Frank-3
Point release Frank-3 includes following features and bugfixes backported to original Frank release:
- #50360 Handle window events during long operations
- #47253 Unlimited map memory
- #49906 Return an invalid mm_submap if the map_memory is not prepared
- #49772 Autodrive v2
- #50637 Offroad autodrive
- #50695 Overmap path fixes
- #50670 Make autowalk more like autodrive
- #50803 Render one frame per turn during autodrive
- #50835 Improved overmap pathfinding in 3D
- #51312 Update 0.F translations
- #51742 Update 0.F translations
- #53037 Update 0.F translations
- #49828 Fix health test
- #50021 Translate monster death function messages
- #50760 Fix for WEBWALK flag
- #50834 Added fruit as a material in fruit wine
- #50881 Silence warnings reported from inside SDL header
- #50933 Fix siphon from and fill to the same tank
- #51086 In crafting every tool is displayed only once
- #51096 Prevent inserting an item with NO_UNWIELD into a container
- #51100 Fix clerical errors about Demihuman
- #51124 Street facing churches
- #51129 Fix infinitely falling vehicle
- #51131 Adds missing knives to the Krav Maga list
- #51136 Fix spammy warning in string_formatter.h when using clang on Windows
- #51199 Fix horde indicators showing in elements outside of sidebar overmap
- #51205 A few microoptimizations
- #51220 Ice cream is edible frozen
- #51226 Fix choppy vehicle animation
- #51227 Fix: inedible MELTS while FROZEN (milkshake)
- #51250 Capping shakes duration to prevent month-long shakes after withdrawal is gone
- #51257 Allow multitile sprites to be animated
- #51262 Fix sealed containers being targets for pickup actions
- #51275 Iridescent cats now visible at night
- #51282 Invalidate weight carried cache
- #51287 Animated background
- #51295 Limit zombie_fuse, other size change to within tiny-huge
- #51319 Fixed Filter Paper Always Hitting
- #51362 Add DESTROYS, PUSH_MON to albertosaurus
- #51381 Fix NC_JUNK_SHOPKEEP item list
- #51385 Fix bug when grabbing a vehicle
- #51406 Make Gozu and Amigara yield demihuman meat
- #51407 Workaround for heavy slowdown caused by eager evaluation of debug message strings
- #51411 Adjust cannibal trait cost
- #51439 Display name of loaded ammo instead of ammo type
- #51441 If want successful test output, include messages
- #51447 Change item list highlight color to white
- #51458 Add the "mayfail" flag to the fire spreading test
- #51460 Actually throttle monster thinking
- #51498 Make paper soft so it will fit in small pockets
- #51519 Fix poppies unharvestable in Dark Skies mod
- #51524 Fix eating demihuman not affecting morale
- #51529 Make monster::power_rating() use is_ranged_attacker()
- #51580 Fix stair navigation
- #51710 Reset whitelist flag on scenario blacklist reset
- #51711 Reset scenarios unconditionally
- #51754 Fix: Force stereo when opening audio device
- #51911 Don't allow swapping places with NPC while grabbing something
- #52010 Fix insect flesh vitamins
- #52063 Fix NPCs cannot climb chickenwire fences but players can
- #52133 Verify font can be rendered successfully at runtime
- #52197 Fix crash when getting related recipes with no components and results for current recipe
- #52243 Add missing translation in aiming UI
- #52247 Fix compile errors on LLVM/Clang 13
- #52257 Fragile television
- #52289 Add omitted translation calls
- #52356 Add more missing translations
- #52413 Fix tabbing in character creation saving info
- #52580 Fix an untranslated message in ATM deposit menu
- #52612 Fix more untranslated messages
- #52656 Fix compile error on LLVM/Clang 13
- #52847 Remove duplicate ATM spawn from movie theater palette
- #53019 Fix pathfinding hash functions for 32-bit systems
- #53056 backporting tilesets from I-am-Erk/CDDA-Tilesets to 0.F
Two major features were backported - unlimited map memory and autodrive v2.
There is also significant update of translations:
- Japanese [100% translated] (+172 lines);
- Russian [100% translated] (+297 lines);
- Simplified Chinese [100% translated] (+191 lines);
- Spanish (Argentina) [100% translated] (+180 lines);
- Spanish (Spain) [100% translated] (+185 lines);
- Polish (+7,475 lines) - most noticeable progress (up from 53% translated in
0.F-2
to 82% translated in0.F-3
); - Hungarian (+4,084 lines);
- Italian (Italy) (+2,190 lines);
- Traditional Chinese (+1,020 lines);
- Czech (+952 lines);
And there are also some minor updates in translations to Indonesian, German, Ukrainian (Ukraine), French, Portuguese (Brazil), Danish, Dutch, Icelandic, Korean, Norwegian and Turkish.
Tilesets were also updated to latest available versions.
See differences between current point release and original release here - 0.F...0.F-3
See differences between current point release and previous point release here - 0.F-2...0.F-3