #50610 Fix duplicate unitfont.ttf in config/fonts.json
  • #50609 Disable Terminus.ttf on Mac
  • #50606 Backport BN's MSVC sound fix
  • #50547 Do not remove vehicle label when canceling input
  • #50646 Recolor the blackjack oak
  • #50577 Fixed unpack leaving containers invalid

See differences between current point release and original release here - 0.F...0.F-1