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catch
data
Makefile
bionics_test.cpp
catacharset_test.cpp
char_validity_check_test.cpp
crafting_test.cpp
creature_test.cpp
explosion_balance.cpp
fake_messages.cpp
fold_string_test.cpp Add long word folding test Sep 12, 2018
ground_destroy_test.cpp
health_test.cpp
invlet_test.cpp
iuse_test.cpp
line_test.cpp
map_helpers.cpp
map_helpers.h
map_iterator_test.cpp Misc astyling. Oct 13, 2017
map_test.cpp
math_functions.cpp Still more astyling. Aug 5, 2017
melee_test.cpp
mod_test.cpp
mondefense_test.cpp
monster_test.cpp
morale_test.cpp
mutation_test.cpp
name_test.cpp fix copypasted example code. Oct 30, 2017
new_character_test.cpp
npc_talk_test.cpp
npc_test.cpp
overmap_test.cpp
player_helpers.cpp
player_helpers.h
player_test.cpp
plot_speeds
ranged_balance.cpp
reload_magazine.cpp
reload_option.cpp
reloading_test.cpp Use default_charges_tag instead of false to create items with default… Jul 11, 2018
rewrite_vsnprintf_test.cpp
savegame_test.cpp
shadowcasting_test.cpp
string_formatter_test.cpp
test_main.cpp Allow seeding of RNG engine for reproducibility Oct 13, 2018
test_statistics.h
throwing_test.cpp
vehicle_efficiency.cpp
vehicle_interact_test.cpp
vehicle_split_test.cpp
vehicle_test.cpp
vehicle_turrets.cpp
visitable.cpp
visitable_remove.cpp Updated tests code Sep 28, 2018
wield_times_test.cpp