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Redstone Arsenal
CHANGELOG
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2.6.2:
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GENERAL:
-Localization update.
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2.6.1:
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FIXED:
-How about we give the Excavator a recipe, eh?
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2.6.0:
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ADDED:
-New tool: Flux-Infused Excavator. It's like the hammer, but it's a shovel.
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2.5.1:
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FIXED:
-Armor has been fixed to not provide more protection than intended.
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2.5.0:
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GENERAL:
-Minor update, but pulls in breaking changes from CoFHCore. So it's a major update. ;)
ADDED:
-Wrench support for Buildcraft and EnderIO.
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2.4.2:
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FIXED:
-Fishing Rod should no longer allow an effective Lure value over 5.
-Item enchanting is a bit more consistent in what should apply.
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2.4.1:
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FIXED:
-Sword can be enchanted once again. Sorry about that.
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2.4.0:
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GENERAL:
-Lots of backend work to support new features.
CHANGED:
-Sneaking while using certain AoE tools temporarily disables the AoE.
-The 5x5 mode (Empowered) on the Hammer is a bit easier to use.
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2.3.11:
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CHANGED:
-Flux-Infused Shield has a new model and graphic. Shield behavior altered slightly.
FIXED:
-Flux-Infused Axe can have correct enchantments.
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2.3.10:
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GENERAL:
-Internal refactors and optimizations.
FIXED:
-Quiver can now be disabled.
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2.3.9:
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FIXED:
-Addressed a few potential but highly unlikely NPEs with raytracing.
-Corrected Unbreaking enchantment energy reduction calculation.
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2.3.8:
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ADDED:
-Tools with AOE Breaking (Hammer, Shovel, Pickaxe) now display breaking effects on every block.
FIXED:
-Empowering the Flux-Infused Bow now correctly increases arrow damage and velocity.
-Enchants are more consistent with respect to vanilla tool types.
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2.3.7:
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GENERAL:
-Due to a large number of changes in Forge, 1.12.2 is now a requirement.
FIXED:
-Recipe for Obsidian Rods is now present if Obsidian Dust is not.
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2.3.6:
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GENERAL:
-Optimizations and refactors.
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2.3.5:
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FIXED:
-The Flux-Infused Quiver can now be properly enchanted.
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2.3.4:
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FIXED:
-Minor adjustment for bow enchantment logic.
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2.3.3:
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ADDED:
-Flux-Infused Quiver! You will love this, trust me.
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2.3.2:
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CHANGED:
-Charge bars are now Flux colored. :)
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2.3.1:
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GENERAL:
-Loads of internal refactors.
ADDED:
-Fluxed Electrum Plate
CHANGED:
-Textures have been overhauled a bit.
-Recipe for Fluxed Armor Plating now uses 4 Fluxed Electrum Plates and 1 Flux Crystal.
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2.3.0:
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GENERAL:
-Ported to Minecraft 1.12.
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2.2.5:
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ADDED:
-Fluxed Electrum Plate
CHANGED:
-Textures have been overhauled a bit.
-Recipe for Fluxed Armor Plating now uses 4 Fluxed Electrum Plates and 1 Flux Crystal.
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2.2.4:
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CHANGED:
-No longer requires Thermal Foundation.
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2.2.3:
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ADDED:
-Flux-Infused Shield. Damages mobs when used as a weapon or when blocking.
CHANGED:
-Pretty big overhaul with textures and jsons. Texture packs will need updating. Sorry.
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2.2.2:
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ADDED:
-Items now have full compatibility with Forge Energy.
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2.2.1:
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ADDED:
-Energy values in tooltips now have commas. :)
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2.2.0:
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GENERAL:
-Ported to Minecraft 1.11.2.
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2.1.2:
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ADDED:
-Fluxed Electrum Plate
CHANGED:
-Textures have been overhauled a bit.
-Recipe for Fluxed Armor Plating now uses 4 Fluxed Electrum Plates and 1 Flux Crystal.
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2.1.1:
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CHANGED:
-No longer requires Thermal Foundation.
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2.1.0:
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ADDED:
-Flux-Infused Shield. Damages mobs when used as a weapon or when blocking.
CHANGED:
-Pretty big overhaul with textures and jsons. Texture packs will need updating. Sorry.
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2.0.6:
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ADDED:
-Items now have full compatibility with Forge Energy.
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2.0.5:
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ADDED:
-Energy values in tooltips now have commas. :)
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2.0.4:
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FIXED:
-Shovels can now create path blocks.
-Some corner case crashes have been fixed.
-Thermal Expansion integration is now properly working in all cases.
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2.0.3:
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CHANGED:
-Pickaxe behavior has been adjusted to be more intuitive.
FIXED:
-Fixed Bow not working on servers.
-Fixed Hammer causing extra drops in some cases.
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2.0.2:
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ADDED:
-New Tool: Flux-Infused Hammer!
CHANGED:
-Wrench behavior has been slightly altered, deferring to Forge in more cases.
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2.0.1:
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FIXED:
-Fix bow rendering issues.
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2.0.0:
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GENERAL:
-Ported to Minecraft 1.10.2.
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1.1.3:
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GENERAL:
-Removed hard dependency on the IC2 API.
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1.1.2:
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ADDED:
-Wrenches now have a harvest level.
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1.1.1:
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FIXED:
-Corrected an issue where non-keyboard key bindings could crash the game.
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1.1.0:
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Flux marches on.
GENERAL:
-Ported to Minecraft 1.7.10.
ADDED:
-Configuration GUI.
Blocks:
-Configuration options for Flux damage and charge from blocks.
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1.0.0:
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Behold, the Redstone (Flux) Revolution!
GENERAL:
-Pretty much all of this is new. It's meant to showcase how some of the new Redstone Flux (RF)
API systems work.
ADDED:
Blocks:
-Added two "Fluxed" Blocks - Electrum and Crystal.
These damage entities but infuse Redstone Flux into carried items.
Items:
-Full equipment set of Flux-Infused Tools.
This includes a Pickaxe, Axe, Shovel, Sword, Sickle, Fishing Rod, and Bow.
These tools can be empowered to have different and/or more powerful effects.
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