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Merge branch 'master' of github.com:CocoaMiners/AppSoundEngine

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2 parents 7c4c062 + dd7715b commit 2916cf02c399074ee871aa1430c4d247590bcd03 @VilemKurz VilemKurz committed Nov 3, 2011
Showing with 2 additions and 1 deletion.
  1. +2 −1 README.md
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@@ -18,7 +18,8 @@ For lowest possible play latency, you should create the sounds during app startu
Best suited for their storage is the app delegate.
-
++ add AudioToolbox framework to your project. If you do not know how, here is link to apple doc:
+https://developer.apple.com/library/ios/#recipes/xcode_help-project_editor/Articles/AddingaLibrarytoaTarget.html#//apple_ref/doc/uid/TP40010155-CH17-SW1
+ create property which holds the player in AppDelegate.h and import

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